Reputation Activity
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SantosMods.dev reacted to Respawn Modifications for a file, Luxart Vehicle Control Pre-Configured Custom Sirens (FiveM)This is a pack including not 1, not 2 or 3 but 7 custom siren packs to use with Luxart Vehicle Control 3.0(LVC) with an already pre-configured SIRENS.lua file. All files are drag and drop and will work from the start with very little work or effort involved.
I've been working on my own server and I know getting custom sirens to work with LVC can be a pain sometimes and a lot of people will end up using WMServerSirens which is limited to a certain amount of tones, so I thought I'd be nice and share my setup to help make it easier for those that don't have as much development experience.
Sirens that are included and already pre-configured.
Sirenpack1 - Code3 RLS
Sirenpack2 - Whelen Gamma 2
Sirenpack3 - Custom Fire/EMS tones made by myself.
Sirenpack4 - Federal Signal PA4000
Sirenpack5 - Powercall DX5
Sirenpack6 - Whelen Cencom Sapphire
Sirenpack7 - Federal Signal Smart Siren
I hope this helps anyone that downloads and has been struggling with getting custom sirens to work correctly.
-----TO SETUP----
1. Drag [sirens] into your Resource root folder.
2. Make a backup of your SIRENS.lua found in your LVC resource folder.
3. Copy my SIRENS.lua over to your LVC resource folder.
4. Open your server.cfg and add the following line to your resources section: ensure [sirens]
5. Start or Restart your server.
6. Done!
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SantosMods.dev got a reaction from BB. for a file, SandyShoresReborn [SP/FiveM]SandyShoresReborn
SandyShoresReborn is a complete environmental overhaul of Sandy Shores for FiveM and GTAV Single Player.
The project originally launched in beta on January 28. Since then, it has received major updates focused on environmental design, infrastructure, world detail, and performance.
Features
Expanded Vegetation
Additional trees, cacti, bushes, and regional foliage create a more natural and developed desert environment.
Improved Infrastructure
Updated road signs, street details, props, and surrounding infrastructure improve the quality and realism of Sandy Shores.
Environmental Storytelling
Detailed environmental changes give Sandy Shores more history, character, and identity.
Performance-Focused Design
The map has been designed and refined to improve the environment without adding unnecessary performance impact.
Platform Support
FiveM
GTAV Single Player
Continued Development
Public Release 3.5 is not the end of development.
Future updates may include:
Additional environmental improvements
Vegetation and prop refinements
Performance improvements
Map fixes
New regional content
Official Links
GitHub https://github.com/SantosMods/SandyShoresReborn
Website https://santosmods.dev/
Discord https://santosmods.dev/discord
Developed and maintained by SantosMods.dev.
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SantosMods.dev got a reaction from BJ USA for a file, SandyShoresReborn [SP/FiveM]SandyShoresReborn
SandyShoresReborn is a complete environmental overhaul of Sandy Shores for FiveM and GTAV Single Player.
The project originally launched in beta on January 28. Since then, it has received major updates focused on environmental design, infrastructure, world detail, and performance.
Features
Expanded Vegetation
Additional trees, cacti, bushes, and regional foliage create a more natural and developed desert environment.
Improved Infrastructure
Updated road signs, street details, props, and surrounding infrastructure improve the quality and realism of Sandy Shores.
Environmental Storytelling
Detailed environmental changes give Sandy Shores more history, character, and identity.
Performance-Focused Design
The map has been designed and refined to improve the environment without adding unnecessary performance impact.
Platform Support
FiveM
GTAV Single Player
Continued Development
Public Release 3.5 is not the end of development.
Future updates may include:
Additional environmental improvements
Vegetation and prop refinements
Performance improvements
Map fixes
New regional content
Official Links
GitHub https://github.com/SantosMods/SandyShoresReborn
Website https://santosmods.dev/
Discord https://santosmods.dev/discord
Developed and maintained by SantosMods.dev.
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SantosMods.dev got a reaction from Kevin888 for a file, DeputyRyansCTChargesCitationsBuy Us a Coffee: https://buymeacoffee.com/deputymods
DeputyRyansCTChargesCitations is a comprehensive modification for LSPDFR in GTA V, designed to align with the laws and regulations of Connecticut. This mod enhances the realism of your gameplay by providing a detailed set of charges and citations, reflecting the specific fines and legal standards of Connecticut.
This file was meticulously developed by DeputyModsBeta to offer an authentic law enforcement experience in GTA V. Whether you are enforcing traffic laws or dealing with public violations, this mod provides an accurate and immersive experience.
For more information and updates, visit our website at DeputyModsBeta or join our community on Discord at DeputyModsBeta Discord.
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SantosMods.dev got a reaction from EddyChen11 for a file, UrbanPlus: World Reimagined [SP/FiveM]Volunteer Collaboration Notice
UrbanPlus: World Reimagined
UrbanPlus: World Reimagined is a comprehensive world transformation project developed by SantosMods.dev, focused on redefining the environmental identity of San Andreas through modular, region-based development.
The project launched on May 22, 2025 and remains under active structured development, with continued focus on map expansion, environmental realism, AI navigation accuracy, and long-term compatibility.
UrbanPlus is designed for clean integration across multiplayer and single-player environments while remaining scalable for future regional expansions.
Core Capabilities
Custom YMAP Development with reworked and expanded regions
Advanced AI Navigation Nodes improving traffic flow and path logic
Environmental Reconstruction including layout and terrain adjustments
Modular Architecture allowing controlled future expansion
Cross-Platform GTA V Support for FiveM, RageMP, and Story Mode use
Release Status / Roadmap
Platform Support
Platform
Support Status
Current Implementation
FiveM
Full Support
Fully supported for current YMAP expansions, AI navigation updates, and traffic node improvements.
Story Mode
Partial Support
Semi-compatible build support is included, with continued improvements planned.
RageMP
Support Discontinued
No future compatibility work planned.
alt:V
Not Supported
No compatibility work planned.
