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Chris's Modding

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Everything posted by Chris's Modding

  1. @DeSepticOasis there is likely a compatibility issue with both of these mods being used at the same time. I’ll work on an update to try and make it compatible within the next few weeks
  2. @JM Modifications I forgot to update the assembly information. It is V1.6 I just haven’t updated the assembly. I’ll fix this for the next version. Sorry for the inconvenience @Nightwatch iv had no issue with Clear The Way V but if you start having issues please let me know
  3. @AssyWassy Thank You :) Appreciate the support :)
  4. @AssyWassy This is a known behaviour that’s actively being refined. The issue has already been reduced and is continuing to improve with each update. Real Traffic AI v1.7 focuses on further reducing this behaviour, and while it will be significantly less noticeable, some underlying vanilla GTA AI behaviour may still surface in certain edge cases. Progress is ongoing, and things are moving steadily in the right direction 🙂
  5. Yes, I most certainly will :) it is currently in early access. I am currently fixing a compatibly issue with both scripts running but after that I will be releasing it on here :)
  6. @vantino1345 Pit fix will be included in the upcoming Project. Version 1.0 will not include it because that will take some more time in the coding. But the pursuits are a lot better and not smashing everything in their path
  7. @mitchell66 do you have the latest version of Script Hook V Dot Net. Minimum is ScriptHookVDotNet-v3.7.0-nightly.84 and Script Hook V latest V3725? If you do send your crash log and ill be happy for look into this for you @JM Modifications Thank You :)
  8. @JTSBR1 Your most welcome. This version is buggy because I somehow manage to break ELS compatibility but fixed in V1.6 which will be released very soon :)
  9. @0pheIia @dillon1992 I have somewhat fixed the code with V1.6 and should no longer slam on their breaks this will be released soon. It is just currently in my early access to make sure there are no bugs before releasing it on here :)
  10. its a rockstar limitation. If i change the code to go over they start crashing in to each other blowing themselves up etc etc. I would have to change all of the handling metas by hand and that would take me to long to do. Until i have time off work to do this. This limitation will unfortunately have to stay this way @Godlike1 I can fix this issue properly in the next version of V1.6 as long as i get it exactly correct to that the issue quoted doesn't happen
  11. Have you got the latest version of Script Hook V Dot Net (Version ScriptHookVDotNet-v3.7.0-nightly.84) as this has been updated to match this version and later versions. Older versions are depreciated and won't work with this mod.
  12. @malikhagen The Backup Pursuit Behaviour is actually a good shout. I was originally planning on implementing it into this project but and i tried it but it just messed up the other AI so I scrapped the idea. But I will make a new project for this though very soon :) Happy New Year to you! And it shouldn't be to hard to do hopefully. I will work on Better Pursuits very soon! Thanks for the suggestion made me remember about it :) Happy New Year to you!
  13. @Gamerjp570 Thank you for your feedback. The root cause is currently ELS i am currently updating the code as we speak to make it more compatible with ELS as i kept forgetting to do this. I am more compatibility with more and more mods as this script progressives through the versions. And a Happy New Years to you too :)
  14. @TheTechSupportDude thank you for your feedback I will make sure i will do this next time :)
  15. @J.J Designs I am fixing this bug immediately. I screwed up the code that is why the AI is slamming on their brakes
  16. @TheTechSupportDude just updated the mod that addresses this issue and hopefully fixed this bug :)
  17. @PuncturedKoala this is a bug. I am trying to make it more compatible with GTA V Enhanced but because it is aimed mainly for the legacy it will still be buggy. There is just minor support for the enhanced version if that makes sense
  18. @malikhagen I am making the ini a lot easier to read and navigate throughout the versions. its just currently a pain in the ass to do. you just have up it until the speed that you like. This will change in the next version :) @chadc78 are you on the nightly build of ScriptHookVDotNet and Script Hook V? @Yannickclae thank you for reporting this. It shouldn't crash LSPDFR as this is not a plugin for LSPDFR it is a main game script. It usually crashes because there isn't a latest nightly build of Script Hook V Dot Net or it is conflicting with another traffic or AI Mod
  19. Delete your scripts folder again and re copy it from the folder and place it in. If it doesn’t work do u have script hook v dot net installed and script hook v? In this new update you can lower the numbers of your choosing. I will make it easier to read I just keep forgetting to change it
  20. This wasn’t created with ragepluginhook it was created via scriphookvdotnet 😊
  21. Thank you for your comment glad you are enjoying it :)
  22. @zero.ubi ohhh thats awesome. when i tried changing the speed of the vehicles they just ended up slamming into each and killing pedestrians lmao. When i start adding more and more features to the script i will try and make it so that they can reach their full speed without smashing everything up

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