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Bitcoinalexis

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Everything posted by Bitcoinalexis

  1. Hello greetings, thank you very much for the contribution of ideas. I will take it very much into consideration for future updates.
  2. Hi thanks for sharing the screenshot that callout was removed (but I will keep working on it). will you have a list of the mods you have and how you have configured your GTA V textures to use them, to see if I get the same results. I invite you to download the new version. Fuck it, just that one call or all of them? HAHAHAHAHAHAHAHAHA I CAN'T help but laugh at the sight of the dead cop there Just leave these callouts for the time being.
  3. Hi, I'm looking for users to test my plugin, to know if it runs smoothly on most devices or if they have performance problems.
  4. Greetings, remember to delete old files. If it works, let me know, because if I remember correctly I only updated the chases, if it works, to update the other calls.
  5. If I can't, I will... I don't want to share my code because I struggled to add the combat system to the criminals, I asked for help and no one helped me. In fact I was able to make the criminals use the turret of the INSURGENT car and the TECHNICAL car. If I can't, I will... I don't want to share my code because I struggled to add the combat system to the criminals, I asked for help and no one helped me. In fact I was able to make the criminals use the turret of the INSURGENT car and the TECHNICAL car.
  6. I have already detected the bugs, for example in kuruma 2 calls the blip of the vehicle did not disappear when the mission was finished. thanks for that i needed images. Give me a few hours and I hope to sort this out I'm fixing the performance problems anyway.
  7. I show you what I have. You are using a lot of resources. As far as I can see I have to optimize my code for compatibility for users like you who have well loaded the game with different plugins.
  8. Hello, friend I ask you please show those screen tests and videos. they would be helpful to me to clean the code. I will do a bug fix tonight. I think I will even create a discord channel.
  9. Hello, you can execute calls via the console. You can also use the call manager of your choice. Also the calls are programmed to be assigned randomly, like any plugin calls, I hope I have explained greetings. I show you the available calls ignore the persecutor call to tank that function is not enabled in the file I uploaded (it is still under development).
  10. Hola amigo I think you are referring to this type of mission (Callouts). https://www.youtube.com/watch?v=f9wNrKL__nE They are made with mods. I personally made a callout test (I haven't published it). but it is hostage a snack shop, only that it is still in development because there are bugs. My plugin doesn't use mods, but there is a big difference in scenario creation when you use mods than when you just program a callout.
  11. Ok my friend I think it is your machine that has the problem I will record a video on youtube to show you that on my laptop it runs without problems.
  12. Hello friend, I just started playing GTA V, I don't see what's wrong with a logo created with ‘ia’, but I take into account your comment that doesn't inspire confidence, now I'm going to create a logo in photoshop or paint to make it more authentic. and about the research I spent 4 days looking for resources and there is not much on the internet until you can see that I was asking inside the forum, also in discord if someone could share a complete documentation of the SDK and I didn't find much only 2 PDF I did what I could with that. thank you for your comment greetings. The creation of this plugin is more than anything personal, I already like to play chase against armored cars, so if someone likes the same thing then I share it. Back to callout manager in the description I already made the clarification that you can also run from the console and with the new update are already calls that you can receive by default. I hope you've read that, before commenting on the above.
  13. Hi today I uploaded a new update and hope it will be approved fixing the bugs. Lastly I forgot to mention that there are callouts where I programmed so that criminals don't give up I would like to know if you want me to change that. Hi today I uploaded a new update and hope it will be approved fixing the bugs. Lastly I forgot to mention that there are callouts where I programmed so that criminals don't give up I would like to know if you want me to change that.
  14. Hi, would a screenshot or something help me? Tonight I will upload a bit performance. I'm going to set the project to 64 bits. I hope that's the error, as I have the bit detection in preterminated mode. But it is helpful if you can show me what error you have or tell me what performance problems you have, it works great for me. If you are having performance problems in the game please attach tests or screenshots to help me improve. I also invite you to delete the files and reinstall them (reinstall my dll).
  15. Hi, thanks for the clarification, it is also compatible with what you mention. I had not used the console to start the missions. I'm new hehe using lcpdfr, I hope you like my contributions. 😄
  16. Hello, I'm Hispanic, I don't really understand what you want to say. I share with you the plugin that I use to activate my callouts. I understand that at the moment they are only activated manually.
  17. Blip vehicleBlip = SuspectVehicle.AttachBlip(); vehicleBlip.Color = Color.Red; vehicleBlip.IsRouteEnabled = true; Severity Code Description Project Project File Line Status suppressed Error CS0012 The type ‘Colour’ is defined in an assembly that is not referenced. You must add a reference to the assembly ‘System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a’. Hello, if someone could please help me to find a solution to my problem.
  18. Hello I am creating a ‘Callout’, the only thing missing from my code is to add that the criminals in the car shoot at the police cars, could someone share with me a link or pdf of the documentation to make this possible.
    • 1,617 downloads
    • Version 0.0.0.9
    Hi guys I have created my first callouts plugin. It works perfectly in the future I will bring more updates where the chases will be upgraded. The only way to activate them is with the plugin ‘Callout Manager 0.2.0.0’. My main goal was to create this plugin for content creators to create and record chases against armoured cars and armed subjects. Any comments or suggestions please share in the comments. 🟣 CHANNEL DISCORD: https://discord.gg/MZYNYm7eJw Currently I have only created 2 chases in 2 armoured cars. KURUMA2 (ARMOURED KURUMA) INSURGENT Copy the files and paste them manually into: \Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR How to activate calls you will need one of these 2 plugins. You can also start callouts from the console.

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