Development Roadmap
Area
Current Implementation
Planned Development
Regional YMAPs
Newly developed regional YMAP expansions included.
Additional regional expansions across San Andreas.
AI Navigation
Updated AI navigation and traffic nodes included.
Continued navigation improvements and traffic behavior refinement.
Story Mode
Semi Story Mode compatibility support included.
Expanded Story Mode compatibility where technically possible.
Interiors
Not included in this build.
Interior MLO development.
Props / Assets
Existing assets used where needed.
Custom prop and asset creation.
Environmental Audio
Not included in this build.
Ambient environmental audio systems.
Terrain / Performance
Baseline optimization included.
Terrain refinement and performance optimization.
Project Milestones
Milestone
Status / Target
Current Public Build
Active Alpha
Version 1.0
Targeted for Q4 2026
Credits
UrbanPlus includes or references third-party community assets where permitted. Credit remains with the original creators.
PNWParksFan
Traffic Signs and Barricades Pack https://www.lcpdfr.com/downloads/gta5mods/misc/31234-traffic-signs-and-barricades-pack-lml-or-dlc-fivem-ready/
BzZzi
[PROPS] Iron Scrap https://forum.cfx.re/t/props-iron-scrap/5281969
LamontCranston
Wire Fence Prop https://forum.cfx.re/t/free-prop-wire-fence/5273707
Dependencies
UrbanPlus requires bob74_ipl v2.4.1 for proper prop handling and world stability.
Due to its MIT license, bob74_ipl may be bundled with official UrbanPlus releases to ensure consistent behavior and reduce map conflicts.
Support and Contact
Website: https://urbanplus.dev
Discord: https://santosmods.dev/discord
GitHub: https://github.com/SantosMods/UrbanPlus_World-Reimagined
License
UrbanPlus: World Reimagined is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
SPDX-License-Identifier:
CC-BY-NC-SA-4.0You may:
Use UrbanPlus for non-commercial purposes
Share UrbanPlus for non-commercial purposes
Modify UrbanPlus for non-commercial purposes
Include UrbanPlus in free modpacks, archives, forks, and community projects
Publish modified versions, provided they follow the same license terms
You must:
Give credit to SantosMods.dev
Keep the required attribution notice
Share modified versions under the same license
Include the license and notice files when redistributing UrbanPlus
You may not:
Sell UrbanPlus
Resell modified versions of UrbanPlus
Put UrbanPlus behind a paywall
Bundle UrbanPlus into a paid product
Use UrbanPlus as part of a commercial offering
Claim the original UrbanPlus project as your own work
Remove SantosMods.dev credit from official files
Required credit:
Full license terms are provided in LICENSE.txt.
Additional attribution requirements are provided in NOTICE.md.
Disclaimer
UrbanPlus: World Reimagined is an independent community modification.
SantosMods.dev is not affiliated with, endorsed by, sponsored by, or approved by Rockstar Games, Take-Two Interactive, FiveM, Cfx.re, or any related third-party company or platform.
All third-party trademarks, names, brands, and assets remain the property of their respective owners.
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SantosMods.dev got a reaction from NUV3X for a file, PedPurgePedPurge
PedPurge is a Grand Theft Auto V mod that transforms Los Santos into a full-scale purge event. Designed for Script Hook V .NET, it creates an unpredictable, high-intensity environment where NPCs turn hostile toward both the player and each other — with improved spawning logic, performance optimizations, and customizable chaos levels.
Features
Hostile NPCs Everywhere: AI-controlled peds actively attack the player and each other, creating large-scale street battles.
Smart Spawning System: NPCs are spawned dynamically outside the player’s camera view (no pop-ins) with distance and street snapping for realism. They can spawn in any direction, including behind the player.
Configurable Weapons: Each NPC is given a single weapon from a realistic pool with customizable ammo limits.
Chaotic Traffic (Optional): Civilian drivers may abandon vehicles or drive recklessly. Controlled via the .ini file.
Customizable Atmosphere: Default purge settings use nighttime with smog, but weather and time are fully configurable.
Purge Audio Cue (Optional): Plays a configurable audio track when the purge begins.
Optimized Performance: Batching, nearby-only processing, and distance-based despawns reduce lag compared to older versions.
Interactive Menu (LemonUI):
Start Purge: Activates hostile AI and chaos systems.
Stop Purge: Restores normal behavior and halts audio.
Installation
Install Script Hook V .NET.
Install LemonUI for menu support.
Place PedPurge.dll into your GTAV scripts folder.
Inside scripts, create PedPurge/audio.
(Optional) Place your purge audio file (ThePurge.wav) into GTAV/scripts/PedPurge/audio.
Usage
Press F10 (default) to open the PedPurge menu.
Start Purge: Begins the event.
Stop Purge: Ends the event.
Edit the .ini file to adjust behavior, weather, traffic chaos, NPC counts, weapons, and other options.
Configuration Options (PedPurge.ini)
MenuKey: Change menu activation key.
EnableAudio: Toggle purge audio.
PurgeWeather: Set purge weather (e.g., Smog, Clear, Overcast).
PurgeHour: Time of purge start (24-hour format).
MinPurgeWeaponAmmo / MaxPurgeWeaponAmmo: NPC weapon ammo range.
EnableChaoticTraffic: Toggle chaotic driver behavior.
DisableEmergencyServices: Block emergency response spawns.
AllowNPCsToLeaveVehicles: Allow AI to exit vehicles.
ModPedThreshold: Max NPCs active at once.
ModPedSpawnCount: NPCs spawned per batch.
SpawnIntervalSeconds: Delay between spawn waves.
PedModels: List of ped models to use.
Known Limitations
NPC AI behavior is subject to GTA V’s AI decision-making and may occasionally ignore their firearm in favor of melee.
NPCs in remote areas may not behave aggressively due to base game spawn density rules.
