Grandmaster
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Grandmaster reacted to Hvlios for a file, Speed Radar🛰️ SpeedRadar
Advanced AI-Assisted Traffic Enforcement for LSPDFR
Elevate your highway patrol with SpeedRadar, a lightweight and highly accurate speed detection tool designed for seamless integration with LSPDFR. Developed with the assistance of advanced AI, this plugin provides officers with the essential data needed to identify, track, and intercept speeding motorists with professional-grade precision.
🔹 Core Features
Real-Time Raycast Tracking: Instantly detect the speed of any vehicle in your direct line of sight using high-precision tracking logic.
Target Locking System: Use the Spacebar to "freeze" a target's current speed and license plate. This allows you to maintain a visual record of the offense while you initiate a pursuit or traffic stop.
Visual & Audible Alerts: The radar display automatically changes color (White to Red) and triggers a distinct audio tone when a vehicle exceeds your defined speed threshold.
Minimalist HUD: Designed to be non-intrusive, the radar information appears in the standard "Help Text" area to keep your screen clear of clutter during high-speed patrols.
Full Customization: A dedicated .ini file allows you to set your own Toggle Keys, Lock Keys, Speed Limits, and choose between MPH or KPH.
🎮 Controls (Default)
Toggle Radar: I (Enable/Disable the system)
Lock/Unlock Target: Spacebar (Capture speed and plate data)
⚙️ Installation
Ensure you have RAGE Plugin Hook and LSPD First Response installed.
Drag the Plugins folder into your main Grand Theft Auto V directory.
Navigate to Plugins/LSPDFR/SpeedRadar.ini to customize your settings.
Launch GTA V via RagePluginHook and go On Duty.
📋 Requirements & Credits
LSPD First Response (0.4.9 or higher)
RAGE Plugin Hook (1.85 or higher)
Microsoft .NET Framework 4.7.2
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Grandmaster reacted to SuperPyroManiac for a file, SuperCalloutsAny Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!
SuperCallouts is a plugin for LSPDFR to add more callouts. Currently adds 36 new callouts!
With SuperCallouts I aim to add more unique callouts to LSPDFR with a uniform feel. I add both realistic and crazy new calls that will be played randomly. You are also able to disable and enable any features you choose. I recommend pairing this plugin with my other plugins DeadlyWeapons and SuperEvents to completely change how the game feels.
*SWAT Related Callouts*
(Dangerous!)
FIB Reports known armed mafia members spotted at the casino.
FIB Reports known armed mafia members spotted in Sandy Shores.
FIB Raid mafia drug smugglers found at the harbor.
Police Reports mafia planted large bomb in Los Santos.
FIB Raid, wanted gang members spotted involved in a police officer murder.
Sheriff under attack by a biker gang.
*Realistic Callouts*
Traffic report, stolen super car spotted.
Traffic report, vehicle belonging to a possible kidnapper spotted.
911 call of someone being held at gunpoint.
911 call of a car accident.
911 call of someone being attacked by an animal.
911 call of a hit and run.
911 call of an alien sighting.
911 call of a suspicious car.
911 call of a vehicle fire.
911 call of a police impersonator.
911 call of someone walking around with a gun.
911 call of a car blocking traffic!
911 call of an illegally parked car!
911 call of a knife attack at the subway!
911 call of a drunk driver.
911 call of someone not breathing.
911 call hang-up with no details.
911 call of someone trespassing.
911 call of a stolen construction vehicle.
911 call of someone vandalizing property.
911 call of someone wandering outside naked.
911 call of a fight in the street.
Correction Department Backup, multiple prisoners escaping.
Correction Department Backup, prisoner escaping transport.
Police Backup, officer under fire.
Police Backup, manhunt for a fugitive.
Police Backup, medical supplies theft.
Police Backup, stolen police vehicle.
Police Backup, officer not responding.
EMS requests police escort.
Many of the callouts have multiple outcomes! I try to make sure they are not too repetitive!
Any Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!
Policing Redefined is recommended for this plugin!
Superior StopThePed and UltimateBackup replacement.
Some callouts or features may be disabled without it.
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Grandmaster reacted to Vari for a file, Damage Tracker FrameworkNote:
Unless you are using this mod for development, or using a mod that requires this, this mod does nothing by itself!
Open-Source 1.0 is here!
1.0 fixes all previous issues such as non-lethal weapons not being tracked with LSPDFR. All damage should now be tracked.
DamageTrackerFramework
DamageTrackerFramework is an RPH Plugin that acts as a framework by providing events to other plugins for when Peds and the Player take damage. Previously, the way you had to check whether a Ped was damaged was very inefficient and inaccurate and would often cause major performance loss.
DamageTrackerFramework attempts to remedy this by getting the data directly from the game's memory and passing it to other plugins, resulting in accurate, reliable, and performant damage tracking with a negligible loss of ~0-1fps, in comparison with other techniques which would often drop anywhere from 20fps to 60fps, while being less accurate or reliable.
Requirements
RagePluginHook
Installation
Install DamageTrackerLib.dll to the GTA V directory.
Install DamageTrackerFramework.dll to the plugins folder.
DamageTrackerFramework MUST be started with RagePluginHook.
Issues
- Damage from Gas Grenades is not tracked.
The best way to contact me or report any issues is via this discord: ULSS then visit my forum.
You can navigate to the "Varis-Plugins" channel in the "Affiliate Contact" Section near the bottom and make your post tagged with DamageTracker.
