When I load into the game and run Reload all plugins command it runs successfully
[4/11/2023 7:54:09 AM.985] ================ RAGE Plugin Hook ================
[4/11/2023 7:54:09 AM.988] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[4/11/2023 7:54:09 AM.988] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[4/11/2023 7:54:09 AM.993] Detected Windows 10 Home (64-bit) (10.0.19045.0)!
[4/11/2023 7:54:09 AM.993] Checking game support
[4/11/2023 7:54:10 AM.102] Product name: Grand Theft Auto V
[4/11/2023 7:54:10 AM.103] Product version: 1.0.2845.0
[4/11/2023 7:54:10 AM.103] Is steam version: True
[4/11/2023 7:54:10 AM.104] Initializing DirectX
[4/11/2023 7:54:10 AM.105] Initializing Direct3D
[4/11/2023 7:54:10 AM.105] Getting game swap chain
[4/11/2023 7:54:10 AM.126] Swap Chain created: 0x7FF7930D41D0
[4/11/2023 7:54:10 AM.126] Swap Chain VTable: 0x256CA4FB980
[4/11/2023 7:54:10 AM.126] 0x74894808245C8948;0x8B20EC8348571024;0x48D08B41F88B41F2
[4/11/2023 7:54:10 AM.126] D3D11Present: 0x7FFA152399D0
[4/11/2023 7:54:10 AM.126] D3D11ResizeBuffers: 0x7FFA15239B40
[4/11/2023 7:54:10 AM.126] D3D11ResizeTarget: 0x7FFA15239D30
[4/11/2023 7:54:10 AM.126] D3D11SetFullscreenState: 0x7FFA15239A20
[4/11/2023 7:54:10 AM.127] Direct3D initialized
[4/11/2023 7:54:10 AM.127] Initialized DirectX
[4/11/2023 7:54:10 AM.127] Direct3D watcher thread spawned
[4/11/2023 7:54:10 AM.535] Getting device
[4/11/2023 7:54:10 AM.536] Retrieved device
[4/11/2023 7:54:10 AM.536] Creating wrapper
[4/11/2023 7:54:10 AM.594] Wrapper created
[4/11/2023 7:54:10 AM.598] Effect created
[4/11/2023 7:54:10 AM.598] Creating buffer
[4/11/2023 7:54:10 AM.598] Created buffer
[4/11/2023 7:54:10 AM.598] Creating blend state
[4/11/2023 7:54:10 AM.598] Created blend state
[4/11/2023 7:54:10 AM.598] Done with creation
[4/11/2023 7:54:10 AM.644] Initializing texture system.
[4/11/2023 7:54:10 AM.644] Initializing texture system; phase 1
[4/11/2023 7:54:10 AM.644] Initializing texture system; phase 2
[4/11/2023 7:54:10 AM.650] Initializing texture system; phase 3
[4/11/2023 7:54:10 AM.650] Initializing texture system; phase 4
[4/11/2023 7:54:10 AM.657] Initializing texture system; phase 5
[4/11/2023 7:54:10 AM.658] Initializing texture system; phase 6
[4/11/2023 7:54:10 AM.659] Initializing texture system; phase 7
[4/11/2023 7:54:10 AM.660] Initializing texture system; phase 8
[4/11/2023 7:54:10 AM.661] Initializing texture system; phase 9
[4/11/2023 7:54:10 AM.662] Initializing texture system; phase 10
[4/11/2023 7:54:10 AM.663] Initializing texture system; phase 11
[4/11/2023 7:54:10 AM.664] Initializing texture system; phase 12
[4/11/2023 7:54:10 AM.665] Initializing texture system; phase 13
[4/11/2023 7:54:10 AM.665] Initializing texture system; phase 14
[4/11/2023 7:54:15 AM.128] Direct3D watcher thread ended
[4/11/2023 7:54:41 AM.807] LoadingScreenMsg: Initializing game support
[4/11/2023 7:54:42 AM.059] Initializing game support
[4/11/2023 7:54:47 AM.508] LoadingScreenMsg: Velocity limit removed
[4/11/2023 7:54:47 AM.826] Compatibility level: 0
[4/11/2023 7:54:47 AM.826] Supported version detected
[4/11/2023 7:54:47 AM.826] ==================================================
[4/11/2023 7:54:47 AM.826] LoadingScreenMsg: Patching code
[4/11/2023 7:54:48 AM.077] LoadingScreenMsg: Waiting for game initialization
[4/11/2023 7:54:48 AM.328] Waiting for game initialization
[4/11/2023 7:54:48 AM.429] LoadingScreenMsg: Initializing core
[4/11/2023 7:54:48 AM.679] Initializing hook
[4/11/2023 7:54:53 AM.703] LoadingScreenMsg: Completing interoperability
[4/11/2023 7:54:53 AM.954] Completing interoperability
[4/11/2023 7:54:53 AM.954] Initialization code 1.