Requirements
Grand Theft Auto V
Script Hook V .NET
LemonUI
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SantosMods.dev got a reaction from Officer Here for a file, PedPurgePedPurge
PedPurge is a Grand Theft Auto V mod that transforms Los Santos into a full-scale purge event. Designed for Script Hook V .NET, it creates an unpredictable, high-intensity environment where NPCs turn hostile toward both the player and each other — with improved spawning logic, performance optimizations, and customizable chaos levels.
Features
Hostile NPCs Everywhere: AI-controlled peds actively attack the player and each other, creating large-scale street battles.
Smart Spawning System: NPCs are spawned dynamically outside the player’s camera view (no pop-ins) with distance and street snapping for realism. They can spawn in any direction, including behind the player.
Configurable Weapons: Each NPC is given a single weapon from a realistic pool with customizable ammo limits.
Chaotic Traffic (Optional): Civilian drivers may abandon vehicles or drive recklessly. Controlled via the .ini file.
Customizable Atmosphere: Default purge settings use nighttime with smog, but weather and time are fully configurable.
Purge Audio Cue (Optional): Plays a configurable audio track when the purge begins.
Optimized Performance: Batching, nearby-only processing, and distance-based despawns reduce lag compared to older versions.
Interactive Menu (LemonUI):
Start Purge: Activates hostile AI and chaos systems.
Stop Purge: Restores normal behavior and halts audio.
Installation
Install Script Hook V .NET.
Install LemonUI for menu support.
Place PedPurge.dll into your GTAV scripts folder.
Inside scripts, create PedPurge/audio.
(Optional) Place your purge audio file (ThePurge.wav) into GTAV/scripts/PedPurge/audio.
Usage
Press F10 (default) to open the PedPurge menu.
Start Purge: Begins the event.
Stop Purge: Ends the event.
Edit the .ini file to adjust behavior, weather, traffic chaos, NPC counts, weapons, and other options.
Configuration Options (PedPurge.ini)
MenuKey: Change menu activation key.
EnableAudio: Toggle purge audio.
PurgeWeather: Set purge weather (e.g., Smog, Clear, Overcast).
PurgeHour: Time of purge start (24-hour format).
MinPurgeWeaponAmmo / MaxPurgeWeaponAmmo: NPC weapon ammo range.
EnableChaoticTraffic: Toggle chaotic driver behavior.
DisableEmergencyServices: Block emergency response spawns.
AllowNPCsToLeaveVehicles: Allow AI to exit vehicles.
ModPedThreshold: Max NPCs active at once.
ModPedSpawnCount: NPCs spawned per batch.
SpawnIntervalSeconds: Delay between spawn waves.
PedModels: List of ped models to use.
Known Limitations
NPC AI behavior is subject to GTA V’s AI decision-making and may occasionally ignore their firearm in favor of melee.
NPCs in remote areas may not behave aggressively due to base game spawn density rules.
Requirements
Grand Theft Auto V
Script Hook V .NET
LemonUI
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SantosMods.dev got a reaction from EddyChen11 for a file, SandyShoresReborn [SP/FiveM]SandyShoresReborn
SandyShoresReborn is a complete environmental overhaul of Sandy Shores for FiveM and GTAV Single Player.
The project originally launched in beta on January 28. Since then, it has received major updates focused on environmental design, infrastructure, world detail, and performance.
Features
Expanded Vegetation
Additional trees, cacti, bushes, and regional foliage create a more natural and developed desert environment.
Improved Infrastructure
Updated road signs, street details, props, and surrounding infrastructure improve the quality and realism of Sandy Shores.
Environmental Storytelling
Detailed environmental changes give Sandy Shores more history, character, and identity.
Performance-Focused Design
The map has been designed and refined to improve the environment without adding unnecessary performance impact.
Platform Support
FiveM
GTAV Single Player
Continued Development
Public Release 3.5 is not the end of development.
Future updates may include:
Additional environmental improvements
Vegetation and prop refinements
Performance improvements
Map fixes
New regional content
Official Links
GitHub https://github.com/SantosMods/SandyShoresReborn
Website https://santosmods.dev/
Discord https://santosmods.dev/discord
Developed and maintained by SantosMods.dev.
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SantosMods.dev reacted to X1Studios for a file, 2026 U.S. Border Patrol & ICE EUP Pack (ADDON) (X1Studios)X1Studios Border Patrol And ICE EUP Pack
Join My Discord To See Previews On Up Coming Free FiveM EUP Packs
Discord Link: https://discord.gg/TqcPD9Xee3
Included Below:
Jackets:
Jacket One - 2 Textures
Jacket Two - 2 Textures
Tops:
Short Sleeve Dress Shirt - 2 Textures
Long Sleeve Dress Shirt - 2 Textures
Long Sleeve Dress Shirt + Tie - 2 Textures
T-Shirt - 2 Textures
Pants:
Cargo Pants - 2 Textures
Dress Pants - 2 Textures
Badges: - Elevio Modifications
Chest Badge - 2 Textures
Hip Badge - 2 Textures
Not Included:
Duty Belts - TLS
Holsters - Unknown
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SantosMods.dev got a reaction from SergeantBubbleTucks for a file, SandyShoresReborn [SP/FiveM]SandyShoresReborn
SandyShoresReborn is a complete environmental overhaul of Sandy Shores for FiveM and GTAV Single Player.
The project originally launched in beta on January 28. Since then, it has received major updates focused on environmental design, infrastructure, world detail, and performance.
Features
Expanded Vegetation
Additional trees, cacti, bushes, and regional foliage create a more natural and developed desert environment.
Improved Infrastructure
Updated road signs, street details, props, and surrounding infrastructure improve the quality and realism of Sandy Shores.
Environmental Storytelling
Detailed environmental changes give Sandy Shores more history, character, and identity.
Performance-Focused Design
The map has been designed and refined to improve the environment without adding unnecessary performance impact.
Platform Support
FiveM
GTAV Single Player
Continued Development
Public Release 3.5 is not the end of development.
Future updates may include:
Additional environmental improvements
Vegetation and prop refinements
Performance improvements
Map fixes
New regional content
Official Links
GitHub https://github.com/SantosMods/SandyShoresReborn
Website https://santosmods.dev/
Discord https://santosmods.dev/discord
Developed and maintained by SantosMods.dev.
