Everything posted by BluelineLabs
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RedBlock Callouts
I'll keep this in mind, thanks for sharing! and feel free to share your ideas on the discord. This is where our team can see all the requests.
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RedBlock Callouts
Thank you for the feedback. The next callout we're working on are bait car and prostitutions sting operations. We are still in the phases of refining the game mechanics and it's coming along well. Also feel free to share you ideas in the discord as well (https://discord.gg/k25ZXuzhr)
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RedBlock Callouts
This is a great idea, I do see that pattern in existing mods. That will also be included in my next update. Thanks again!
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RedBlock Callouts
It should be placed inside of the /LSPDFR folder inside of /plugins. So plugins/LSPDFR/RedBlockCallouts.dll. Now that I think about it, I should also include instructions. It should be placed inside of the /LSPDFR folder inside of /plugins. So plugins/LSPDFR/RedBlockCallouts.dll. Now that I think about it, I should also include instructions.
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RedBlock Callouts
I think he's referring to the time it took for the newer version. The site moderators needs to manually approve it after review.
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RedBlock Callouts
This issue has been resolved in the latest version. Its being approved, just look out for version 1.0.1.1
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RedBlock Callouts
Taking a look into that now. Thanks for letting me know. Taking a look into that now. Thanks for letting me know.
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RedBlock Callouts
Thanks for the feedback. I did notice some small bugs and I plan to have the updated version and listed fixes out shortly.
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RedBlock Callouts
Right now there's only one callout for Narcotics. We are primarily focused on creating callouts with deeper immersion and shock factor. More will comes shortly. We are currently developing callouts for Bait Car Stings, Cybercrime, Fraud and other urban related incidents. Please do, and if there's any bugs or issues, be brutally honest. I can take it.
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RedBlock Callouts
- 1,121 downloads
- Version 1.0.2.0
Redblock Callouts by BlueLine Labs is a realism-focused LSPDFR callout pack built around slow-burn, observation-driven police encounters instead of instant action scenarios. Current Scope (Version 1.0.2.0)Right now, the pack focuses exclusively on narcotics-related scenarios. This is intentional. Instead of spreading across multiple callout types early, Redblock Callouts goes deeper into a single category to deliver a more immersive and unpredictable experience than typical callouts. Within these narcotics scenarios, you may encounter: Suspicious hand-to-hand activity NARCSIGHT AI (fictional AI surveillance system for identifying narcotics transactions). Dealers and buyers behaving casually before escalation Situations that evolve based on your presence and actions Outcomes that shift between compliance, fleeing, or violence No two encounters are guaranteed to play out the same way. What Makes It Different?This mod is not about instant action it is about reading the situation. Redblock Callouts emphasizes: Observation before engagement Suspect awareness based on line of sight, movement, lighting, and proximity Natural behavior instead of scripted reactions Escalation that depends on how you approach the scene If you rush in, you might burn the scene. If you take your time, you might catch something bigger. Early ReleaseThis is an early version of the project. More callout types will come later, but the current focus is building a strong foundation with high-quality narcotics scenarios first. Expect: More variation Additional behaviors New callout categories over time Intended ExperienceThis pack is for players who want: Slower, investigative gameplay More believable suspect behavior Less arcade-style encounters Higher tension through uncertainty Scenarios that reward patience and decision-making