hey
i have been struggeling a bit trying to get the 090f FR mod to work
so far ive managed to get all the checks cleared and ive taken away all my trainers and asi mods
except a speedometer and car mods (about 70 of them)
im running EFLC 1.1.2.0
googled my ass off and cant find references with common sense.
heres the dump log
what is not working?
i enter the game normally,
walk out the house, press f 5
and see a error in the firstresponse.main.script comming in the top of the screen
so it doesnt even launch. game works fine tho no crash just fuzzy graphs (P)
i read someone talking about parking spots that needed to be empty.
mine are not empty. that ok?
BEGIN *SIGNED* LCPD First Response Issue Report
Diagnostics Tool Version: 0.4.3
Operating system: WindowsVista Ultimate (6.0.1.0 Build: 6001) Service Pack:Service Pack 1
System RAM (GB): 3
CPU cores: 4
NET Framework 4.0 installed: True
Visual C++ 2010 Redistributable installed: True
EFLC - Installed: True
EFLC - Install folder: D:\_Games\EFLC\EFLC\
EFLC - Version: 1, 1, 2, 0
EFLC - Asi loader installed: True
EFLC - Asi loader: DSOUND
EFLC - Asi loader valid: True
EFLC - C++ ScriptHook installed: True
EFLC - C++ ScriptHook valid: True
EFLC - C++ ScriptHook version: 0, 5, 1, 0
EFLC - ScriptHookDotNet installed: True
EFLC - ScriptHookDotNet valid: True
===============BEGIN .NET SCRIPTHOOK LOG===============
2010-10-02 06:08:08 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.1.2.0)
2010-10-02 06:09:19 - Direct3D device created!
2010-10-02 06:09:20 - SEARCHING FOR SCRIPTS...
2010-10-02 06:09:20 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ...
2010-10-02 06:09:20 - ...found script 'FirstResponse.Main.EmergencyLights'!
2010-10-02 06:09:20 - ...found script 'FirstResponse.Main.Start'!
2010-10-02 06:09:20 - ...found script 'FirstResponse.LCMD.Main'!
2010-10-02 06:09:20 - ...found script 'FirstResponse.LCMD.Functions'!
2010-10-02 06:09:20 - ...found script 'FirstResponse.LCPD.Arrest'!
2010-10-02 06:09:20 - ...found script 'FirstResponse.LCPD.Backup'!
2010-10-02 06:09:20 - ...found script 'FirstResponse.LCPD.Carboot'!
2010-10-02 06:09:20 - ...found script 'FirstResponse.LCPD.Chase'!
2010-10-02 06:09:20 - ...found script 'FirstResponse.LCPD.Disarm'!
2010-10-02 06:09:20 - ...found script 'FirstResponse.LCPD.Frisk'!
2010-10-02 06:09:20 - ...found script 'FirstResponse.LCPD.PullOver'!
2010-10-02 06:09:20 - ...found script 'FirstResponse.LCPD.Actions'!
2010-10-02 06:09:20 - ...found script 'FirstResponse.LCPD.Debug'!
2010-10-02 06:09:20 - ...found script 'FirstResponse.LCPD.Flashlight'!
2010-10-02 06:09:20 - ...found script 'FirstResponse.LCPD.Functions'!
2010-10-02 06:09:20 - ...found script 'FirstResponse.LCPD.Partner'!
2010-10-02 06:09:20 - ...found script 'FirstResponse.LCPD.inputSimulator'!
2010-10-02 06:09:20 - ...found script 'FirstResponse.LCPD.Start'!
2010-10-02 06:09:20 - ...found script 'FirstResponse.LCPD.Various'!
2010-10-02 06:09:20 - ...found script 'FirstResponse.DeletionList'!
2010-10-02 06:09:20 - ...found script 'FirstResponse.Callouts'!
2010-10-02 06:09:20 - ...found script 'FirstResponse.TextDraw'!
2010-10-02 06:09:20 - DONE! 22 valid scripts found!
2010-10-02 06:09:20 - STARTING SCRIPTS...
2010-10-02 06:09:20 - Error during GetPhoneNumber (Phone checks will be disabled):
System.Exception: Accessing Globals failed! Invalid Memory Address!
at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)
at unmanaged.MemoryAccess.GetPhoneNumber()
at GTA.NetHook.CheckPhone()
2010-10-02 06:09:20 - ...successfully started script 'FirstResponse.TextDraw'!
2010-10-02 06:09:20 - ...successfully started script 'FirstResponse.Callouts'!
2010-10-02 06:09:20 - ...successfully started script 'FirstResponse.DeletionList'!
2010-10-02 06:09:20 - ...successfully started script 'FirstResponse.LCPD.Various'!
2010-10-02 06:09:20 - ...successfully started script 'FirstResponse.LCPD.Start'!
2010-10-02 06:09:20 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!
2010-10-02 06:09:20 - ...successfully started script 'FirstResponse.LCPD.Partner'!
2010-10-02 06:09:20 - ...successfully started script 'FirstResponse.LCPD.Functions'!
2010-10-02 06:09:20 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!
2010-10-02 06:09:20 - ...successfully started script 'FirstResponse.LCPD.Debug'!
2010-10-02 06:09:20 - ...successfully started script 'FirstResponse.LCPD.Actions'!
2010-10-02 06:09:20 - ...successfully started script 'FirstResponse.LCPD.PullOver'!
2010-10-02 06:09:20 - ...successfully started script 'FirstResponse.LCPD.Frisk'!
2010-10-02 06:09:20 - ...successfully started script 'FirstResponse.LCPD.Disarm'!
2010-10-02 06:09:20 - ...successfully started script 'FirstResponse.LCPD.Chase'!
2010-10-02 06:09:20 - ...successfully started script 'FirstResponse.LCPD.Carboot'!
2010-10-02 06:09:20 - ...successfully started script 'FirstResponse.LCPD.Backup'!
2010-10-02 06:09:20 - ...successfully started script 'FirstResponse.LCPD.Arrest'!
2010-10-02 06:09:20 - ...successfully started script 'FirstResponse.LCMD.Functions'!
2010-10-02 06:09:20 - ...successfully started script 'FirstResponse.LCMD.Main'!
2010-10-02 06:09:20 - ...successfully started script 'FirstResponse.Main.Start'!
2010-10-02 06:09:20 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!
2010-10-02 06:09:34 - Error during Tick in script 'FirstResponse.Main.Start':
System.NullReferenceException: Object reference not set to an instance of an object.
at GTA.Ped.WarpIntoVehicle(Vehicle Vehicle, VehicleSeat Seat)
at FirstResponse.LCPD.Functions.SpawnPartner()
at GTA.Script.ProcessBoundKey(Keys Key)
at GTA.Script.ProcessEvents()
at GTA.Script.DoTick()
at GTA.ScriptThread.OnTick()
2010-10-02 06:09:34 - Error in Thread.Abort:
System.Threading.ThreadAbortException: Thread was being aborted.
at System.Threading.Thread.AbortInternal()
at System.Threading.Thread.Abort()
at GTA.NetThread.Abort()
2010-10-02 06:26:45 - Direct3D device lost!
2010-10-02 06:26:50 - Direct3D device created!
2010-10-02 06:28:07 - Direct3D device lost!
2010-10-02 06:28:07 - SCRIPTS TERMINATED!
===============END .NET SCRIPTHOOK LOG===============
End of *SIGNED* LCPD First Response Issue Report
props to everyone who contributed to modding gta series games