Everything posted by Danibus287
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LSSD units are patrolling BCSO areas.
I'd use this, but I'd need ot change all the vehicles and everything they respond with because I have custom packs etc.
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AI using wrong/no sirens at all while using a DLS vehicle pack
Hello everyone! The title explains it by itself, I'm using a car pack that uses DLS, I have UltimateBackup and oftentimes the AI responds using the wrong siren, or switches to a siren they shouldn't be using, like for example, in my LAPD cars, I can only use Wail and Yelp, as set by the .xml, but sometimes I'll hear the AI using a PRTY tone or a hi-lo. Or sometimes my CHP cars are using the ambulance sirens instead of the ones I can use when sitting in them, which are the realistic ones. Sometimes they also don't have any sirens on at all. This happens both during pursuits and/or on scenes where they arrive code 3. Any help would be greatly appreciated.
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Siren Setting Limit Adjuster bug.
It did help, thank you. I guess I'll be waiting for an SSLA update then!
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Siren Setting Limit Adjuster bug.
Hello everyone! I've been using a DLS pack that needs SSLA for the lights to look how they're supposed to, however, with the latest update, SSLA completely broke. If I play the game without it, the ELS doesn't look right. If I play with it, the ELS is always messed up in a different way. I asked around the RPH Discord, and I've been told there's no alternatives and to just change pack, because they don't believe SSLA is getting put up-to-date any time soon. Does anyone know if this is true? Is there anyone who's planning on updating it or re-making something that does the same thing but works right?
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UltimateBackup Departments, EUP and UltimateBackup Files
Hello. I'm looking to make a LSPDFR setup based on Dane County, Wisconsin. I'd like to have LSSD as DCSO, SAHP as WSP and LSPD as Madison PD. Is it possible to only have these 3 departments using ultimate backup? I also wanted to ask if theres anywhere I can find a list of what files to edit to make my own EUP stuff. I never have before, and I'm looking to get into it, and I'd have to edit all the SAHP, LSPD and LSSD files, but I don't know where to get started. Ideally, I'd love to be able to both wear and have my peds respond with the proper uniforms (which I'm willing to make myself).
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LSSD units are patrolling BCSO areas.
I believe I have yeah, back when I installed EUP and UltimateBackup, and I'm not sure how much this could help as it's not an issue of backup, but more like the patrol areas. I believe the files you sent are what I edited to start. I'll try right now and see if it works. I tried, it didn't work, all it did was mess up my EUP for UB.
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LSSD units are patrolling BCSO areas.
I have UltimateBackup and EUP installed. Whenever I call for backup, in the BCSO area, the correct units come (VCSO in my case because I'm basing it off California). However, in the BCSO areas where if I call for backup the correct unit comes, there still is LSSD (LASD) units patrolling for some reason. I checked, and it's not an issue with BCSO driving the wrong cars, it's straight up LASD deputies with LASD cars and LASD uniforms. I genuinely can't wrap my head around it, I'll link my agency_eup, my CustomRegions and DefaultRegions, but I genuinely don't know what else to change. If anyone can try giving them a quick look and maybe help me find out what I'm doing wrong, I'd deeply appreciate it. agency_eup.xmlDefaultRegions.xmlCustomRegions.xml
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Stop suspects from flipping back straight every time
Hello! I was wondering if there's a plugin that stops vehicles from flipping back over after I PIT them and they roll on their roof. I have SimpleCTRL, who already stops me from doing it, but I'm not sure if I can give NPCs the same effect with it or if there's something else. Thanks in advance.
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Wrong units patrolling different jurisdictions.
Attempting to bump this
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Wrong units patrolling different jurisdictions.
Hello! I'm building my LSPDFR around Los Angeles and Ventura County, and this means that I have numerous departments, such as LAPD, BHPD, SMPD, LASD and VCSD. I have UltimateBackup installed, and I was able to correctly edit the XML files to get my different departments to respond when I call for backup in different jurisdictions. The only issue I'm having is that around Ventura County (Blaine County) I always find LASD patrolling instead of VCSD. They're wearing the proper LASD uniform, which means it's not a issue with the vehicles I gave to VCSD, but the XMLs are telling LASD to spawn in the Blaine area. Not sure of how to fix this, I figured it might be something with the regions, but I'm not gonna touch anything until I get some more insight. Thanks everyone in advance.
