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JhnDoe

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  1. Love
    JhnDoe got a reaction from rhansen06103sp for a file, Ambient Detective Mode - Revamped   
    Update Here! Next update will have Q&A for Suicide under Duress and Hit and Run Q&A!




    New Video: WATCH ME

    How to use in RP:
    Arrive: Secure the area and tap F1 to shut down the road. Then use Traffic Policer 2025 to close the road.
    Identify: If it’s your own call, use Start Investigation. If it’s another mod’s call, use Assume Jurisdiction. If it’s Automatically Spawned - it automatically uses Start Investigation and adds the case to the case board. You just need to input the victims name. I do the victims name then perps after I find them. E.g. victim - perp: John Doe - Jane Doe
    Forensics: Select Process Scene to drop markers. Walk to each marker, read the description, and collect the evidence.
    Follow-up: Spawn a witness or a family member to get a statement before clearing the scene with the End key. And it can be on your time. This Script is either fast paced or slow it’s all up to you! Even after you end a scene with end key you can use the POI to generate leads via witnesses or family members






    The Detective Bureau: Universal Investigation Script
    Ever finish an LSPDFR callout and feel like the RP just "stops" once the suspect is handcuffed? The Detective Bureau is designed to extend your investigation by adding high-fidelity forensic procedures and scene management tools to any situation in Los Santos.
    Key Features:
    Universal Jurisdiction: This is the game-changer. Whether you are using a built-in LSPDFR event, a 3rd-party callout (like SuperCallouts), or you just stumble upon an organic crime scene, you can use the "Assume Jurisdiction" feature. The script will "sense" the nearest deceased subject and allow you to begin processing.
    Dynamic Scene Processing: Deploy forensic markers that drop randomized evidence based on the case type (Homicides drop casings/blood; Accidents drop glass/skid marks). Walk the scene and collect evidence manually using the "E" key or right dpad if using controller.
    Traffic Control (F1): It will erase traffic at the scene because sometimes they are parked on or over your victim. I also use Traffic Policer 2025 mod to stop the traffic.
    POI Management: Need to interview the victim's family? Need to track down a witness who fled away? Use the Persons of Interest menu to generate leads and interview targets on the fly. You can also RP with existing peds.
    Immersive Banners: Full Dispatch audio-visual support with blue banners and randomized victim models to ensure no two scenes look the same. (Text based only)
    Case Management: Tracks up to 20 cases that refresh. Manually add the victims name to the Investigation Docket and continue your investigation until you can close the case.
    During accident scene if you go into DMV you can Select Search Incident Vehicle and go find the perp who hit the ped!
    MDT which syncs with the Case Board in the menu.
    Notifications allows you to request family contact information and send the notification as well as let the Lieutenant know the case has been closed. Amongst others.
    Three events: Narcotics Event, Car theft Event, Gang Event. Found in start investigation inside Detective Bureau menu.
    Ambient-Auto Investigations: After you make Detective through the Dept Hub you will get random cases.
    Property Investigations: X key, it is global, but should be used near doors at prop houses allows you to enter the interiors to investigate. Only 3 interiors.
    DMV: You can check abandoned vehicles to see if the plate has been flagged in a crime. You can also check vin numbers for paperwork to see if a vehicle is stolen or if the ped didn't register it.
    How to use in RP:
    Arrive: Secure the area and tap F1 to shut down the road. Then use Traffic Policer 2025 to close the road.
    Identify: If it’s your own call, use Start Investigation. If it’s another mod’s call, use Assume Jurisdiction. If it’s ambiently spawned - it automatically uses Start Investigation and adds the case to the case board. You just need to input the victims name. I do the victims name then perps after I find them. E.g. victim - perp: John Doe - Jane Doe
    Forensics: Select Process Scene to drop markers. Walk to each marker, read the description, and collect the evidence.
    Follow-up: Spawn a witness or a family member to get a statement before clearing the scene with the End key. And it can be on your time. This Script is either fast paced or slow it’s all up to you! Even after you end a scene with end key you can use the POI to generate leads via witnesses or family members




    If you don't already have an account - create one on LCPDFR. And don't forget to drop me a comment letting me know what you think!