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SantosMods.dev got a reaction from TankXking21 for a file, SandyShoresReborn [SP/FiveM]SandyShoresReborn
SandyShoresReborn is a complete environmental overhaul of Sandy Shores for FiveM and GTAV Single Player.
The project originally launched in beta on January 28. Since then, it has received major updates focused on environmental design, infrastructure, world detail, and performance.
Features
Expanded Vegetation
Additional trees, cacti, bushes, and regional foliage create a more natural and developed desert environment.
Improved Infrastructure
Updated road signs, street details, props, and surrounding infrastructure improve the quality and realism of Sandy Shores.
Environmental Storytelling
Detailed environmental changes give Sandy Shores more history, character, and identity.
Performance-Focused Design
The map has been designed and refined to improve the environment without adding unnecessary performance impact.
Platform Support
FiveM
GTAV Single Player
Continued Development
Public Release 3.5 is not the end of development.
Future updates may include:
Additional environmental improvements
Vegetation and prop refinements
Performance improvements
Map fixes
New regional content
Official Links
GitHub https://github.com/SantosMods/SandyShoresReborn
Website https://santosmods.dev/
Discord https://santosmods.dev/discord
Developed and maintained by SantosMods.dev.
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SantosMods.dev got a reaction from GTA 5 Jedi Master for a file, EffectsOverhaul [SP/FiveM Client]EffectsOverhaul
EffectsOverhaul is designed to consolidate all of my effect mods into one easy-to-find package. This eliminates the need to download multiple files while ensuring you get all the enhanced effects in one convenient mod.
GitHub/License
GitHub: https://github.com/SantosMods/EffectsOverhaul
License: https://github.com/SantosMods/EffectsOverhaul/blob/main/LICENSE
Included Mods
ExplosionFX
Description: Ultra Realistic Explosion Mod
FireFX
Description: Enhanced Fire Duration and Scale
Purpose
This overhaul ensures you no longer need to download separate files for individual mods. Instead, you get all the effects in one unified and streamlined package.
Notes
Bugs and issues may occasionally occur as updates are rolled out. Thank you for your patience.
For support or to report issues, join our Discord server or visit our website.
Contact
Discord: https://links.santosmods.dev/discord
Special Thanks
Huge shoutout to geoffrey_gamer for reviewing our mods!
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SantosMods.dev got a reaction from YNGAMER86 for a file, SandyShoresReborn [SP/FiveM]SandyShoresReborn
SandyShoresReborn is a complete environmental overhaul of Sandy Shores for FiveM and GTAV Single Player.
The project originally launched in beta on January 28. Since then, it has received major updates focused on environmental design, infrastructure, world detail, and performance.
Features
Expanded Vegetation
Additional trees, cacti, bushes, and regional foliage create a more natural and developed desert environment.
Improved Infrastructure
Updated road signs, street details, props, and surrounding infrastructure improve the quality and realism of Sandy Shores.
Environmental Storytelling
Detailed environmental changes give Sandy Shores more history, character, and identity.
Performance-Focused Design
The map has been designed and refined to improve the environment without adding unnecessary performance impact.
Platform Support
FiveM
GTAV Single Player
Continued Development
Public Release 3.5 is not the end of development.
Future updates may include:
Additional environmental improvements
Vegetation and prop refinements
Performance improvements
Map fixes
New regional content
Official Links
GitHub https://github.com/SantosMods/SandyShoresReborn
Website https://santosmods.dev/
Discord https://santosmods.dev/discord
Developed and maintained by SantosMods.dev.
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SantosMods.dev got a reaction from zigzag109 for a file, UrbanPlus: World Reimagined [SP/FiveM]Volunteer Collaboration Notice
UrbanPlus: World Reimagined
UrbanPlus: World Reimagined is a comprehensive world transformation project developed by SantosMods.dev, focused on redefining the environmental identity of San Andreas through modular, region-based development.
The project launched on May 22, 2025 and remains under active structured development, with continued focus on map expansion, environmental realism, AI navigation accuracy, and long-term compatibility.
UrbanPlus is designed for clean integration across multiplayer and single-player environments while remaining scalable for future regional expansions.
Core Capabilities
Custom YMAP Development with reworked and expanded regions
Advanced AI Navigation Nodes improving traffic flow and path logic
Environmental Reconstruction including layout and terrain adjustments
Modular Architecture allowing controlled future expansion
Cross-Platform GTA V Support for FiveM, RageMP, and Story Mode use
Release Status / Roadmap
Platform Support
Platform
Support Status
Current Implementation
FiveM
Full Support
Fully supported for current YMAP expansions, AI navigation updates, and traffic node improvements.
Story Mode
Partial Support
Semi-compatible build support is included, with continued improvements planned.
RageMP
Support Discontinued
No future compatibility work planned.
alt:V
Not Supported
No compatibility work planned.
Development Roadmap
Area
Current Implementation
Planned Development
Regional YMAPs
Newly developed regional YMAP expansions included.
Additional regional expansions across San Andreas.
AI Navigation
Updated AI navigation and traffic nodes included.
Continued navigation improvements and traffic behavior refinement.
Story Mode
Semi Story Mode compatibility support included.
Expanded Story Mode compatibility where technically possible.
Interiors
Not included in this build.
Interior MLO development.
Props / Assets
Existing assets used where needed.
Custom prop and asset creation.
Environmental Audio
Not included in this build.
Ambient environmental audio systems.
Terrain / Performance
Baseline optimization included.
Terrain refinement and performance optimization.
Project Milestones
Milestone
Status / Target
Current Public Build
Active Alpha
Version 1.0
Targeted for Q4 2026
Credits
UrbanPlus includes or references third-party community assets where permitted. Credit remains with the original creators.
