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AlienGaming

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  1.    Machinomancer reacted to a comment on a file: Alien Response Callouts
  2. Mattia Cingarlini Arrested Ashley Scott in Fort Zancudo, Fort Zancudo Approach Road
  3. Mattia Cingarlini Finished responding to a Violent Parade in Fort Zancudo, Great Ocean Highway
  4. Mattia Cingarlini Arrested Marshall Ford in Fort Zancudo, Great Ocean Highway
  5. Mattia Cingarlini Arrested Katashi Hachiro in Fort Zancudo, Fort Zancudo Approach Road
  6. Mattia Cingarlini Responded to a Violent Parade in Fort Zancudo, Fort Zancudo Approach Road
  7. Mattia Cingarlini Finished responding to a Holdup in Fort Zancudo, Fort Zancudo Approach Road
  8. Mattia Cingarlini Finished responding to a ActiveShooter in Pacific Bluffs, Playa Vista
  9. Mattia Cingarlini Responded to a ActiveShooter in Davis, MacDonald Street
  10. Mattia Cingarlini Finished responding to a MC.VehicleSpotted in Davis, Carson Avenue
  11. Mattia Cingarlini Responded to a MC.VehicleSpotted in Davis, Brouge Avenue
  12. Mattia Cingarlini Arrested Jessie Kendrick in Davis, Brouge Avenue
  13. Mattia Cingarlini Finished responding to a Fist Fight on Street in Davis, Brouge Avenue
  14. Mattia Cingarlini Arrested Maria Monia in Davis, Brouge Avenue
  15. Mattia Cingarlini Responded to a Fist Fight on Street in Rockford Hills, Eastbourne Way
  16. Mattia Cingarlini Went on-duty at Rockford Hills Police Station in Mission Row, Atlee Street
  17. Mattia Cingarlini Responded to a Stolen Heavy Truck in Pillbox Hill, Adam's Apple Boulevard
  18. Mattia Cingarlini Finished responding to a Motorcycle Escape in Pillbox Hill, Elgin Avenue
  19. Mattia Cingarlini Responded to a Motorcycle Escape in Mission Row, Little Bighorn Avenue
  20. Mattia Cingarlini Finished responding to a SuspiciousVehicle in Mission Row, Little Bighorn Avenue
  21. Mattia Cingarlini Arrested James McLarry in Strawberry, Little Bighorn Avenue
  22. Hi! Unfortunately, version 1.3.5 had to be removed due to an issue. However, the new version 1.3.5.1 is now available, so you can download and install it instead!
  23.    AlienGaming reacted to a post in a topic: Quest
  24. I mean this: https://www.lcpdfr.com/quests/
  25. I'm trying to get some lcpdfr badges but the "quest" section doesn't work anymore...
  26. AlienGaming changed their profile photo
  27.    AlienGaming reacted to a comment on a file: Alien Response Callouts
  28.    itsjzee85 reacted to a comment on a file: Alien Response Callouts
  29.    AlienGaming reacted to a comment on a file: Alien Response Callouts
    • 65 downloads
    • Version 1.0.0
    DescriptionLet the coroner request follow a failed resuscitation automatically. AutoCoroner watches nearby NPC CPR. After it observes a failed outcome, waits for the scene's CPR animations to finish, and confirms the patient is still dead, it requests the coroner through Stop The Ped. The service uses your existing Ultimate Backup coroner vehicle and personnel setup. REQUIREMENTS- GTA V Legacy for PC. - Working LSPDFR and RAGE Plugin Hook installations for your game build. - Stop The Ped, built against v4.9.5.4: https://www.bejoijo.com/post/stop-the-ped - Ultimate Backup, integration target v1.8.7.1: https://www.bejoijo.com/post/ultimate-backup - Stop The Ped's coroner service enabled (CoronerServiceEnabled=yes). Both STP and UB must load successfully. Dependencies are not included. Other dependency versions have not been verified. This release targets Legacy; GTA V Enhanced, FiveM and RAGE Multiplayer are not supported targets. HOW TO USECall an ambulance with Ultimate Backup and remain near the patient. After an observed CPR failure, allow all observed CPR animations nearby to finish. The default post-treatment delay is 8 seconds, dispatch range is 60 meters, and the minimum interval between requests is 60 seconds. No additional buttons are needed. INSTALLATION1. Close GTA V and extract the download. 2. Copy the Plugins folder into the GTA V Legacy folder containing GTA5.exe. 3. Confirm AutoCoroner.dll and AutoCoroner.ini are in Plugins\LSPDFR. 4. Start the game with RAGE Plugin Hook and go on duty. 5. Look for the "AutoCoroner enabled" notification after plugin loading. If updating, back up the previous files first. Replace AutoCoroner.dll; existing INI setting keys are unchanged in this release. HOW TO USE Call an ambulance with Ultimate Backup and remain near the patient. After an observed CPR failure, allow all observed CPR animations nearby to finish. The default post-treatment delay is 8 seconds, dispatch range is 60 meters, and the minimum interval between requests is 60 seconds. No additional buttons are needed. FEATURES- Automatic coroner requests after an observed failed NPC CPR outcome. - Uses the existing STP service and Ultimate Backup unit configuration. - Waits for observed CPR around the scene to finish before requesting a unit. - Groups eligible patients into one request and prevents repeat requests for already handled patients. - Accounts for observed manual STP coroner calls and a configurable cooldown. - Excludes observed successful outcomes, untreated bodies and player CPR. - Configurable delays, ranges, notifications and diagnostic logging. - English messages and documentation. No new key bindings. SUPPORT / BUG REPORTSEnable DebugLogging=true in AutoCoroner.ini, restart the game and reproduce the issue. Include the relevant [AutoCoroner] entries from RagePluginHook.log, your plugin versions, your INI settings, other EMS/CPR plugins and the steps needed to reproduce the problem. If you enjoy what I do, consider supporting me on Ko-fi. Every little bit helps!