Development
Now supports vehicle damage tracking! Let me know if there is any data you'd like me to track specifically in vehicles.
Source Code
This plugin is now open source, documentation and source code can be found here: Variapolis/DamageTrackerFramework (github.com)
NuGet
The library is available as a package on NuGet: https://www.nuget.org/packages/DamageTrackerLib
Example Plugins
An example plugin has been provided and the source code for it can be found here: Variapolis/DamageTrackerExample (github.com)
Redistribution Rules & License
This modification is now under the Eclipse Public License v2.0
You may redistribute the files with your mod as long as you include the license included with these files in your download.
If you modify the source code, you must make those modifications open-source.
I ask you to credit me and link to this mod page as a courtesy.
The Full License can be found within the files.
The Example Plugins are licensed under 0BDL, you are free to modify and redistribute them as you see fit.
Special Thanks
- @Rohit685
- @khorio
- @Echooo
- @SuperPyroManiac
- @Vincentsgm
- My Friend Wagner
- PNWParksFan
- LMS
- alexguirre
- Helpers in the LSPDFR Dev Discord
Mods Using DamageTrackerFramework
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Grandmaster reacted to MarcelWRLD for a file, Policing RedefinedThe new era of LSPDFR is here.
After two years of development, it's here. Policing Redefined is a LSPDFR plugin similar to popular plugins such as Stop The Ped, Ultimate Backup by Bejoijo, LSPDFR+, or Arrest-Manager by Albo1125. It aims to provide an even more feature-rich and immersive experience to your LSPDFR Patrol, advancing ped and traffic stops as well as adding additional vehicle stops and on-foot traffic stops.
And that is just a small portion of what PR (Policing Redefined) has to offer!
Installation:
Extract the contents of the downloaded Policing Redefined v[VERSION].zip archive. Drag-and-drop the contents of the "GTAV MAIN DIRECTORY" folder into your GTA 5 root directory. Read the "Get Started" guide on our site
After installing your Settings/ folder will be empty, which is normal!
Go on duty at least once: PR will generate them then.
If you don't already have them, download and install these
Requirements:
RageNativeUI Damage Tracker Framework: For Developers:
If you are a developer, you can read about PR and it's APIs here.
Features:
Policing Redefined has a ton of features which all cannot be listed here. However here is a rundown of the biggest:
Ped Interaction: Custom questioning menu, field sobriety tests, Front/Back cuffing, citations, and more. Inventory Management: Store and bag evidence, test substances, replenish ammo, and more. Backup: Call police, fire, and EMS with a full RTS style management menu to assign tasks to each unit.
Disclaimer, Please Read.
First, this will be completely incompatible with Stop The Ped, Ultimate Backup, and Compulite, it is recommended you remove them for the smoothest experience.
Second!
This is a BETA. This means that you may encounter bugs, crashes, weird behaviors, etc.
The mod itself works as intended. Any major breakages (e.g. the mod crashing on load), are likely due to user error.
PR has been rigorously tested for the past year by various testers and content creators, with no major issues that have yet to be patched.
Should you encounter any issues: Join our Discord, where we can help you solve any problems. Support will NOT be given via the comments.
Showcases:
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Grandmaster reacted to Chris's Modding for a file, Real Traffic AI𝙄𝙈𝙋𝙊𝙍𝙏𝘼𝙉𝙏 𝙐𝙋𝘿𝘼𝙏𝙀
Real Traffic AI development is being paused.
The V2.0.1 hotfix will remain available as the latest version, focused on stability and disabling the reported SHVDN siren-check crash path.
There will be no further Real Traffic AI updates before December at the earliest.
🚫 𝙉𝙊 𝙎𝙐𝙋𝙋𝙊𝙍𝙏
While the project is paused, no support will be provided for Real Traffic AI.
This includes installation help, crash reports, ScriptHookVDotNet errors, mod conflicts, GTA V build issues, or individual setup troubleshooting.
The mod will remain available, but users install and use it at their own discretion.
❤️ 𝙏𝙃𝘼𝙉𝙆 𝙔𝙊𝙐
Thank you to everyone who downloaded, tested, supported, and played Real Traffic AI.
I may return to the project in the future, but until then my main focus will be my other mods.
🚦 𝙍𝙀𝘼𝙇 𝙏𝙍𝘼𝙁𝙁𝙄𝘾 𝘼𝙄 𝙑𝟮.𝟬
𝘼 𝙈𝘼𝙎𝙎𝙄𝙑𝙀 𝙋𝙐𝘽𝙇𝙄𝘾 𝙍𝙀𝙒𝙍𝙄𝙏𝙀 𝙁𝙊𝙍 𝙂𝙏𝘼 𝙑
Real Traffic AI V2.0 is a major civilian traffic behaviour enhancement for GTA V, rebuilt to make the world feel smoother, calmer, more believable, and far more immersive during everyday driving, patrol, pursuits, emergency response, and free roam.
This version is not just a small update.
V2.0 is a full rewrite of Real Traffic AI.
The entire project has been rebuilt with a cleaner internal structure, improved traffic logic, safer update handling, better performance control, stronger stability protection, and a much more believable driving flow across Los Santos and Blaine County.
The goal remains simple:
Make GTA V traffic feel less chaotic, less robotic, less brake-happy, and more like a living world.