    Donations:
    https://buymeacoffee.com/jhndoelcpdfr
  2. Like
    JhnDoe got a reaction from Noah M.1k27 for a file, Ambient Detective Mode - Revamped   
    Update Here! Next update will have Q&A for Suicide under Duress and Hit and Run Q&A!




    New Video: WATCH ME

    How to use in RP:
    Arrive: Secure the area and tap F1 to shut down the road. Then use Traffic Policer 2025 to close the road.
    Identify: If it’s your own call, use Start Investigation. If it’s another mod’s call, use Assume Jurisdiction. If it’s Automatically Spawned - it automatically uses Start Investigation and adds the case to the case board. You just need to input the victims name. I do the victims name then perps after I find them. E.g. victim - perp: John Doe - Jane Doe
    Forensics: Select Process Scene to drop markers. Walk to each marker, read the description, and collect the evidence.
    Follow-up: Spawn a witness or a family member to get a statement before clearing the scene with the End key. And it can be on your time. This Script is either fast paced or slow it’s all up to you! Even after you end a scene with end key you can use the POI to generate leads via witnesses or family members






    The Detective Bureau: Universal Investigation Script
    Ever finish an LSPDFR callout and feel like the RP just "stops" once the suspect is handcuffed? The Detective Bureau is designed to extend your investigation by adding high-fidelity forensic procedures and scene management tools to any situation in Los Santos.
    Key Features:
    Universal Jurisdiction: This is the game-changer. Whether you are using a built-in LSPDFR event, a 3rd-party callout (like SuperCallouts), or you just stumble upon an organic crime scene, you can use the "Assume Jurisdiction" feature. The script will "sense" the nearest deceased subject and allow you to begin processing.
    Dynamic Scene Processing: Deploy forensic markers that drop randomized evidence based on the case type (Homicides drop casings/blood; Accidents drop glass/skid marks). Walk the scene and collect evidence manually using the "E" key or right dpad if using controller.
    Traffic Control (F1): It will erase traffic at the scene because sometimes they are parked on or over your victim. I also use Traffic Policer 2025 mod to stop the traffic.
    POI Management: Need to interview the victim's family? Need to track down a witness who fled away? Use the Persons of Interest menu to generate leads and interview targets on the fly. You can also RP with existing peds.
    Immersive Banners: Full Dispatch audio-visual support with blue banners and randomized victim models to ensure no two scenes look the same. (Text based only)
    Case Management: Tracks up to 20 cases that refresh. Manually add the victims name to the Investigation Docket and continue your investigation until you can close the case.
    During accident scene if you go into DMV you can Select Search Incident Vehicle and go find the perp who hit the ped!
    MDT which syncs with the Case Board in the menu.
    Notifications allows you to request family contact information and send the notification as well as let the Lieutenant know the case has been closed. Amongst others.
    Three events: Narcotics Event, Car theft Event, Gang Event. Found in start investigation inside Detective Bureau menu.
    Ambient-Auto Investigations: After you make Detective through the Dept Hub you will get random cases.
    Property Investigations: X key, it is global, but should be used near doors at prop houses allows you to enter the interiors to investigate. Only 3 interiors.
    DMV: You can check abandoned vehicles to see if the plate has been flagged in a crime. You can also check vin numbers for paperwork to see if a vehicle is stolen or if the ped didn't register it.
    How to use in RP:
    Arrive: Secure the area and tap F1 to shut down the road. Then use Traffic Policer 2025 to close the road.
    Identify: If it’s your own call, use Start Investigation. If it’s another mod’s call, use Assume Jurisdiction. If it’s ambiently spawned - it automatically uses Start Investigation and adds the case to the case board. You just need to input the victims name. I do the victims name then perps after I find them. E.g. victim - perp: John Doe - Jane Doe
    Forensics: Select Process Scene to drop markers. Walk to each marker, read the description, and collect the evidence.
    Follow-up: Spawn a witness or a family member to get a statement before clearing the scene with the End key. And it can be on your time. This Script is either fast paced or slow it’s all up to you! Even after you end a scene with end key you can use the POI to generate leads via witnesses or family members




    If you don't already have an account - create one on LCPDFR. And don't forget to drop me a comment letting me know what you think!