PNWParksFan
Traffic Signs and Barricades Pack https://www.lcpdfr.com/downloads/gta5mods/misc/31234-traffic-signs-and-barricades-pack-lml-or-dlc-fivem-ready/
BzZzi
[PROPS] Iron Scrap https://forum.cfx.re/t/props-iron-scrap/5281969
LamontCranston
Wire Fence Prop https://forum.cfx.re/t/free-prop-wire-fence/5273707
Dependencies
UrbanPlus requires bob74_ipl v2.4.1 for proper prop handling and world stability.
Due to its MIT license, bob74_ipl may be bundled with official UrbanPlus releases to ensure consistent behavior and reduce map conflicts.
Support and Contact
Website: https://urbanplus.dev
Discord: https://santosmods.dev/discord
GitHub: https://github.com/SantosMods/UrbanPlus_World-Reimagined
License
UrbanPlus: World Reimagined is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
SPDX-License-Identifier:
CC-BY-NC-SA-4.0You may:
Use UrbanPlus for non-commercial purposes
Share UrbanPlus for non-commercial purposes
Modify UrbanPlus for non-commercial purposes
Include UrbanPlus in free modpacks, archives, forks, and community projects
Publish modified versions, provided they follow the same license terms
You must:
Give credit to SantosMods.dev
Keep the required attribution notice
Share modified versions under the same license
Include the license and notice files when redistributing UrbanPlus
You may not:
Sell UrbanPlus
Resell modified versions of UrbanPlus
Put UrbanPlus behind a paywall
Bundle UrbanPlus into a paid product
Use UrbanPlus as part of a commercial offering
Claim the original UrbanPlus project as your own work
Remove SantosMods.dev credit from official files
Required credit:
Full license terms are provided in LICENSE.txt.
Additional attribution requirements are provided in NOTICE.md.
Disclaimer
UrbanPlus: World Reimagined is an independent community modification.
SantosMods.dev is not affiliated with, endorsed by, sponsored by, or approved by Rockstar Games, Take-Two Interactive, FiveM, Cfx.re, or any related third-party company or platform.
All third-party trademarks, names, brands, and assets remain the property of their respective owners.
-
SantosMods.dev got a reaction from Just A Random Dude for a file, UrbanPlus: World Reimagined [SP/FiveM]Volunteer Collaboration Notice
UrbanPlus: World Reimagined
UrbanPlus: World Reimagined is a comprehensive world transformation project developed by SantosMods.dev, focused on redefining the environmental identity of San Andreas through modular, region-based development.
The project launched on May 22, 2025 and remains under active structured development, with continued focus on map expansion, environmental realism, AI navigation accuracy, and long-term compatibility.
UrbanPlus is designed for clean integration across multiplayer and single-player environments while remaining scalable for future regional expansions.
Core Capabilities
Custom YMAP Development with reworked and expanded regions
Advanced AI Navigation Nodes improving traffic flow and path logic
Environmental Reconstruction including layout and terrain adjustments
Modular Architecture allowing controlled future expansion
Cross-Platform GTA V Support for FiveM, RageMP, and Story Mode use
Release Status / Roadmap
Platform Support
Platform
Support Status
Current Implementation
FiveM
Full Support
Fully supported for current YMAP expansions, AI navigation updates, and traffic node improvements.
Story Mode
Partial Support
Semi-compatible build support is included, with continued improvements planned.
RageMP
Support Discontinued
No future compatibility work planned.
alt:V
Not Supported
No compatibility work planned.
Development Roadmap
Area
Current Implementation
Planned Development
Regional YMAPs
Newly developed regional YMAP expansions included.
Additional regional expansions across San Andreas.
AI Navigation
Updated AI navigation and traffic nodes included.
Continued navigation improvements and traffic behavior refinement.
Story Mode
Semi Story Mode compatibility support included.
Expanded Story Mode compatibility where technically possible.
Interiors
Not included in this build.
Interior MLO development.
Props / Assets
Existing assets used where needed.
Custom prop and asset creation.
Environmental Audio
Not included in this build.
Ambient environmental audio systems.
Terrain / Performance
Baseline optimization included.
Terrain refinement and performance optimization.
Project Milestones
Milestone
Status / Target
Current Public Build
Active Alpha
Version 1.0
Targeted for Q4 2026
Credits
UrbanPlus includes or references third-party community assets where permitted. Credit remains with the original creators.
PNWParksFan
Traffic Signs and Barricades Pack https://www.lcpdfr.com/downloads/gta5mods/misc/31234-traffic-signs-and-barricades-pack-lml-or-dlc-fivem-ready/
BzZzi
[PROPS] Iron Scrap https://forum.cfx.re/t/props-iron-scrap/5281969
LamontCranston
Wire Fence Prop https://forum.cfx.re/t/free-prop-wire-fence/5273707
Dependencies
UrbanPlus requires bob74_ipl v2.4.1 for proper prop handling and world stability.
Due to its MIT license, bob74_ipl may be bundled with official UrbanPlus releases to ensure consistent behavior and reduce map conflicts.
Support and Contact
Website: https://urbanplus.dev
Discord: https://santosmods.dev/discord
GitHub: https://github.com/SantosMods/UrbanPlus_World-Reimagined
License
UrbanPlus: World Reimagined is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
SPDX-License-Identifier:
CC-BY-NC-SA-4.0You may:
Use UrbanPlus for non-commercial purposes
Share UrbanPlus for non-commercial purposes
Modify UrbanPlus for non-commercial purposes
Include UrbanPlus in free modpacks, archives, forks, and community projects
Publish modified versions, provided they follow the same license terms
You must:
Give credit to SantosMods.dev
Keep the required attribution notice
Share modified versions under the same license
Include the license and notice files when redistributing UrbanPlus
You may not:
Sell UrbanPlus
Resell modified versions of UrbanPlus
Put UrbanPlus behind a paywall
Bundle UrbanPlus into a paid product
Use UrbanPlus as part of a commercial offering
Claim the original UrbanPlus project as your own work
Remove SantosMods.dev credit from official files
Required credit:
Full license terms are provided in LICENSE.txt.
Additional attribution requirements are provided in NOTICE.md.