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Backup Spawning with Carbine
So, I've got UBa and Stop the Ped, and whenever I request backup, normal patrol officers pull up with carbines. I don't know how to change this, I tried to change it in Customregions.xml and Defaultregions.xml and Agency.xml, but all it did was remove the backup options from my UB menu for some reason. Not sure if I did it wrong, could someone (if those are the right files) explain to me exactly what to change please?
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How do I use this character?
How do I use this character? I'm sure I never made it, it was just there by default somehow and I got to use it, not sure. I re-installed LSPDFR and would like to use it again. Pls help
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Can't figure out which files to edit for NPCs to spawn in.
Hey! I've added in some vehicles through a dlc pack, and they work amazingly. Beverly Hills PD, Santa Monica PD, Ventura County Sheriff's Office, LAX Airport PD. Only thing is, I can't manage to get NPCs to patrol in them. I had done it before, like a month ago, but after updating LSPDFR I can't seem to understand what file to change. I've got EUP and UB, and for UB they work properly, as in EUP peds pull up in their proper cars when called with ultimate backup. My issue is, for example, the Rockford Hills PD station used to have Beverly Hills PD cars spawning in parked there, and BHPD patrolling around. Now they're in normal LAPD cars, which are what I have for police, police2 and police3. Same for BCSO station, I should have Ventura County Sheriff cars be parked there but it's LASD instead, which is what I have for sheriff and sheriff2. These are the files I already changed: agency.xml agency_eup.xml agency_eupfr.xml agency_addons.xml agency_lsia.xml DefaultRegions.xml CustomRegions.xml Thanks in advance.
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My game beeps 5 times and then crashes
Honestly I really don't think so. All I did was remove some dlcpacks as they were causing my graphics to mess up.
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My game beeps 5 times and then crashes
Not sure what's going on, but my game just beeps 5 times and then it shuts off. I noticed someone with the same issue fixed this by updating some LSPDFR audio files, but my LSPDFR is completely untouched so I'm unsure. This is my RPH log. RagePluginHook.log
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Texture loss even with Heapadjuster, packfilelimit adjuster, gameconfig.
SOLVED! It was the ''citylights'' dlcpack, not sure how and why but it was messing everything up. Thank you for the help, I'd have never thought of messing with the dlcs like I did if it weren't for you. Savior.
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Texture loss even with Heapadjuster, packfilelimit adjuster, gameconfig.
Aight, thank you anyways. I'll look into it.
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Texture loss even with Heapadjuster, packfilelimit adjuster, gameconfig.
Any idea of something that could be doing it? Cuz it only happens when I have my mods folder on and load LSPDFR, it never does if LSPDFR Isn't loaded.
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Texture loss even with Heapadjuster, packfilelimit adjuster, gameconfig.
Trying this instant. I don't. I suppose I need to scout my mods folder now don't I?
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Texture loss even with Heapadjuster, packfilelimit adjuster, gameconfig.
Did all of this, nothing worked. Any other ideas?
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Texture loss even with Heapadjuster, packfilelimit adjuster, gameconfig.
Ill try it. And I'll also try downgrading. Thank you everyone who responded.
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Texture loss even with Heapadjuster, packfilelimit adjuster, gameconfig.
Everything is at the latest version. The adjusters are at max capacity. Whenever I load normal GTA, everything is fine. When I start up RPH and LSPDFR tho, denser areas (ive noticed this in los santos, near the daily globe or however its called), the textures start getting messed up. I would like to mention I do have NVE, so I'm not sure if its conflicting. I did install the LSPDFR patch but no change.
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Blaine County Sheriff's Office EUP Files
Hello there! I'm trying to make my LSPDFR as realistic as possible, I've installed LAPD, BHPD, SMPD, etc. Doing some research, I found out that BCSO is based on Ventura County Sheriff's Office. I found a pack with VCSO EUP uniforms, but, after installing it, I found that it didnt work, and it just glitched some of the uniforms. The only one that seems to have worked is the bicycle patrol one. I wanted to ask if anyone has a list of the files to replace for it to work, what to rename to what, etc. Pack link: https://www.gta5-mods.com/player/ventura-county-sheriff-s-office-eup-pack
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Add-on vehicles taking too much damage and being too slippery.
That worked, really appreciate the help!
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[4k] Ventura County Sheriff Skin Pack