Hi again everyone, I experienced another crash, unlike my previous post this is a bit different.
The issue from the log:
Unhandled Exception: The log indicates an unhandled exception for the type System.Exception with the message "Processing cache while it's still in use - one or more subcalls may have caused the thread to yield". Possibly trying to process or modify a cache (likely related to an entity or ped management in the game) while it was still being accessed or used by another part of the code.
Location of Error: The error occurred in the file CPedCache.cs at line 45, being a part of the scripting of entities for managing peds. I think the issue is related to how peds or entities are being handled or cached within the mod. I feel like the mods were likely trying to manage or update entities (like peds or vehicles) in a way that conflicted with the game's or mod's internal state management.
I think 3-5 things were happening at the same time which may have caused a sort of overload, is there any way to fix this other than removing half of my callout mods?
I also attached a video of what was going on 20 seconds before LSPDFR crashed, forgive the low quality due to heavy compression.
RagePluginHook.log
Untitled video - Made with Clipchamp (2).mp4