    Donations:
    https://buymeacoffee.com/jhndoelcpdfr
  3. Like
    JhnDoe got a reaction from DaShadowKnight for a file, Ambient Detective Mode - Revamped   
    Update Here! Next update will have Q&A for Suicide under Duress and Hit and Run Q&A!




    New Video: WATCH ME

    How to use in RP:
    Arrive: Secure the area and tap F1 to shut down the road. Then use Traffic Policer 2025 to close the road.
    Identify: If it’s your own call, use Start Investigation. If it’s another mod’s call, use Assume Jurisdiction. If it’s Automatically Spawned - it automatically uses Start Investigation and adds the case to the case board. You just need to input the victims name. I do the victims name then perps after I find them. E.g. victim - perp: John Doe - Jane Doe
    Forensics: Select Process Scene to drop markers. Walk to each marker, read the description, and collect the evidence.
    Follow-up: Spawn a witness or a family member to get a statement before clearing the scene with the End key. And it can be on your time. This Script is either fast paced or slow it’s all up to you! Even after you end a scene with end key you can use the POI to generate leads via witnesses or family members






    The Detective Bureau: Universal Investigation Script
    Ever finish an LSPDFR callout and feel like the RP just "stops" once the suspect is handcuffed? The Detective Bureau is designed to extend your investigation by adding high-fidelity forensic procedures and scene management tools to any situation in Los Santos.
    Key Features:
    Universal Jurisdiction: This is the game-changer. Whether you are using a built-in LSPDFR event, a 3rd-party callout (like SuperCallouts), or you just stumble upon an organic crime scene, you can use the "Assume Jurisdiction" feature. The script will "sense" the nearest deceased subject and allow you to begin processing.
    Dynamic Scene Processing: Deploy forensic markers that drop randomized evidence based on the case type (Homicides drop casings/blood; Accidents drop glass/skid marks). Walk the scene and collect evidence manually using the "E" key or right dpad if using controller.
    Traffic Control (F1): It will erase traffic at the scene because sometimes they are parked on or over your victim. I also use Traffic Policer 2025 mod to stop the traffic.
    POI Management: Need to interview the victim's family? Need to track down a witness who fled away? Use the Persons of Interest menu to generate leads and interview targets on the fly. You can also RP with existing peds.
    Immersive Banners: Full Dispatch audio-visual support with blue banners and randomized victim models to ensure no two scenes look the same. (Text based only)
    Case Management: Tracks up to 20 cases that refresh. Manually add the victims name to the Investigation Docket and continue your investigation until you can close the case.
    During accident scene if you go into DMV you can Select Search Incident Vehicle and go find the perp who hit the ped!
    MDT which syncs with the Case Board in the menu.
    Notifications allows you to request family contact information and send the notification as well as let the Lieutenant know the case has been closed. Amongst others.
    Three events: Narcotics Event, Car theft Event, Gang Event. Found in start investigation inside Detective Bureau menu.
    Ambient-Auto Investigations: After you make Detective through the Dept Hub you will get random cases.
    Property Investigations: X key, it is global, but should be used near doors at prop houses allows you to enter the interiors to investigate. Only 3 interiors.
    DMV: You can check abandoned vehicles to see if the plate has been flagged in a crime. You can also check vin numbers for paperwork to see if a vehicle is stolen or if the ped didn't register it.
    How to use in RP:
    Arrive: Secure the area and tap F1 to shut down the road. Then use Traffic Policer 2025 to close the road.
    Identify: If it’s your own call, use Start Investigation. If it’s another mod’s call, use Assume Jurisdiction. If it’s ambiently spawned - it automatically uses Start Investigation and adds the case to the case board. You just need to input the victims name. I do the victims name then perps after I find them. E.g. victim - perp: John Doe - Jane Doe
    Forensics: Select Process Scene to drop markers. Walk to each marker, read the description, and collect the evidence.
    Follow-up: Spawn a witness or a family member to get a statement before clearing the scene with the End key. And it can be on your time. This Script is either fast paced or slow it’s all up to you! Even after you end a scene with end key you can use the POI to generate leads via witnesses or family members




    If you don't already have an account - create one on LCPDFR. And don't forget to drop me a comment letting me know what you think!




