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SJinwoo23

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Everything posted by SJinwoo23

  1. Got it! Thank you for expounding. Since you mentioned it's on SP, I have a hunch you may have other mods that limits ped and vehicle spawn to save performance. Check your scripts folder and root folder for that. Do you teleport to the location or you drive ypur way there? Have you tried leaving the area at least few blocks away and return to it? Crashes are a classic especially if you have conflicting mods. To confirm, try renaming your "mods" folder and see if the crash is gone. If doing so did fix the crash, try to install my mod first before the other map mods you have you to roll out which mod is incompatible with it. If it persisted, make you sire you have the essential files (requirements) installed so you aren't hitting game limits that will likely cause the crash.
  2. Oh. I didn't know people actually wanted more bikes. I will add more soon. About the peds, they spawn in different time of the day not all at one. Are you also saying only cops spawn inside? Is this on SP or FiveM
  3. I'll be releasing an update this week or next week that adds cells and other rooms, optimisations and more. I'm glad you liked it.😌
  4. Oh yeah haha it was fixed during our convo with the OG commenter. He did the same and it worked for him too.Basically what happened was I installed an eup config mod that adds the bcso agency so putting "bcso" worked for me😄. Lssd is the default for that area so it works that way. Thanks.
  5. I have thought about this but in codewalker when you create a ped scenario and select model set, you'll only see sheriff and sheriff_female options so it defaults to officers like in paleto bay and samdy shores. I believe it can be done depending on your eup presets in your lspdfr files. Honestly it's a complex task and I'm pretty occupied atm. I'll work on this in future updates. In the meantime, you can lookup some eup configurations that actually does this. Appreciate the suggestion and the rating man!🫡
  6. Hi. I've added you to our conversation. Kindly check your messages in LCPDFR thanks.
  7. Thank you for the screenshot. I have tested the mod in 5 different fivem servers and it seems working. Do you by any chance have other mods in your resources that modifies the same area? Duplicate files can cause this issue.
  8. For sure man! And yes i might add more stations in the future. It was a fun work😅
  9. Oh thanks! And no it's not the stations.xml. Regardless if you added dropoff lines inside the block or not, the game seems to auto-assign the jail icon seen on the map and that's it, it's useless. As for stp and policing redefined, there is no direct way to add them hence i suggested Albo's arrest manager mod. That's the only workaround i know atm that works.
  10. for those of you wondering why I'm not able to add functional jail points, its just not possible with stp and policing redefined yet, at least for me. As an alternative, you can refer to this LSPDFR discussion https://www.lcpdfr.com/forums/topic/133317-custom-jail-drop-off-locations/.
  11. sorry to hear that. You may have not yet installed optimization mods mentioned and you're hitting game limits. To uninstall you just need to follow the file paths inside readme. Unfortunately, this version doesnt have uninstall oiv yet. I am releasing the version with an mlo and has an uninstaller oiv later today.
  12. Weird! I will try to figure ts out later since I'm releasing the new version that has interior probably tomorrow or the following day.
  13. Sorry for late reply. I didn't receive any message on discord. Anyway, your xml is fine. Try to check in lspdfr.ini if your Main.DisableGameBlipHiding is set to TRUE, if so, change it to FALSE. Does it trigger the "Enter police station" alert when you stand close to the door??
  14. i also have updated the solution message since i discovered another cause of the mlo dissapearance.
  15. EVERYONE!!! I FOUND THE SOLUTION. Since no one here seems to know the fix, I have dedicated my entire day deciphering this code and found out the culprit were the vanilla props I added that are only available in GTA ONLINE. So if anyone else has the same problem, make sure to remove those online entities and remember to regenerate/rebuild your manifest.ymf. ALSO, if you insist on keeping those wacky props - just localize them by extracting from codewalker and literally adding them to your custom dlc. PEACEEEEE✌🏼 UPDATE!! Any props that don't have collision (like the player can walk past it) will also cause your mlo to dissapear. Atp. It's better to have custom props instead.