Disclaimer
UrbanPlus: World Reimagined is an independent community modification.
SantosMods.dev is not affiliated with, endorsed by, sponsored by, or approved by Rockstar Games, Take-Two Interactive, FiveM, Cfx.re, or any related third-party company or platform.
All third-party trademarks, names, brands, and assets remain the property of their respective owners.
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SantosMods.dev got a reaction from itsjzee85 for a file, PedPurgePedPurge
PedPurge is a Grand Theft Auto V mod that transforms Los Santos into a full-scale purge event. Designed for Script Hook V .NET, it creates an unpredictable, high-intensity environment where NPCs turn hostile toward both the player and each other — with improved spawning logic, performance optimizations, and customizable chaos levels.
Features
Hostile NPCs Everywhere: AI-controlled peds actively attack the player and each other, creating large-scale street battles.
Smart Spawning System: NPCs are spawned dynamically outside the player’s camera view (no pop-ins) with distance and street snapping for realism. They can spawn in any direction, including behind the player.
Configurable Weapons: Each NPC is given a single weapon from a realistic pool with customizable ammo limits.
Chaotic Traffic (Optional): Civilian drivers may abandon vehicles or drive recklessly. Controlled via the .ini file.
Customizable Atmosphere: Default purge settings use nighttime with smog, but weather and time are fully configurable.
Purge Audio Cue (Optional): Plays a configurable audio track when the purge begins.
Optimized Performance: Batching, nearby-only processing, and distance-based despawns reduce lag compared to older versions.
Interactive Menu (LemonUI):
Start Purge: Activates hostile AI and chaos systems.
Stop Purge: Restores normal behavior and halts audio.
Installation
Install Script Hook V .NET.
Install LemonUI for menu support.
Place PedPurge.dll into your GTAV scripts folder.
Inside scripts, create PedPurge/audio.
(Optional) Place your purge audio file (ThePurge.wav) into GTAV/scripts/PedPurge/audio.
Usage
Press F10 (default) to open the PedPurge menu.
Start Purge: Begins the event.
Stop Purge: Ends the event.
Edit the .ini file to adjust behavior, weather, traffic chaos, NPC counts, weapons, and other options.
Configuration Options (PedPurge.ini)
MenuKey: Change menu activation key.
EnableAudio: Toggle purge audio.
PurgeWeather: Set purge weather (e.g., Smog, Clear, Overcast).
PurgeHour: Time of purge start (24-hour format).
MinPurgeWeaponAmmo / MaxPurgeWeaponAmmo: NPC weapon ammo range.
EnableChaoticTraffic: Toggle chaotic driver behavior.
DisableEmergencyServices: Block emergency response spawns.
AllowNPCsToLeaveVehicles: Allow AI to exit vehicles.
ModPedThreshold: Max NPCs active at once.
ModPedSpawnCount: NPCs spawned per batch.
SpawnIntervalSeconds: Delay between spawn waves.
PedModels: List of ped models to use.
Known Limitations
NPC AI behavior is subject to GTA V’s AI decision-making and may occasionally ignore their firearm in favor of melee.
NPCs in remote areas may not behave aggressively due to base game spawn density rules.
Requirements
Grand Theft Auto V
Script Hook V .NET
LemonUI
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SantosMods.dev got a reaction from JM Modifications for a file, PedPurgePedPurge
PedPurge is a Grand Theft Auto V mod that transforms Los Santos into a full-scale purge event. Designed for Script Hook V .NET, it creates an unpredictable, high-intensity environment where NPCs turn hostile toward both the player and each other — with improved spawning logic, performance optimizations, and customizable chaos levels.
Features
Hostile NPCs Everywhere: AI-controlled peds actively attack the player and each other, creating large-scale street battles.
Smart Spawning System: NPCs are spawned dynamically outside the player’s camera view (no pop-ins) with distance and street snapping for realism. They can spawn in any direction, including behind the player.
Configurable Weapons: Each NPC is given a single weapon from a realistic pool with customizable ammo limits.
Chaotic Traffic (Optional): Civilian drivers may abandon vehicles or drive recklessly. Controlled via the .ini file.
Customizable Atmosphere: Default purge settings use nighttime with smog, but weather and time are fully configurable.
Purge Audio Cue (Optional): Plays a configurable audio track when the purge begins.
Optimized Performance: Batching, nearby-only processing, and distance-based despawns reduce lag compared to older versions.
Interactive Menu (LemonUI):
Start Purge: Activates hostile AI and chaos systems.
Stop Purge: Restores normal behavior and halts audio.
Installation
Install Script Hook V .NET.
Install LemonUI for menu support.
Place PedPurge.dll into your GTAV scripts folder.
Inside scripts, create PedPurge/audio.
(Optional) Place your purge audio file (ThePurge.wav) into GTAV/scripts/PedPurge/audio.
Usage
Press F10 (default) to open the PedPurge menu.
Start Purge: Begins the event.
Stop Purge: Ends the event.
Edit the .ini file to adjust behavior, weather, traffic chaos, NPC counts, weapons, and other options.
Configuration Options (PedPurge.ini)
MenuKey: Change menu activation key.
EnableAudio: Toggle purge audio.
PurgeWeather: Set purge weather (e.g., Smog, Clear, Overcast).
PurgeHour: Time of purge start (24-hour format).
MinPurgeWeaponAmmo / MaxPurgeWeaponAmmo: NPC weapon ammo range.
EnableChaoticTraffic: Toggle chaotic driver behavior.
DisableEmergencyServices: Block emergency response spawns.
AllowNPCsToLeaveVehicles: Allow AI to exit vehicles.
ModPedThreshold: Max NPCs active at once.
ModPedSpawnCount: NPCs spawned per batch.
SpawnIntervalSeconds: Delay between spawn waves.
PedModels: List of ped models to use.
Known Limitations
NPC AI behavior is subject to GTA V’s AI decision-making and may occasionally ignore their firearm in favor of melee.
NPCs in remote areas may not behave aggressively due to base game spawn density rules.