    Donations:
    https://buymeacoffee.com/jhndoelcpdfr
  4. Love
    JhnDoe reacted to RicyVasco for a file, LSPDFR Expanded   
    Welcome to LSPDFR Expanded! A plugin to enhance off- and on duty realism and roleplay.
     
    LSPDFR Expanded aims to offer a great addition to your every day patrol by adding lots of realism and roleplaying features both for your on-duty and off-duty activities. You'll start as a Rookie who barely makes enough money to keep his fridge filled. With every day on duty you will slowly gain experience and rise up the ranks of the LSPD.
     
    After your shift is done, grab your vehicle you bought at the store to the nearest supermarket and grab some food before you starve. Maybe get a new tattoo or haircut along the way? With LSPDFR Expanded you can do it all. Your created character really becomes YOUR character
     
     
    Disclaimer
    I develop mods in my freetime and playtest them to the best of my abilities before I release them. Of course some bugs might slip through but I will do my best to fix them.
    Please report any bugs or issues you find and leave an honest review based on the current version.
     

    I would love if you might consider supporting me via PayPal. You can find the respective link under the Download button.
     
    I’d also love to hear your thoughts - feel free to leave a review or comment, it helps me improve and make my plugins even better!
     
    If you like my work, feel free to check out my other plugins
     

    For support, questions or discussions, feel free to visit my Discord server:
    https://discord.gg/AjGyy4cN6G
     

     

    Overall:
    Custom money system that increases with your paycheck and decreases with every purchase you make
    Accesible phone to call for various services
    Basic Needs system that will give you Debuffs if your character becomes thirsty or hungry
    Custom savefile per character that keeps track of everything you do
     
    On Duty:
    Fully functional custom Police Interior with decorations on special holidays
    Work at either the frontdesk or the officedesk
    Write reports on your completed callouts and pullovers for extra XP
    Wardrobe synced with your EUP to change into your patrol outfits
    Colleagues that are based on the jurisdiction of that area (Ultimate Backup required)
    Clock-In system to start going off and on duty to collect your paycheck and gain XP
    Garage System that lets you spawn a patrol vehicle taken from your agency.xml
    Specialized departments that each offer various gameplay elements and specific callouts
     
    Off Duty:
    Apartment where you can sleep and head out with your vehicle
    Custom wardrobe that lets you wear any clothing items that you own
    Clothingstores where you can buy cloth
    Fridge system that lets you store, eat, drink and cook to replenish your Thirst and Hunger
    Grocerystores to buy food, alcoholic drinks and cigarretes
    Fastfood restaurants and DriveThru to quickly replenish your Thirst and Hunger
    Vehiclestore where you can buy all sorts of vehicles
    LS Customs to tune your bought vehicles
    Gas stations with working hose to give your vehicle a time-based performance boost
    Barbershops to get a new hair/beardstyle
    Tattooparlors to get your character a fresh new look

    [Requirements:
    RageNativeUI (included in the download),
    Bottom Dollar Bounty DLC (mp2024_01) needs to be installed and enabled
    Money Fonts DLC (mp2025_01) needs to be installed and enabled for the Housing Functions introduced in 1.1.1
    Main.DisableMultiplayerMap inside the lspdfr.ini needs to be set to false for the PD Interior to work]
     
    Copy the contents of the Grand Theft Auto V folder into your main Grand Theft Auto directory (ex: .../steamapps/common/Grand Theft Auto V/)
    -> (If installed correctly it should look like this: Grand Theft Auto V/plugins/LSPDFR/LSPDFRExpanded.dll)
     
     


    These are the default keybinds which can be changed anytime by editing the LSPDFRExpanded.ini
    Y — Interaction key
    CTRL + I — Open Inventory
    CTRL + H — Display Wellbeing menu
    CTRL + P — Open Mobile Phone

     

    After loading ingame, open the Rage Console (standard F4) and type "ForceDuty" to fully load the plugin.
     
