Hello,
i've copied the agency.xml from lspdfr/data to data/custom (i dont changed the name of the file) and make some changes.
ive removed the police gauntlet (cause i dont like it) with <!-- ..... -- > and it work fine,
ive changed some lines for other cars (see below), but with no effect - the only thing that work is - the police gauntlet never spawns
what i planned to do was for all agencys using this cars:
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* Police Impaler LX (the old one) (polimpaler6) i want to force the game using only lightbar 8, i absolutely dont like the other bars - they break immersion
<Vehicle is_mp="true" extra_1="false" extra_2="false" extra_3="false" extra_4="false" extra_5="false" extra_6="false" extra_7="false" extra_8="true" use_modkit_liveries="true" livery_multi="1,2,3,4">polimpaler6</Vehicle>
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* Police Impaler LZ (the newer) (polimpaler5) i want to force the game using only light bar 2 and 3 - cause of i dont know how to tell the game to choose between this two i wanted to use only bar 2
<Vehicle is_mp="true" extra_1="false" extra_2="true" extra_3="false" use_modkit_liveries="true" livery_multi="1,9">polimpaler5</Vehicle>
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* Police SUV Dorado (poldorado) i want to force the game using only lightbar 1
<Vehicle is_mp="true" extra_1="true" extra_2="false" extra_3="false" use_modkit_liveries="true" livery_multi="1,6">poldorado</Vehicle>
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* Police Greenwood (polgreenwood) i want to force the game to use a special lightbar (like at the polialer6) and want to force the game using "wheels - muscle car - with rims "classic rod"
well i changed here nothing in the agency.xml, cause i dont know how to change wheels or rims there
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the lines above has no effect of the spawned vehicle ingame - they still use all of their lightbars...
i am thankful for any hint what i did wrong
my sources for editing:
thx for any tipps or replys!