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1803 Creations

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  1. Newtonsoft file goes in the scripts folder or at the root of GTAV folder, either one will work.
  2.    TwoWolvesHighFiving reacted to a comment on a file: 1803's More Speeders on Highways
  3.    1803 Creations reacted to a comment on a file: 1803's Car HUD + Fuel System
  4.    1803 Creations reacted to a comment on a file: Tow Carrier (1803 Creations)
  5.    Eric88 reacted to a comment on a file: 1803's Car HUD + Fuel System
    • 38 downloads
    • Version 1.0.0
    Tired of not being able to haul small ATV's/4-Wheelers in a truck cab? This is the mod for you! Showcase: https://www.youtube.com/watch?v=KOS9bqW3U-Q This is a simple scripthookdotnetV3 script that allows you to tow vehicles in the back of a truck cab. Files go into the GTAV\Scripts folder. Default (Change in .ini file) Load: K as in Kilo on the keyboard. Unload: L as in Lima on the keyboard. There is an .ini file that allows you to define which vehicles are the carriers (trucks) and which vehicles are the cargo (ATV/4-Wheelers). Both stock vehicles and add-on vehicles work. There is also an offset in the .ini file so if you don't like the position when being hauled, you can change it. I will upload the open-source code to my github: GitHub1803creations - OverviewGTAV / LSPDFR / FIVEM Developer. 1803creations has 20 repositories available. Follow their code on GitHub.
  6. Into the GTAV scripts folder after installing Scripthookdotnet if not already installed.
  7. Hello, This is open-source so you can change the coordinates and add/remove any zones you want. If you don't know how to, paste the code in AI (I use Codex) and it can probably do what you want done in less than 5 minutes if you have your coordinates you want ready.
  8. Turn on notifications, set spawn to 1 second, make distance like 200 min, 1000 max, sit in middle of highway somewhere and you should see notifications for cars spawning and see speeders going 80+ Once that works, turn down the timer
  9.    1803 Creations reacted to a comment on a file: 1803's Car HUD + Fuel System
  10.    1803 Creations reacted to a comment on a file: 1803 Park Ranger Callouts
  11.    1803 Creations reacted to a comment on a file: 1803's More Speeders on Highways
  12. In the V2.1 download, there is a map with the pinned locations. Here is the breakdown: (Thanks AI) Pasted content
  13.    bigroy36 reacted to a comment on a file: 1803's More Speeders on Highways
  14.    BJ USA reacted to a comment on a file: 1803's More Speeders on Highways
  15.    BJ USA reacted to a comment on a file: 1803's More Speeders on Highways
  16. The ini file will be the same name for either script, "1803 speeders.ini". Make sure you are only using one version, don't use both versions of the script files. I just realized the ini file is missing in the download for both version, my mistake, I changed my ini file for my copy to match my add-on cars and I forgot to put the default ini in the upload for V1.7. I will add it now, you should see it in the download by the time you read this.
  17. It should be compatible with any radar system Try the new patched version included in the new upload if you are still having issues.
  18. Thanks for the update/kind words! Any suggestions on how I could re-name this better? This is one of my fav mods (along with more speeders), I have alot of add-on police station maps and this mod works perfectly to add cars to my add-on stations.
  19. Awesome! Will love to see it! I'm sure you probably already have an idea, but here are the cars I see around Ohio: Dodge Charger FPIU (14, 15, 16, 18, 20, 25) FPIS Chevy Caprice Old and New Tahoe Durango Not around anymore but cool to play: CVPI Chevy, Dodge, and Ford Trucks
  20. Great pack with a wide variety of models. I have changed the skin on the 21 Durango and 26 Tahoe to Ohio Sheriff Cars as I've seen those around lately. Thanks for having the newer models!
  21. Looks dope!! I have been messing around with creating a callout where AI drives a helicopter and can blip/radio speeders from the sky down to the ground unit (Player). Still working on it. This probably wouldnt work for me as it looks to be for the player and not AI. I got the idea from a youtube video I saw recently where Ohio State Highway Patrol using their speed planes but I don't think they use radar, they use the lines on the road to tell the speed from the air. I may give this mod a try for player air support if I can figure out how to make an exception for planes/helicopters for my fuel mod I made. Love to see this! We need more helicopter/plane mods! Another possible idea that you could integrate with this is an Ariel map with road names while in flight. Maybe something like the 20 min or 21 min mark on this video: https://www.youtube.com/watch?v=r-0r5RTz1nw
    • 209 downloads
    • Version 1.0.0
    This is an idea some of you have came to me with and I have finally decided to build it. This is a map loader script that loads Map Builder xml files. The mod will open a menu and you can choose which xml files you want to load. This is a script. Files go into GTAV\scripts folder. Use F7 (or change in ini file) to open menu. Xml files will be loaded from Grand Theft Auto V\scripts\1803 Map Loader. I have included one Checkpoint on the border of Great Ocean Highway/Senora Freeway near Paleto Bay. When using map builder to load the files, you will notice peds/vehicles/siren lights can/will disappear. Using this mod, all prop, peds, and vehicles will stay on scene. The only exception is if police start a pursuit chase, then they can either get in a car and chase or will chase on foot. Video Showcase:

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