    To go on duty, enter any police department via the Red Circle. This will take you inside the custom PD. There, you can stamp in to start working.
    To go off duty, just stamp out at the same location. DO NOT press the vanilla "Go off duty" button, as this will unload the plugin.
     
  5. Love
    JhnDoe reacted to SuperPyroManiac for a file, SuperCallouts   
    Any Issues, suggestions, or want to chat?
    Join my Discord server!
    Click Me!
     
     

    SuperCallouts is a plugin for LSPDFR to add more callouts. Currently adds 36 new callouts!
     
    With SuperCallouts I aim to add more unique callouts to LSPDFR with a uniform feel. I add both realistic and crazy new calls that will be played randomly. You are also able to disable and enable any features you choose. I recommend pairing this plugin with my other plugins DeadlyWeapons and SuperEvents to completely change how the game feels.

    *SWAT Related Callouts*
    (Dangerous!)
    FIB Reports known armed mafia members spotted at the casino.
    FIB Reports known armed mafia members spotted in Sandy Shores.
    FIB Raid mafia drug smugglers found at the harbor.
    Police Reports mafia planted large bomb in Los Santos.
    FIB Raid, wanted gang members spotted involved in a police officer murder.
    Sheriff under attack by a biker gang.
     
     
    *Realistic Callouts*
    Traffic report, stolen super car spotted.
    Traffic report, vehicle belonging to a possible kidnapper spotted.
    911 call of someone being held at gunpoint.
    911 call of a car accident.
    911 call of someone being attacked by an animal.
    911 call of a hit and run.
    911 call of an alien sighting.
    911 call of a suspicious car.
    911 call of a vehicle fire.
    911 call of a police impersonator.
    911 call of someone walking around with a gun.
    911 call of a car blocking traffic!
    911 call of an illegally parked car!
    911 call of a knife attack at the subway!
    911 call of a drunk driver.
    911 call of someone not breathing.
    911 call hang-up with no details.
    911 call of someone trespassing.
    911 call of a stolen construction vehicle.
    911 call of someone vandalizing property.
    911 call of someone wandering outside naked.
    911 call of a fight in the street.
    Correction Department Backup, multiple prisoners escaping.
    Correction Department Backup, prisoner escaping transport.
    Police Backup, officer under fire.
    Police Backup, manhunt for a fugitive.
    Police Backup, medical supplies theft.
    Police Backup, stolen police vehicle.
    Police Backup, officer not responding.
    EMS requests police escort.
     
    Many of the callouts have multiple outcomes! I try to make sure they are not too repetitive!
     
    Any Issues, suggestions, or want to chat?
    Join my Discord server!
    Click Me!

    Policing Redefined is recommended for this plugin!
    Superior StopThePed and UltimateBackup replacement.
    Some callouts or features may be disabled without it.
     
     
     
  6. Love
    JhnDoe reacted to ziipzaaapM16A4 for a file, AmbientAICallouts   
    AmbientAICallouts for LSPDFR
    Copyright (C) 2021 ziipzaaapM16A4. All rights reserved.
    Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
    PLEASE DO NOT  POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE.
    FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE.
     
    Join our Discord --->   here
    Need Help? Open a support ticket --->   here (discord support channel link)
    Want Early Access? Become a Patreon! --->   here


    Update V0.9.9.02 Released
    Better late than never.
     
    Feature/Function:
    AmbientResponse system wich triggers AiCallouts.
    - Get police scanner feedback.
    --> Units get their own call sign. Less redundancy.
     
    AiCallouts can turn into LSPDFR Callouts.
    - 6 AiCallouts included.
    - 4 LSPDFR Callouts included. ==> execution only by AiCallout
     
    RageNativeUI Menu
    - Watch over the entire Neighborhood and Start Emergency's and other stuff
       with the convenience of a easy controllable Menu and a big mini map.
    - Partial Settings editor
    - Settings Save function
     
    AiCallout API & documentation. Create your own AiCallouts.
    --> reload AiCallouts without reloading LSPDFR.
    - GrammarPolice Support: no interruption by Dispatch [Outdated API]
    - Heli Assistance Support: Helicopter responding to AiCallouts.