🔥 𝙒𝙃𝘼𝙏’𝙎 𝙉𝙀𝙒 𝙄𝙉 𝙑𝟮.𝟬
𝙏𝙃𝙀 𝘽𝙄𝙂𝙂𝙀𝙎𝙏 𝙍𝙀𝘼𝙇 𝙏𝙍𝘼𝙁𝙁𝙄𝘾 𝘼𝙄 𝙐𝙋𝘿𝘼𝙏𝙀 𝙎𝙊 𝙁𝘼𝙍
Real Traffic AI V2.0 introduces a completely rebuilt traffic behaviour system designed around smoother movement, safer AI decision-making, better road awareness, and improved compatibility with LSPDFR-style gameplay.
This update focuses on making civilian traffic feel more natural without turning the game into chaos.
Main V2.0 highlights include:
Full internal rewrite from the ground up
New traffic management structure
Smoother acceleration and braking behaviour
Improved low-speed traffic movement
Reduced panic braking and stop-start bouncing
Better car-following and spacing logic
More believable traffic flow in city areas
Improved freeway/high-speed following behaviour
Better road-speed awareness across different road types
Smarter response to stopped or blocked vehicles
Early road obstruction response behaviour
Courtesy merge-style traffic cooperation
Improved emergency vehicle yielding
Safer siren/pull-over behaviour
Better stability in dense city traffic
Reduced crash pressure from heavy traffic updates
New safer startup grace period
More controlled update timing for performance
Cleaner INI configuration layout
Fully script-based design with no game file edits
🧠 𝙎𝙈𝘼𝙍𝙏𝙀𝙍 𝘾𝙄𝙑𝙄𝙇𝙄𝘼𝙉 𝘿𝙍𝙄𝙑𝙄𝙉𝙂
𝙉𝙊𝙏 𝙁𝘼𝙎𝙏𝙀𝙍. 𝙉𝙊𝙏 𝘾𝙍𝘼𝙕𝙄𝙀𝙍. 𝙅𝙐𝙎𝙏 𝘽𝙀𝙏𝙏𝙀𝙍.
Real Traffic AI V2.0 focuses on improving how normal civilian drivers behave in everyday traffic.
NPC drivers now feel more composed when moving through traffic, approaching queues, following other vehicles, reacting to hazards, and dealing with changing road conditions.
Instead of constantly slamming brakes, surging forward, or reacting too aggressively, traffic now behaves with more patience, smoother movement, and better spacing.
This creates a calmer and more believable driving experience whether you are:
Patrolling with LSPDFR
Driving normally across the city
Responding to incidents
Moving through heavy traffic
Driving on highways
Watching AI traffic around emergency scenes
Free roaming across Los Santos
🚗 𝙎𝙈𝙊𝙊𝙏𝙃𝙀𝙍 𝙏𝙍𝘼𝙁𝙁𝙄𝘾 𝙁𝙇𝙊𝙒
𝙇𝙀𝙎𝙎 𝘽𝙍𝘼𝙆𝙀-𝙃𝘼𝙋𝙋𝙔. 𝙇𝙀𝙎𝙎 𝘽𝙊𝙐𝙉𝘾𝙔. 𝙈𝙊𝙍𝙀 𝙉𝘼𝙏𝙐𝙍𝘼𝙇.
One of the biggest goals of V2.0 was to reduce the weird stop-start behaviour that GTA V traffic can suffer from.
Real Traffic AI V2.0 improves:
Vehicle spacing
Low-speed rollout
Queue behaviour
Acceleration smoothing
Defensive following
Hazard braking
Freeway following discipline
Stopped-traffic approach behaviour
Traffic should now feel less twitchy, less impatient, and much more believable during normal driving.
🚨 𝙀𝙈𝙀𝙍𝙂𝙀𝙉𝘾𝙔 𝙑𝙀𝙃𝙄𝘾𝙇𝙀 𝘼𝙒𝘼𝙍𝙀𝙉𝙀𝙎𝙎
𝘽𝙀𝙏𝙏𝙀𝙍 𝙔𝙄𝙀𝙇𝘿𝙄𝙉𝙂 𝙁𝙊𝙍 𝙋𝙊𝙇𝙄𝘾𝙀, 𝙁𝙄𝙍𝙀, 𝘼𝙉𝘿 𝙀𝙈𝙎
V2.0 includes improved emergency vehicle reaction behaviour.
Civilian traffic can now respond more believably to nearby emergency vehicles with active sirens, including safer yielding and pull-over behaviour where appropriate.
This system has been tuned to feel more natural without forcing traffic into constant panic or creating unnecessary crashes around emergency scenes.
Emergency yielding is designed to support LSPDFR-style gameplay by helping traffic react more realistically when police, fire, or EMS vehicles need room to move.
🚧 𝙍𝙊𝘼𝘿 𝙊𝘽𝙎𝙏𝙍𝙐𝘾𝙏𝙄𝙊𝙉 𝙍𝙀𝙎𝙋𝙊𝙉𝙎𝙀
𝙎𝙈𝘼𝙍𝙏𝙀𝙍 𝘽𝙀𝙃𝘼𝙑𝙄𝙊𝙐𝙍 𝘼𝙍𝙊𝙐𝙉𝘿 𝘽𝙇𝙊𝘾𝙆𝙀𝘿 𝙊𝙍 𝙎𝙇𝙊𝙒 𝙏𝙍𝘼𝙁𝙁𝙄𝘾
Real Traffic AI V2.0 introduces early road obstruction handling.
