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Theflamingnuke

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    Theflamingnuke reacted to yoep for a file, Automatic Roadblocks   
    Automatic Roadblocks
    Automatic Roadblocks allows the dispatching of roadblocks during a pursuit based on a selected pursuit level.
    When roadblocks are deployed, custom scanner audio is played as well as for the indication that the pursuit level is automatically increased.
    Next to automatic roadblocks, it allows you to place configurable manual roadblocks and traffic redirections.
     
    Leave improvements, issues or feature requests in the comments.
     
    Audio levels have been decreased as of version 0.8.0, please update all files provided in this plugin under "lspdfr/audio".
     
    Features
    Automatic roadblock placement during pursuits Roadblock cops automatically join the pursuit after a hit/bypass Request a roadblock during a pursuit Manual configurable roadblock placement Configurable traffic redirection Spike strips Junction/intersection roadblocks Police SmartRadio integration Grammar Police integration Road closure  
    Planned Features
     
    Requirements
    LSPDFR 0.4.9.0+ RageNativeUI 1.9.0.0+ (provided in ZIP)  
    Automatic roadblocks
    Automatic roadblocks are deployed automatically or requested by the player during a pursuit.
    Each roadblock is dynamically created based on the road location where it is deployed (no prefabs are used).
     
    Each roadblock level has a unique setup and variation which makes it more difficult to pass the higher the level is.

     
    Evening/night - Lights
    Lights will be automatically placed within the roadblock during the evening/night.
    This option can be disabled in the config file.
     
    Automatic roadblock level increases
    The levels of the roadblock are automatically increased based on the following conditions:
     
    Roadblock levels
    The roadblock levels are now fully customisable to your liking.
    For more info, see the plugins/LSPDFR/Automatic Roadblocks/data/roadblocks.xml
     
    Manual placement
    Deploy a custom configured roadblock (outside of pursuits) through the in-game menu.
    The manual placement option allows different variants of barriers, lights and vehicles.
     

     
    Redirect traffic
    Create a configurable traffic redirection for the current lane.
    This will not close the road but redirect traffic to the next lane or around the location.
     

     
    Close road
    Close the current road for any traffic with roadblocks along the road or close the nearby intersection.
    This feature will be expanded in the future with additional scenery items. 
     
    ---
    Automatic Roadblocks is open source: https://github.com/yoep/AutomaticRoadblock
    Feel free to contribute to the project 🙂 
     

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