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Kruzhet

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Everything posted by Kruzhet

  1. Hola, mi juego se bloquea después de iniciar GTA V con RPH. Después de iniciar, pasan 3 segundos y se bloquea. ¿Podrían ayudarme con mi problema? Adjunto archivo de registro de RPH,After the crash it appears that the report is being generated, but it only stays in that menu, and does not detail the error, it should be noted that my game is in a clean copy and only the LSPDFR mod is used RagePluginHook_06072024_225629.log
  2. I tried everything you told me, but it still doesn't work, I reinstalled the game and used lspdfr again and nothing, it still sends an error
  3. 2.- I don't have a mods folder, as I said before, the game is clean, it only has LSPDFR Try again when making your indication and no, the same error continues
  4. RagePluginHook.log It should be noted that I start from EPIC GAMES not since steam
  5. Game crashes when using LSPDFR, it should be noted that I do it on a clean copy of the game without mods, only LSPDFR HELP PLEASE
  6. crash on desktop, closes completely
  7. lspdfr crashed, gta v works perfectly without using lspdfr
  8. Stack trace (managed): Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName, Plugin plugin, String pluginStackTrace) Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName) Hook:Rage.Texture.Initialize() Hook:Rage.D3DManager.OnRenderInvoke() Hook:Rage.?A0xefef1e35.OnD3DPresentCallback() Hook:std._Func_impl_no_alloc<void (__cdecl*)(void),void>._Do_call(_Func_impl_no_alloc<void (__cdecl\*)(void)\,void>* ) Hook:std._Func_class<void>.()(_Func_class<void>* )
  9. Attached RPH FILES RagePluginHookLauncher.log RagePluginHook.log
  10. The game crashes when starting RagePluginHook, when I start it without it the game works without problems but with RPH the game starts and the error occurs immediately, I don't have anything installed other than the lspdfr mod
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