Traffic can now behave more intelligently around slow, stopped, or blocked vehicles instead of simply freezing, stacking up forever, or reacting in overly aggressive ways.
This helps improve traffic behaviour during:
Stopped vehicle situations
Blocked lanes
Pursuit aftermath scenes
Escort-style traffic interruptions
Emergency scenes
Dense city driving
This system is designed to improve flow while still respecting normal traffic situations such as queues, junctions, and traffic light stops.
🛣️ 𝙍𝙊𝘼𝘿 𝙎𝙋𝙀𝙀𝘿 𝘼𝙒𝘼𝙍𝙀𝙉𝙀𝙎𝙎
𝘾𝙄𝙏𝙔 𝙍𝙊𝘼𝘿𝙎, 𝙍𝙀𝙎𝙄𝘿𝙀𝙉𝙏𝙄𝘼𝙇 𝙎𝙏𝙍𝙀𝙀𝙏𝙎, 𝘼𝙉𝘿 𝙁𝙍𝙀𝙀𝙒𝘼𝙔𝙎 𝙉𝙊𝙒 𝙁𝙀𝙀𝙇 𝘿𝙄𝙁𝙁𝙀𝙍𝙀𝙉𝙏
V2.0 includes improved road-speed classification so traffic can behave more appropriately depending on the type of road.
Drivers should now feel more controlled in slower city areas while remaining more confident on larger roads and freeways.
This helps reduce the feeling that all GTA V roads behave the same and gives traffic a more grounded, location-aware flow.
⚙️ 𝙋𝙀𝙍𝙁𝙊𝙍𝙈𝘼𝙉𝘾𝙀 𝘼𝙉𝘿 𝙎𝙏𝘼𝘽𝙄𝙇𝙄𝙏𝙔
𝘽𝙐𝙄𝙇𝙏 𝙁𝙊𝙍 𝙇𝙊𝙉𝙂𝙀𝙍, 𝙎𝘼𝙁𝙀𝙍 𝙋𝙇𝘼𝙔 𝙎𝙀𝙎𝙎𝙄𝙊𝙉𝙎
Real Traffic AI V2.0 includes several stability and performance-focused improvements.
The update system has been made more controlled to reduce unnecessary traffic processing, especially in dense city areas where GTA V can already be under heavy load.
V2.0 also includes safer startup handling, including a grace period after loading into the world, helping reduce crash pressure during the first moments of gameplay.
The mod is designed to be lighter, safer, and more stable than earlier builds while still improving traffic behaviour in noticeable ways.
🧩 𝙏𝙀𝘾𝙃𝙉𝙄𝘾𝘼𝙇 𝘿𝙀𝙏𝘼𝙄𝙇𝙎
𝙎𝘾𝙍𝙄𝙋𝙏-𝘽𝘼𝙎𝙀𝘿, 𝘾𝙊𝙉𝙁𝙄𝙂𝙐𝙍𝘼𝘽𝙇𝙀, 𝘼𝙉𝘿 𝙇𝙎𝙋𝘿𝙁𝙍-𝙁𝙍𝙄𝙀𝙉𝘿𝙇𝙔
Real Traffic AI V2.0 is fully script-based.
It does not replace game files, edit traffic files, or permanently modify your GTA V installation.
Technical overview:
ScriptHookVDotNet-based GTA V script
No game files modified
No traffic meta edits required
Safe to remove if needed
Configurable through INI
Designed with LSPDFR in mind
Built around controlled update logic
Includes logging support
Designed for long play sessions
Focused on compatibility and stability
📦 𝙄𝙉𝙎𝙏𝘼𝙇𝙇𝘼𝙏𝙄𝙊𝙉
𝙎𝙄𝙈𝙋𝙇𝙀 𝘿𝙍𝘼𝙂-𝘼𝙉𝘿-𝘿𝙍𝙊𝙋 𝙎𝙀𝙏𝙐𝙋
Install Real Traffic AI V2.0 into your GTA V scripts folder.
Basic install steps:
Make sure ScriptHookV is installed.
Make sure ScriptHookVDotNet is installed.
Place the Real Traffic AI files into your GTA V scripts folder.
Launch GTA V.
The mod will create or use its INI configuration file.
Adjust settings if needed.
Main files:
Real Traffic AI.dll
Real Traffic AI.ini
Real Traffic AI.log
🛠️ 𝙄𝙉𝙄 𝘼𝙉𝘿 𝘾𝙊𝙉𝙁𝙄𝙂 𝙉𝙊𝙏𝙀𝙎
𝙏𝙐𝙉𝙀 𝙏𝙍𝘼𝙁𝙁𝙄𝘾 𝙏𝙊 𝙁𝙄𝙏 𝙔𝙊𝙐𝙍 𝙂𝘼𝙈𝙀
Real Traffic AI V2.0 includes a cleaner configuration layout than older versions.
The INI allows traffic behaviour, performance, and feature settings to be adjusted depending on your setup and preference.
Default settings are designed to provide a stable and balanced experience for most users.
If you are running a heavily modded LSPDFR setup, it is recommended to start with the default settings first before making major changes.