Requirements
Grand Theft Auto V
Script Hook V .NET
LemonUI
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SantosMods.dev reacted to 1ucifer for a file, Sandy Fast Food [YMap] [SP/FiveM]Description (English):
Sandy Fast Food is an expansion for the well-known fast food trailer in Sandy Shores. Instead of standing all alone, the area has now been improved with matching decorations, more seating options, and small details. The location now feels more alive and welcoming – perfect for roleplay servers looking to give Sandy Shores a bit more character.
Features:
Expansion for the famous fast food trailer in Sandy Shores
New seating options for guests
Matching decorations for a more atmospheric scene
Perfect addition for RP servers
Possible for singleplayer
Requirements (Single player):
OpenIV
Mapbuilder
Read the ReadMe.txt
———
Beschreibung (Deutsch):
Sandy Fast Food ist eine Erweiterung für den bekannten Fast Food Anhänger in Sandy Shores. Statt alleine auf weiter Flur zu stehen, wurde das Areal jetzt um passende Dekorationen, weitere Sitzmöglichkeiten und kleine Details erweitert. Damit wirkt der Standort lebendiger und einladender – perfekt für Rollenspielserver, die Sandy Shores etwas mehr Atmosphäre verleihen möchten.
Features:
Erweiterung des bekannten Fast Food Trailers in Sandy Shores
Neue Sitzgelegenheiten für Gäste
Passende Deko-Elemente für mehr Atmosphäre
Ideal für Roleplay-Server
Möglichkeit für Singleplayer
Vorraussetzungen (Singleplayer):
OpenIV
Mapbuilder
Lese die ReadMe.txt
———
Licence (English):
You are allowed to use this add-on for free. You are allowed to create and upload videos with this add-on. You are NOT allowed to reupload this add-on on any website! You are NOT allowed to upload a modified version of this add-on!
———
Bedingungen (Deutsch):
Dir ist es erlaubt dieses Add-On kostenlos zu benutzen. Dir ist es erlaubt Videos zu erstellen und zu veröffendlichen, welche dieses Add-On zeigen. Dir ist es NICHT erlaubt dieses Add-On erneut zu veröffentlichen! Egal auf welcher Webseite! Dir ist es NICHT erlaubt eine veränderte Version dieses Add-Ons zu veröffentlichen! -
SantosMods.dev reacted to Bxbugs123 for a file, RADIANCE VThis work is licensed under a
Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. By downloading this file you agree to the TERMS OF USE AND DISTRIBUTION, If you can not abide by those terms then do not download this file.
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SantosMods.dev got a reaction from JM Modifications for a file, UrbanPlus: World Reimagined [SP/FiveM]Volunteer Collaboration Notice
UrbanPlus: World Reimagined
UrbanPlus: World Reimagined is a comprehensive world transformation project developed by SantosMods.dev, focused on redefining the environmental identity of San Andreas through modular, region-based development.
The project launched on May 22, 2025 and remains under active structured development, with continued focus on map expansion, environmental realism, AI navigation accuracy, and long-term compatibility.
UrbanPlus is designed for clean integration across multiplayer and single-player environments while remaining scalable for future regional expansions.
Core Capabilities
Custom YMAP Development with reworked and expanded regions
Advanced AI Navigation Nodes improving traffic flow and path logic
Environmental Reconstruction including layout and terrain adjustments
Modular Architecture allowing controlled future expansion
Cross-Platform GTA V Support for FiveM, RageMP, and Story Mode use
Release Status / Roadmap
Platform Support
Platform
Support Status
Current Implementation
FiveM
Full Support
Fully supported for current YMAP expansions, AI navigation updates, and traffic node improvements.
Story Mode
Partial Support
Semi-compatible build support is included, with continued improvements planned.
RageMP
Support Discontinued
No future compatibility work planned.
alt:V
Not Supported
No compatibility work planned.
Development Roadmap
Area
Current Implementation
Planned Development
Regional YMAPs
Newly developed regional YMAP expansions included.
Additional regional expansions across San Andreas.
AI Navigation
Updated AI navigation and traffic nodes included.
Continued navigation improvements and traffic behavior refinement.
Story Mode
Semi Story Mode compatibility support included.
Expanded Story Mode compatibility where technically possible.
Interiors
Not included in this build.
Interior MLO development.
Props / Assets
Existing assets used where needed.
Custom prop and asset creation.
Environmental Audio
Not included in this build.
Ambient environmental audio systems.
Terrain / Performance
Baseline optimization included.
Terrain refinement and performance optimization.
Project Milestones
Milestone
Status / Target
Current Public Build
Active Alpha
Version 1.0
Targeted for Q4 2026
Credits
UrbanPlus includes or references third-party community assets where permitted. Credit remains with the original creators.
PNWParksFan
Traffic Signs and Barricades Pack https://www.lcpdfr.com/downloads/gta5mods/misc/31234-traffic-signs-and-barricades-pack-lml-or-dlc-fivem-ready/
BzZzi
[PROPS] Iron Scrap https://forum.cfx.re/t/props-iron-scrap/5281969
LamontCranston
Wire Fence Prop https://forum.cfx.re/t/free-prop-wire-fence/5273707
Dependencies
UrbanPlus requires bob74_ipl v2.4.1 for proper prop handling and world stability.
Due to its MIT license, bob74_ipl may be bundled with official UrbanPlus releases to ensure consistent behavior and reduce map conflicts.
Support and Contact
Website: https://urbanplus.dev
Discord: https://santosmods.dev/discord
GitHub: https://github.com/SantosMods/UrbanPlus_World-Reimagined
License
UrbanPlus: World Reimagined is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
SPDX-License-Identifier:
CC-BY-NC-SA-4.0You may:
Use UrbanPlus for non-commercial purposes
Share UrbanPlus for non-commercial purposes
Modify UrbanPlus for non-commercial purposes
Include UrbanPlus in free modpacks, archives, forks, and community projects
Publish modified versions, provided they follow the same license terms
You must:
Give credit to SantosMods.dev
Keep the required attribution notice
Share modified versions under the same license
Include the license and notice files when redistributing UrbanPlus
You may not:
Sell UrbanPlus
Resell modified versions of UrbanPlus
Put UrbanPlus behind a paywall
Bundle UrbanPlus into a paid product
Use UrbanPlus as part of a commercial offering
Claim the original UrbanPlus project as your own work
Remove SantosMods.dev credit from official files
Required credit:
Full license terms are provided in LICENSE.txt.