    Meet other Units while their Breake
    - StandingAmbientAI has been developed to make your units more immersive.
       Meet your colleagues in the street and idle for emergencies.
     
    RejectedCalloutAI 
    --> If you don't take the call, AI has to Respond
    - The Unit will respond to the location of the call you denied.
     
    Ressource friendly Cop Car Pool
    - Units will only be claimed and persistent while emergency's allowing them to be used by other mods. 
    - Units get their persistent Callsign by writing it on the License Plate.
     
    Custom Voice Line System (API integration later)
    - A Custom Voice Line System that allowed us to implement different available voice lines.
    - Brian Watts (Homepage Voice Actor) is a Police Officer on Duty with custom voice lines. He drives 1-Lincoln-35.
     
     
    Here is a List of all development demos & other videos:
     
     
    How to Use:
    - Automatic separate AmbientResponse System which triggers AiCallouts.
    - The AI will call for Backup if they need you. It will be shown as a LSPDFR Callout. (you have to be available for calls)
    - Attach yourself to an AiCallout
          simply use GrammarPolice and tell dispatch "show me responding in addition"
          or by pressing CTRL + X (can be changed in .ini)
    - Menu for AAIC by pressing LCTRL + F8
    - You cannot attach yourself to an Rejected LSPDFR Callout from the RejectectedCalloutAI Feature.
    - Console Commands for...
        StartRandomAiCallout => Forcing an random AiCallout,
        StartAiCallout AiCalloutName => Forcing an specific AiCallout,
        AbortAllRunningAiCallouts => Aborting/Cleaning up all AiCallout,
        AbortAiCallout FiberNumber => Aborting/Cleanup an specific AiCallout,  
        ReloadAmbientAICalloutSettings => Reloading AmbientAiCallout Settings,
        ReloadAiCalloutPlugins => Reloading the AiCallout dll's from /plugins/LSPDFR/AAIC
     
     
    Installation:
    Paste everything into your main Grand Theft Auto V folder.
    Except for the READ_ME.
     
    Requirements:
    LSPD First Response.dll
    RagePluginHook.dll
     
    Recommended Addon:
    Grammar Police V1.4.1.3
    Heli Assistance V2.4.2
     

    API and Documentation:
    Create your own AiCallout. We provide a textual and visual documentation and template to easily create an AiCallout.
    Learn from existing AiCallouts. OpenSource AiCallouts: https://github.com/ziipzaaapM16A4/Default-AiCallouts-Pack
    Use the Template to jump right into development. All necessary and recommended are already there and with comments:
    https://github.com/ziipzaaapM16A4/AiC_Example
     
     
     
    Please don't forget to rate this plugin afterwards.
    if you find a bug then give me the chance to take a look at it before posting a negative rating.
     
     
    Attention: AAIC is penetrating the boundaries of GTA V's ability to manage/tasks objects in the GTA world objects. That doesn't mean that its likely to crash. It just means that if objects are to far from the player, GTA is more likely to prioritize things in the near. It can result in object not tasking things in the distance or GTA cleaning themselves up. This is one of the main reason why AiCallouts aborts themselves. So far this Theory could never be approved by senior developers i want to say i've reviewed the code a dozen times, i cannot find a piece of code causing vehicles to go invalid.
    We do prevent crashes but we cannot prevent the abort of an AiCallout.
    Important Note: The more mods that are loaded onto the game, the more the instability rises.
    Large vehicle packs can greatly reduce an entity's lifetime before it is deleted from the pool by whatever visual or scripted mods.
     
    Known Issue:     Please open supportticket on our Discord if you encountered an Error.
    - Most of the issues are invalid object errors but they should not lead lspdfr to crash, these errors just give back log.
       The Reason might be older versions of ELS which would despawn police vehicles left alone.
       Visit Changelog from Released June 28, 2024. Version 1.05
    - Sometimes if you are to far from an AiCallout the process will sleep until you're nearby due to rage not executing tasks to reduce resource usage. 
     

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