🚓 𝙇𝙎𝙋𝘿𝙁𝙍 𝘼𝙉𝘿 𝙈𝙊𝘿 𝘾𝙊𝙈𝙋𝘼𝙏𝙄𝘽𝙄𝙇𝙄𝙏𝙔
𝘿𝙀𝙎𝙄𝙂𝙉𝙀𝘿 𝙁𝙊𝙍 𝙍𝙀𝘼𝙇𝙄𝙎𝙈-𝙁𝙊𝘾𝙐𝙎𝙀𝘿 𝙂𝘼𝙈𝙀𝙋𝙇𝘼𝙔
Real Traffic AI V2.0 is designed to work alongside LSPDFR and most common script-based realism setups.
Because GTA V traffic is controlled by many different systems at once, compatibility can vary depending on your full mod list.
For best results:
Avoid using multiple mods that aggressively control the exact same civilian traffic behaviour
Test with default Real Traffic AI settings first
Keep ScriptHookV and ScriptHookVDotNet updated
Use stable versions of LSPDFR and related plugins
Check your log file if something behaves unexpectedly
⚠️ 𝙆𝙉𝙊𝙒𝙉 𝙉𝙊𝙏𝙀𝙎
𝙂𝙏𝘼 𝙑 𝙏𝙍𝘼𝙁𝙁𝙄𝘾 𝙄𝙎 𝙎𝙏𝙄𝙇𝙇 𝙂𝙏𝘼 𝙑 𝙏𝙍𝘼𝙁𝙁𝙄𝘾
Real Traffic AI improves civilian behaviour, but it does not replace the entire GTA V traffic engine.
Some odd behaviour may still happen due to:
Vanilla GTA V AI limitations
Heavy traffic density
Complex junctions
Other traffic or pursuit mods
Emergency scenes with many vehicles
Script-heavy LSPDFR setups
V2.0 has been built to reduce these issues as much as possible while staying safe, lightweight, and compatible.
📦 𝘾𝙐𝙍𝙍𝙀𝙉𝙏 𝙋𝙐𝘽𝙇𝙄𝘾 𝘽𝙐𝙄𝙇𝘿𝙎
𝙇𝘼𝙏𝙀𝙎𝙏 𝙎𝙏𝘼𝘽𝙇𝙀 𝙍𝙀𝙇𝙀𝘼𝙎𝙀𝙎
Real Traffic AI — V2.0 Public Release
Current public version available now.
Real Pursuit AI — V1.3 Public Release
Stable public version currently available now.
Real Duty Callouts — V1.1.1 Public Release
Stable public version currently available now.
🧪 𝘾𝙐𝙍𝙍𝙀𝙉𝙏 𝘽𝙀𝙏𝘼 / 𝙄𝙉-𝘿𝙀𝙑 𝘽𝙐𝙄𝙇𝘿𝙎
𝙁𝙐𝙏𝙐𝙍𝙀 𝙋𝙍𝙊𝙅𝙀𝘾𝙏𝙎 𝘼𝙉𝘿 𝙐𝙋𝘾𝙊𝙈𝙄𝙉𝙂 𝙐𝙋𝘿𝘼𝙏𝙀𝙎
Real Pursuit AI V1.4
In development. - beta 1 releasing on over on my Patreon
Real Duty Callouts V1.2
Experimental Beta 1 - Available on my Patreon Now
Real Backup AI V1.0
Planned future project.
🎯 𝘿𝙀𝙎𝙄𝙂𝙉 𝙋𝙃𝙄𝙇𝙊𝙎𝙊𝙋𝙃𝙔
𝙍𝙀𝘼𝙇𝙄𝙎𝙈 𝙊𝙑𝙀𝙍 𝘾𝙃𝘼𝙊𝙎
Real Traffic AI follows a realism-first design philosophy.
The goal is not to make traffic dramatic for the sake of it.
The goal is to make traffic feel believable.
Core design rules:
Stability first
Realism over chaos
Flow over aggression
Smoothness over panic
Compatibility over forced behaviour
LSPDFR-friendly design
Natural GTA V-style behaviour, but better
Real Traffic AI is built to feel like GTA V traffic has become smarter, not like the entire game has been replaced.
❤️ 𝙎𝙐𝙋𝙋𝙊𝙍𝙏 𝘿𝙀𝙑𝙀𝙇𝙊𝙋𝙈𝙀𝙉𝙏
𝙃𝙀𝙇𝙋 𝙆𝙀𝙀𝙋 𝙍𝙀𝘼𝙇𝙄𝙎𝙈 𝙈𝙊𝘿𝙎 𝙈𝙊𝙑𝙄𝙉𝙂 𝙁𝙊𝙍𝙒𝘼𝙍𝘿
Developing, testing, balancing, fixing, and maintaining these projects takes a huge amount of time behind the scenes.
Supporting the project on Patreon helps keep development active and allows more time to be spent improving behaviour, maintaining compatibility, creating new systems, and building future updates.
Patreon supporters receive:
Early Access to major updates
Exclusive beta testing
Behind-the-scenes development updates
Direct support for future realism projects
Early access to upcoming Real AI mods
👉 Patreon: https://www.patreon.com/cw/ChristianLineham
If you choose not to subscribe, I still hope you enjoy the public releases.
Drive safe, enjoy the smoother roads, and welcome to Real Traffic AI V2.0. 🚦
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Grandmaster reacted to Average Police Enthusiast for a file, San Andreas State Police Pack [ SP DLSv2 / FiveM ]SASP Pack including a Durango and Tahoe. Both are equipped with 4 TA modes, 3 staged patterns, Ally lights, and left & right door kills (all using DLSv2) Also includes working spotlights in different orientations to best fit the users preference.