  16. As the title suggests; MLo dissapears when loading mp maps. I'm trying my luck here see if my nightmare's gonna be fixed. See I'm trying to make my newly created MLO to be compatible with MP Maps since it's dedicated for LSPDFR. I have an existing map mod that adds a police station in Grapeseed and I have decided to update it with an MLO. My MLO is done and I tested it in SP and everything worked, however, as soon as I load LSPDFR or other mods that enables mp maps, my mlo dissapears. I have tried every possible way to fix this. No luck. So I'm calling all the forces of the modding community to kindly help me with this matter😩. Here are the fixes and tweaks that I have tried so far; Creating a custom dlc for the MLO adding DLC_ITYP_REQUEST in contents.xml set persistent to "true" Increased priority in setup xml added interiorproxies.meta inside the metadata.rpf Experiment with different flags. Copied file structure of MLO mods that worked with mp maps, still no luck. What's more frustrating is that I cant find any help online as there is almost no discussions about it, no youtube vids whatsoever. So please, can someone help me end this mystery so i could finally release an update? Thank You!
  17. Is there a way you can send me a picture (reference) of the lines you added to your stations.xml?
  18. Yes im almost done with my interior creation. Im currently stuck with making the mlo compatible with Enable all interior , fiveM and LSPdFR.
  19. If you meant the police station icon in LSPDFR not appearing, it could be that your stations.xml has syntax error. Do other stations appear on the map?
  20. Thanks for asking. I might just post it here as an update for everyone's access since this is obviously my very first mod😄
  21. Yes im sorry bro i forgot to check the file when i compressed it. Rest assire it's just a compression issue. You can wait for my reupload later or please change the oiv file extension to zip so you could look inside and compress the contents, assembly xml and icon files into a new zip and you can name it whichever you want then change the extension back to oiv and it should work. Yeah ive been trying to add jailpoints. I tried sinply putting the drop off coords in stations.xml and it does show in the in game map (the jail icon) but that's just it, you cant drop them crims off, theres no orange marker that will appear in the area. I'm pretty sure it's controlled by STP or Policing Redefined but theres no way to edit those right now. I found an alternative which is the Arrest Manager where you can create new drop off points. I might try it later and test it. Yes. Maybe when I'm done with this project bro✌🏼
  22. Yes im sorry bro i forgot to check the file when i compressed it. Rest assured it's just a compression issue. You can wait for my reupload later or please change the oiv file extension to zip so you could look inside and compress the contents, assembly xml and icon files into a new zip and you can name it whichever you want then change the extension back to oiv and it should work.
    • 887 downloads
    • Version 2.2
    I wanna share to you my very first mod. This will turn the Farmer's Market into a police station with an enterable interior. This was made with quality in mind all for free, with many features and is fully compatible with both FiveM and SP, optional compatibility with LSPDFR. It is a new version of the BCSO Grapeseed Station mod by NilWo https://www.gta5-mods.com/maps/blaine-county-sheriffs-office-grapeseed-station (I only reused few of the building textures.) FEATURES This version introduces several new features that make the game feel more alive: Interior - lobby room, break room, cells, captain's office and more Ped spawns - cops and civilians Ped scenarios - you can see cops exercising at the back of the building, usually in the morning, and more Vehicle spawns - cop bike, Stanier, Ranger, and a Buzzard that rarely spawns New props - added some custom props Trees - added for better immersion and atmosphere Fully integrated YMAP for MP maps - props will remain when MP maps are loaded (no more persistent fruit stands) LSPDFR compatible - new station on the map, go on duty and spawn garage vehicles FIVEM compatible - add it to your server OIV Installation - easy to install, just drag and drop. (also includes UNINSTALL.oiv) VIDEO For FiveM - just add the bcso_gpd_mlo folder into your resource folder - add "ensure bcso_gpd_mlo" into your server cfg Enjoy this small addition to make your game feel more alive! IMPORTANT! Different MLOs made on the same location/ area (Grapeseed, Sandy Shores, etc..) are mostly incompatible especially if they share even just a single file (ymap, ybn, ytyp, etc ..). So BEFORE you complain about my MLO causing other MLOs to crash or not load, make sure you check any duplicate files for both/all MLOs you are planning to install together on that same location. For those who don't have a mod that adds the BCSO Agency, kindly change the Agency line in stations.xml from 'bcso' to 'lssd'. Mod I used Bugs - Currently, peds do not recognize doors so they will circle around in panic if provoked and hostile or friendly peds can't follow you inside yet. I'm still figuring out this navmesh thingy. Future Updates -GTA 5 Enhanced compatibility -Fixes and improvements If you encounter issues or have suggestions, feel free to comment or message me on Discord: @SJINWOO23 Credits NilWo - map models and permission to reuse them dexyfex - CODEWALKER Sollumz - for blender addon skylumz - DLC Creator Tool Blender devs - for the free software that made this work possible And shoutout to GJ Gaming for answering my MLO questions in his discord!

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