  30. Hey! ARC uses its own audio player for the recorded dialogue and custom dispatch clips. I chose data/AlienResponseCallouts/Audio to keep those files together. It’s simply how I organized the mod, rather than a requirement from LSPDFR. The current version looks for the recordings there, so please keep that folder structure when installing.
  31. Wow, thank you so much! This means a lot to me, especially coming from someone who’s been playing LSPDFR for over 10 years! I’m really happy you enjoyed the callout and found it so immersive. Comments like yours really motivate me to keep improving the mod and adding new content. Thank you again for your support and for the comment!
  32.    AlienGaming reacted to a comment on a file: Alien Response Callouts
  33.    BJ USA reacted to a comment on a file: Alien Response Callouts
  34.    BJ USA reacted to a comment on a file: Alien Response Callouts
  35.    Officerjackobs reacted to a comment on a file: Alien Response Callouts
  36.    Officerjackobs reacted to a comment on a file: Alien Response Callouts
  37. Hi again! The mod was developed and tested on GTA V Legacy, so I can’t guarantee compatibility with Enhanced yet. However, it might work since most LSPDFR plugins are compatible with Enhanced. Feel free to give it a try, and let me know if it works!
  38.    Officerjackobs reacted to a comment on a file: Alien Response Callouts
  39. Thanks for the suggestion! I'm looking into compatibility with NPCI and Policing Redefined. I'd like to support both while keeping them optional, so you won't need them installed to use the callouts. I think I should be able to make them compatible in version 1.2.1 (which should be released fairly soon)!
  40.    AlienGaming reacted to a review on a file: Alien Response Callouts
    • 539 downloads
    • Version 1.3.5.1
    Alien Response CalloutsAlien Response Callouts adds 45 callouts to GTA V Legacy and LSPDFR, with a strong focus on pursuits. Respond to stolen vehicles, street races, gang activity, violent parades, hostage situations and armed attacks—or encounter something unusual with alien and outbreak scenarios. Suspects don’t always react the same way. Depending on the call, they may surrender, flee, negotiate or fight back. Dispatch reports changes as the incident develops, with optional additional patrol or SWAT requests when the situation escalates. Escort prisoner transports, protected witnesses and armored vehicles to their destinations. An AI escort accompanies the transport, while possible roadside ambushes keep you watching your surroundings. Serious stationary incidents can attract cameramen, bystanders filming on their phones and an optional television helicopter. Curious civilians may approach and obstruct access, while nearby gunfire sends them retreating. Emergency broadcasts warn people to avoid the area. You can also establish a temporary lane closure with cones and a traffic officer. A local slow zone reduces traffic speed, and eligible civilian drivers receive diversion instructions. Reopening the lane or ending the call removes the restrictions placed by ARC. A local reputation system tracks completed interventions, arrests, rescued civilians, recovered evidence and confirmed escapes. Your score carries over between sessions. Every callout has an individual on/off switch in the INI. Difficulty, keybinds, pursuit behavior, media coverage, emergency alerts, convoy attacks and other features are configurable. Automatic backup is disabled by default. English and Italian text are included, with support for additional translations through external files. Callout selection menu names and scanner audio remain in English. Optional policing and backup plugins are not required. Requirements: GTA V Legacy, LSPDFR, RAGE Plugin Hook and .NET Framework 4.8. Installation: Copy the included Plugins and Data folders into your GTA V directory, launch through RAGE Plugin Hook and go on duty. An LML installation package is also available. Follow the included README when updating to preserve your settings. Controls: Press Y for scene actions when prompted. Hold End for 1.5 seconds to end a callout. Press F8 on foot near a serious stationary incident to close or reopen a lane. Press K to speak to the Influencer (working in the callout "Influencer Gone Wrong - The 1 Million Special") For bug reports, include the callout name, what happened, your RagePluginHook.log and the Alien Response Callouts diagnostic log. If you enjoy what I do, consider supporting me on Ko-fi. Every little bit helps!
  41. Hello, yesterday I uploaded some additional police cars (like police6, police7, etc.) using the mod “ModdingDLCPack” by Albo1125 and everything worked. But today GTA stopped working. When the game is loading, the circle spins indefinitely and the game never opens. I tried removing the cars I added, but nothing changed. Does anyone know why? RagePluginHook.log
  42. Hi, I wanted to update you on the situation: I deleted the data folder inside LSPDFR and replaced it with the original one from LSPDFR, and now everything works.
  43. Is it normal to have a backup.xml both in lspdfr/data and in lspdfr/data/custom?
  44. So, I tried to revert the XML, but I still have the same issue. Do you have any idea? Should I attach the XML file?

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