Install:
drag and drop the sasp_pack folder into Grand Theft Auto V\mods\update\x64\dlcpacks
go to Grand Theft Auto V\mods\update\update.rpf\common\data
add the following line of text into "dlclist.xml": <Item>dlcpacks:/sasp_pack/</Item>
for the DLSv2 config, navigate to your main directory, then Plugins \ DLS and drag and drop all contents from the DLSv2 config folder inside
For more help join the discord here: https://discord.gg/gaMHARv2cB
Credits:
GeorgieMoon - Durango & Tahoe Base
Whelen Cenator - Krul
Whelen IONs - CEO
Whelen Avengers - Karn
Whelen SA315 - Cj24
Progard Rambars - Aharriot
Tahoe Havis MDT mount - Kiki
Tahoe Console - Kiki
Motorola O3 Head - Raz3r
Motorola O2 Radio - KLE0
Whelen Cencom Controller - Cj24
Durango Console - APE
Durango Partition (modified to fit Durango) - Jophics
Stalker Radar - Underwood
Antennas - aharriot
ID scanner - Den Den
Brother printer - Recon
MPH Bee III - Barsotti
Havis MDT - KLE0
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Grandmaster reacted to RYM1BR for a file, [NON-ELS][R/B-B/B] 2025 Unmarked FPIU FIVEM/SP ReadyJoin my discord to suggest cars and follow along with up incoming projects
Discord 😁
UNM 2025 FPIU:
~Red and Blue or Blue/Blue Lighting (NEW)
~ Fully Non ELS
~HQ Parts/Assets
~Full Interior
~Moveable Spotlight (Up Down Options)
~Wobble Antenna
Manual Installation:
~ Drag and drop contents of ADDON folder into
GTAV/mods/update/dlcpacks
~ Add
<Item>dlcpacks:/25fpiu1 /</Item>
To GTAV/mods/update.rpf/data/dlclist.xml
youll need this
(Optionally you may use LML to install the addon)
lighting video courtesy of @LimeGuy36
FAQ
~ Can you make It Hybrid/ELS
-Unfortunately Not, But I encourage you to make your own dls V2 config and please don’t hesitate to reach out for help.
~What graphics do you run
-I use Stryvision and just a basic ENB
~ How can I make my lights brighter
-Use RadianceV
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Grandmaster reacted to Echoo for a file, DriveX | Expanded SceneryDRIVEX
What is DriveX?
DriveX is a FiveM modification designed to enhance the
game’s driving experience by expanding and improving the surrounding scenery.
It adds new details and activity to the world, making the environment feel more vibrant and alive as you drive.
Will it ever be SP?
A single-player version will not be released until the final stages of development.
This may change without notice.
Occasionally a test build or limited SP release may appear.
Updates and support for SP versions are not guaranteed.
Why does it look like SenoraExitRemastered in Sandy?
DriveX includes an updated version of SenoraExitRemastered.
This serves as a foundation for its content.
Additional features and improvements are being added.
More updates are planned for the future.
How often does it update?
DriveX receives frequent content updates,
adding new vegetation, props, and other enhancements.
Updates are released daily to weekly,
ensuring the world continues to evolve and feel more immersive.
echooprojects.dev
Quality Productions, established in 2025. Dedicated to bringing immersive and polished content to the community.
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Grandmaster reacted to Pacific Creations for a file, LS Roads Enhanced | Updating Roads, Parks, and More to Look More Realistic|1.6 Now Out | Updates to Great Ocean Highway
!Updates Are Back For 2026!
Join Our Discord For Support And To Suggest New Features: Here
LS Roads Enhanced
LS Roads Enhanced is a mod that aims to enhances how public spaces feel within the game. This mod focuses on roads and adding more signs and traffic control devices and public spaces such as parks and sidewalks to better encourage walking around withing the game and exploring new places.
This first release focuses heavily on Del Perro and Vinewood further releases will provide more detail for the rest of the city. BIG PLANS FOR 2026!
Main Features in 1.6:
Five M Ready
Single Player DLC
Adds median barrier down Great Ocean Highway and emergency turn arounds
Adds many traffic control devices
Adds cameras across city
Adds wrong way signs
Adds cones in medians
Adds local traffic only signs
Adds trees in parts of city to be more immersive
Adds barriers along parts of highway
Adds no U-turn signs on highway
Adds barriers in places not places in default game
Adds many more safety devices to road way
Adds pedestrian crossing signs
Adds traffic paddles
Adds over 5000 props
Adds props to Los Santos Intl Airport
Adds props to Port of Los Santos
Adds construction zone in Mirror Park
Closes opening on highway ramps used for jumps
Adds barriers to Pier to block players from driving down Del Perro Pier
Added barrier along highway coming into LS
Preview of Blaine County Roads
Preview of LS Roads Enhanced Los Santos Trees ( Adds trees to Vinewood, Del Perro, and down GOH currently)
LS Roads Enhanced is great for Five M servers looking to up the realism of the roads within the game or just for someone looking for something new.
Please open a ticket in our Discord with any bugs, such as objects that are static (can't be knocked over), floating objects, or anything else you find.