Additional attribution requirements are provided in NOTICE.md.
Disclaimer
UrbanPlus: World Reimagined is an independent community modification.
SantosMods.dev is not affiliated with, endorsed by, sponsored by, or approved by Rockstar Games, Take-Two Interactive, FiveM, Cfx.re, or any related third-party company or platform.
All third-party trademarks, names, brands, and assets remain the property of their respective owners.
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SantosMods.dev got a reaction from GTA 5 Jedi Master for a file, Remastared-24.7s [SP/FiveM]Remastered-24.7s is a map beta currently in testing.
Created by DeputyRyan / SantosMods.dev.
As of April 16, 2025, this beta includes 23 entities and 7 car generators.
Join our community:
Discord
Website
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SantosMods.dev got a reaction from LoneWolf911 for a file, EffectsOverhaul [SP/FiveM Client]EffectsOverhaul
EffectsOverhaul is designed to consolidate all of my effect mods into one easy-to-find package. This eliminates the need to download multiple files while ensuring you get all the enhanced effects in one convenient mod.
GitHub/License
GitHub: https://github.com/SantosMods/EffectsOverhaul
License: https://github.com/SantosMods/EffectsOverhaul/blob/main/LICENSE
Included Mods
ExplosionFX
Description: Ultra Realistic Explosion Mod
FireFX
Description: Enhanced Fire Duration and Scale
Purpose
This overhaul ensures you no longer need to download separate files for individual mods. Instead, you get all the effects in one unified and streamlined package.
Notes
Bugs and issues may occasionally occur as updates are rolled out. Thank you for your patience.
For support or to report issues, join our Discord server or visit our website.
Contact
Discord: https://links.santosmods.dev/discord
Special Thanks
Huge shoutout to geoffrey_gamer for reviewing our mods!
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SantosMods.dev got a reaction from GTA 5 Jedi Master for a file, SandyShoresReborn [SP/FiveM]SandyShoresReborn
SandyShoresReborn is a complete environmental overhaul of Sandy Shores for FiveM and GTAV Single Player.
The project originally launched in beta on January 28. Since then, it has received major updates focused on environmental design, infrastructure, world detail, and performance.
Features
Expanded Vegetation
Additional trees, cacti, bushes, and regional foliage create a more natural and developed desert environment.
Improved Infrastructure
Updated road signs, street details, props, and surrounding infrastructure improve the quality and realism of Sandy Shores.
Environmental Storytelling
Detailed environmental changes give Sandy Shores more history, character, and identity.
Performance-Focused Design
The map has been designed and refined to improve the environment without adding unnecessary performance impact.
Platform Support
FiveM
GTAV Single Player
Continued Development
Public Release 3.5 is not the end of development.
Future updates may include:
Additional environmental improvements
Vegetation and prop refinements
Performance improvements
Map fixes
New regional content
Official Links
GitHub https://github.com/SantosMods/SandyShoresReborn
Website https://santosmods.dev/
Discord https://santosmods.dev/discord
Developed and maintained by SantosMods.dev.
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SantosMods.dev reacted to Nightz Development for a file, South LS Updated [Nightz Development]Coming Soon
Story Mode & Client Sided
Traffic Signs/Stop Signs/Yield Signs & Much More
FAQ
Q: How can I download or purchase additional Nightz Development products?
A: You can join our Discord server to browse and download products. Some items may also be available on LCPDFR.
Q: How can I get in touch with Nightz Development for collaboration or other inquiries?
A: Feel free to reach out through Discord or on LCPDFR. We’re open to collaborations, feedback, and any questions you may have.
Q: How often are maps and products updated?
A: Updates are released based on ongoing development and user feedback. Some updates may coincide with new map releases or enhancements.
Q: What should I do if I encounter an issue with a map, even after reading the provided documentation?
A: Please join our Discord server and open a support ticket. A developer or support team member will assist you as soon as possible.
TOS
[1] You shall not claim any products, scripts, or items created by Nightz Development as your own. Respect the effort and originality put into these creations.
[2] You are not permitted to rip, modify, or alter any of Nightz Development's files without express permission.
[3] These files are approved for use in FiveM servers only. Any other usage must receive explicit consent.
[4] Do not redistribute, resell, or upload these files anywhere else without direct permission from Nightz Development. Unauthorized distribution, whether free or for profit, will result in the removal of these files from your possession and potential further action.
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SantosMods.dev got a reaction from JM Modifications for a file, SandyShoresReborn [SP/FiveM]SandyShoresReborn
SandyShoresReborn is a complete environmental overhaul of Sandy Shores for FiveM and GTAV Single Player.
The project originally launched in beta on January 28. Since then, it has received major updates focused on environmental design, infrastructure, world detail, and performance.
Features
Expanded Vegetation
Additional trees, cacti, bushes, and regional foliage create a more natural and developed desert environment.
Improved Infrastructure
Updated road signs, street details, props, and surrounding infrastructure improve the quality and realism of Sandy Shores.
Environmental Storytelling
Detailed environmental changes give Sandy Shores more history, character, and identity.
Performance-Focused Design
The map has been designed and refined to improve the environment without adding unnecessary performance impact.
Platform Support
FiveM
GTAV Single Player
Continued Development
Public Release 3.5 is not the end of development.
Future updates may include:
Additional environmental improvements
Vegetation and prop refinements
Performance improvements
Map fixes
New regional content
Official Links
GitHub https://github.com/SantosMods/SandyShoresReborn
Website https://santosmods.dev/
Discord https://santosmods.dev/discord
Developed and maintained by SantosMods.dev.