Known Bugs:
Cars turning left off of Roy Lowenstein blvd onto Covenant Ave drive onto the train tracks and get stuck
Install for Five M:
1: Drag and drop laroadsenhanced folder into your reascources folder
2: Add lsroadsenhanced to server.cfg
Install for Single Player:
1. In OpenIV make sure you enable edit mode and navigate to mods/update/X64/dlcpacks
2. Open the [Singleplayer DLC] folder and drag and drop the "lsre" folder into into the dlcpacks within OpenIV
3. Navigate within OpenIV to mods/update/update.rpf/common/data
4. Right click on dlclist.xml and click edit (edit will only show when in edit mode)
5. Add the following line to dlclist.xml
<Item>dlcpacks:/lsre/</Item>
6. Click save
7. Enjoy within single player
Use the same instructions of "lstrees" however instead add the following to the dlclist.xml
<Item>dlcpacks:/lstrees/</Item>
Future Plans
Current focus is the Great Ocean Highway Corridor
Near future plans for LSRE is to focus on Del Perro area and to move onto the other parts of the inner city!
Blaine County Roads Enhanced is in development, progress is coming along very well, though hitting a few problems I am aiming for a full release of Blaine County Roads Enhanced. This will most likely be a separate file as I would like to keep LSRE and BCRE separate, however both mods will be recommended to have when using one of them! Included in this will be an extended median barrier from Route 13 (where is ends now) to Paleto Bay, LMK if you guys would like this a separate dlc!
Follow along on Trello: HERE
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Grandmaster reacted to NuK3 for a file, [Non-ELS/DLSv2] 2023 California Highway Patrol Dodge Charger [Add-On/FiveM]Important: You will need the SirenSetting Limit Adjuster if you are going to use this model. Some lights will not work unless you have it.
My 2023 AWD CHP Liberty II Charger is finally here! I didn't think it would take this long, but I ended up updating a lot more parts than I first thought. This model has a bunch of stuff which will be added through updates to my other cars soon, the biggest changes are the new liveries and the new interior.
I'd also like to take a moment to thank Alex for his help with this, he really helped make this possible with his knowledge on the 2023s and I don't think it would've come out as good as it did without him.
If you want to check out my progress on future models or see what I'm up to, join my server: https://discord.gg/8NEperQawm
This release has 7 models, with each one being a specific spec:
1: Hardtop (Setina Rambar)
2: Slicktop (Setina Rambar)
3: Ghosted (Setina Rambar)
4: Hardtop (GoRhino Rambar, Black Center Caps)
5: Slicktop (GoRhino Rambar, Black Center Caps) (Not a real spec as far as I know, just an option for you guys)
6: Hardtop (Setina Rambar V8 AWD)
6: Slicktop (Setina Rambar V8 AWD)
As per usual, there's CHP and SAHP livery options for every livery. The reflective stickers are also optional, they can be changed between CHP/SAHP/None. The Add-On and FiveM files already have the CHP liveries with the CHP reflective stickers. One thing to note is that I'm changing how I do liveries in the YTDs, the polar bear liveries are no longer in the hardtop YTDs by default since it's not a proper spec.
Extras
With each model, extras vary. The ones below are the same across every car, and any others will be listed by car.
Extra 5: Grille LINZ6 Lights & ES100C Siren Speaker (Slicktop/Ghosted Only)
Extra 6: Roof Number Sticker (On the siren controller)
Extra 7: Setina Partition
Extra 8: Cup Holder (CHP)
Extra 9: Cup Holder (Generic)
Extra 10: Roof Antenna
Extra 11: Spotlight Up
Extra 12: Spotlight Down
hp23charger1 & hp23charger6
Extra 1: Rambar Setina Stickers
hp23charger2, hp23charger3 & hp23charger7
Extra 1: Rambar
Extra 2: Rambar Setina Stickers
hp23charger4
Extra 1: Rambar Wrap-Around
Extra 2: Rambar GoRhino Sticker (Top Bar)
Extra 3: Rambar GoRhino Sticker (Middle Bar)
hp23charger5
Extra 1: Rambar
Extra 2: Rambar Wrap-Around
Extra 3: Rambar GoRhino Sticker (Top Bar)
Extra 4: Rambar GoRhino Sticker (Middle Bar)
Liveries - CHP and SAHP Options Available
Black and White Liveries (3 Liveries Included, Different Roof Numbers & Locations)
Polar Bear Liveries (6 Liveries Included, Different Roof Numbers & Locations, With/Without Trunk Text)
Ghosted Livery (Black)
Central L.A. Liveries (2 Black/White, 2 Polar Bear w/o Trunk Text, 2 Polar Bear w/ Trunk Text) (Optional)
Extra Roof Number Setup Liveries (1 Black/White, 1 Polar Bear w/o Trunk Text, 1 Polar Bear w/ Trunk Text) (Optional)
Volunteer Liveries (1 Black & White, 1 Polar Bear w/o Trunk text, 1 Polar Bear w/ Trunk Text) (Optional)
- Do not upload to other sites or claim this mod as your own
- Do not unlock or rip anything in this mod
- Do not attempt to profit off this mod
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Grandmaster reacted to NuK3 for a file, [Non-ELS/DLSv2] 2020 California Highway Patrol FPIU [Add-On/FiveM]Important: You will need the SirenSetting Limit Adjuster if you are going to use this model. Some lights will not work unless you have it. This model also uses DLS for the red spotlight and lightbar takedowns, so if you use this model in FiveM they may not be able to work properly.
I'm finally back! Here's the CHP 2020 FPIU with GM's new base. This model is using some new and/or improved parts that will eventually be added to my other CHP stuff in updates, so this is what you can expect in the future. I hope you guys enjoy!
I also want to thank Scorpionfam and Alex for their help with this project, Scorpionfam helped me with issues I had and Alex supplied some of his own CHP parts and knowledge for this model. If you want CHP vehicles specifically intended for FiveM, you should check him out.
If you want to check out my progress on future models or see what I'm up to, join my server: https://discord.gg/8NEperQawm
Spawncodes
hp20fpiu1 - Black and White (Setina Rambar)
hp20fpiu2 - SMPV (Setina Rambar, Without Trunk "Highway Patrol" Text)
hp20fpiu3 - SMPV (Setina Rambar, With Trunk "Highway Patrol" Text)
hp20fpiu4 - Black and White (GoRhino Rambar)
Extras (PLEASE READ THE EXTRAS GUIDE IN THE FILE)
Setina Rambar FPIUs Only
Extra 1: Rambar Stickers
Extra 2: Thin Rubber
Extra 3: Regular Rubber
Extra 4: Thick Rubber
Extra 5: PB-5 Wrap Around
All FPIUs
Extra 6: Partition
Extra 7: CHP Cupholder
Extra 8: Generic/SAHP Cupholder
Extra 9: Regular Antenna
Extra 10: Folded Antenna
Extra 11: Spotlight Up (Clear or Red If SMPV)
Extra 12: Spotlight Down (Clear or Red If SMPV)
Light Stages
Stages 1-3 (Default Key: J)
Traffic Advisors (Warn, Left, Diverge, Right) (Default Key: T)
Takedowns (Default Key: 9)
Stage 3 Yelp (Activates automatically with Stage 3 enabled and the Yelp siren enabled)
Horn (Activates automatically when you use the horn with Stage 3 enabled)
Park (Activates automatically when the vehicle is parked with Stage 3 enabled)
Left/Right Door Light Kills (Automatically activates when a door is opened)
Liveries - CHP and SAHP Options Available
Black and White Liveries (3 Liveries Included, Different Roof Numbers)
SMPV (Polar Bear) Liveries (3 Liveries Included, Different Roof Numbers)
- Do not upload to other sites or claim this mod as your own
- Do not unlock or rip anything in this mod
- Do not attempt to profit off this mod
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Grandmaster reacted to Jedahdiah for a file, Los Santos Police Department Mega-pack [ELS][ELS] Los Santos Police Department Mega-pack [Replace & Add-on]
Release date: December 2025
Updated: February 2026
Credits last updated: February 2026
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Information:
Merry Christmas and festive greetings!
Thought I'd drop something before Christmas itself occurs. This is a massive vehicle pack based off TheGreatHah's and Getinmybelly's police pack back in 2017, which I absolutely loved, and so I decided to design my own pack based off their designs but with my own flare and design to them. This pack covers both Los Santos Police Department and the sub-division of the Los Santos Port Police division.
THIS PACK IS OPTIMISED FOR GRAND THEFT AUTO V - LEGACY EDITION
Before reporting issues, make sure everything is up to date! Most issues with this pack have been to do with outdated RPH, SHV, PackfileLimit Adjuster, HeapAdjuster or gameconfig!
This pack includes over 43 vehicles. They are listed in the spoiler below:
Vehicles included in this pack and spawn names:
This pack is solely an addon pack, but replaces POLICE, POLICE2, POLICE3, and POLICE4 slots. The vehicles names and spawn names can also be found in the ReadMe. You can spawn these using a simple trainer in-game.
Features:
Flashing lights with gorgeous environmentals
Detailed interiors
Each vehicle has 4 liveries, changeable in using a trainer.
A massive thanks to everyone of my Patreon's who BETA tested some of these vehicles and the state wide pack when in early access! If you'd like to find out more about this, please join my discord with the link below.
These vehicles are not made to the specification of any specific department. Please don't comment on it being inaccurate or whatever. It's not meant to be accurate.
I will not be providing support in installing these files. All the info is in the ReadMe.
DO NOT USE the review system for reporting installation issues, issues already reported, or for anything other than review.
Please use the comments and see if your solution to the issue is there, and if not, leave a comment.
Fancy hanging out in a hell hole? Discord: https://discord.gg/XjZvS35kgD
(This is also where you'll find the bigger free Northern San Andreas MA styled pack)
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FAQ:
- An FAQ area is set up and can be updated with anything else people need to know.
- This area will try and cover as much as possible for you.
- As said before, I will not be providing support in installing these files.
- DO NOT USE the review system on the sites for reporting installation issues, issues already reported, or for anything other than review.
- Please use the comments section on the sites and see if your solution to the issue is there, and if not, leave a comment or join my discord and
open a support ticket
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Credits:
- For credits, please see the credits documentation in the main file, or the credit's section on this download page.
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Known Bugs:
None yet
If there are bugs or whatever, just PM me or leave a comment.
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Terms of use:
DO NOT distribute my content without my express permission! This includes the file itself, liveries, models or the screenshots.
Do not modify the carcols codes without my permission. That includes taking the custom codes and using it for your own personal packs, public packs or FiveM server.
DO NOT use the vehicles in a FiveM server, group or clan without my express permission. Just ask me.
Please do not upload this file or a part of it to any other website without explicit permission from me
This file is freeware. Do not sell or distribute the content. The author accepts no responsibility for any damage caused to your PC, game, or anything else.
DO NOT rip, dismantle or change the vehicle in any way (except for texture files). Vehicles are LOCKED for a reason.