[4/11/2023 7:54:53 AM.954] Initialization code 2.
[4/11/2023 7:54:53 AM.954] Initialization code 3.
[4/11/2023 7:54:53 AM.961] 1 Address: 0x00007FF790E94890
[4/11/2023 7:54:53 AM.961] Calling func 1
[4/11/2023 7:54:53 AM.974] 2 Address: 0x00007FF791A53546
[4/11/2023 7:54:53 AM.974] 3 Address: 0x00007FF790455F6A
[4/11/2023 7:54:53 AM.997] Address: 0x00007FF791A534F0
[4/11/2023 7:54:53 AM.997] Unknown var: 0x00007FF792AA4D70
[4/11/2023 7:54:53 AM.997] Initialization code 4.
[4/11/2023 7:54:53 AM.997] Initialization code 5.
[4/11/2023 7:54:53 AM.997] Completing interoperability, phase 1
[4/11/2023 7:54:53 AM.997] Completing interoperability, phase 2
[4/11/2023 7:54:53 AM.997] Completing interoperability, phase 3
[4/11/2023 7:54:53 AM.997] Completing interoperability, phase 4
[4/11/2023 7:54:53 AM.997] Completing interoperability, phase 5
[4/11/2023 7:54:53 AM.997] Completing interoperability, phase 6
[4/11/2023 7:54:53 AM.997] Completing interoperability, phase 7
[4/11/2023 7:54:53 AM.997] LoadingScreenMsg:
[4/11/2023 7:54:54 AM.247] LoadingScreenMsg: Loading Story Mode
[4/11/2023 7:54:54 AM.498] LoadingScreenMsg: Loading and Populating Game World
[4/11/2023 7:54:54 AM.748] LoadingScreenMsg:
[4/11/2023 7:55:03 AM.881] Initializing console variable "IsDeveloperModeEnabled".
[4/11/2023 7:55:03 AM.881] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[4/11/2023 7:55:03 AM.881] Read value: <null>
[4/11/2023 7:55:03 AM.881] Initializing console variable "TimeScale".
[4/11/2023 7:55:03 AM.881] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[4/11/2023 7:55:03 AM.882] Read value: <null>
[4/11/2023 7:55:23 AM.427] <UNLOADED PLUGIN>: Initializing input system
[4/11/2023 7:55:23 AM.427] <UNLOADED PLUGIN>: Initializing game console
[4/11/2023 7:55:23 AM.428] <UNLOADED PLUGIN>: Initializing forms manager
[4/11/2023 7:55:23 AM.490] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Could not load file or assembly 'EUPMenu, Version=2.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[4/11/2023 7:55:23 AM.491] File name: 'EUPMenu, Version=2.3.0.0, Culture=neutral, PublicKeyToken=null'
[4/11/2023 7:55:23 AM.491] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[4/11/2023 7:55:23 AM.491] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[4/11/2023 7:55:23 AM.491] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection)
[4/11/2023 7:55:23 AM.491] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection)
[4/11/2023 7:55:23 AM.491] at System.Reflection.Assembly.Load(String assemblyString)
[4/11/2023 7:55:23 AM.491] at System.UnitySerializationHolder.GetRealObject(StreamingContext context)
[4/11/2023 7:55:23 AM.491]
[4/11/2023 7:55:23 AM.491] at Rage.RemotePlugin.Initialize(String assemblyPath)
[4/11/2023 7:55:23 AM.491] at Rage.Plugin.Initialize(String assemblyPath)
[4/11/2023 7:55:23 AM.491] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[4/11/2023 7:55:23 AM.491] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[4/11/2023 7:55:23 AM.491]
[4/11/2023 7:55:23 AM.491] WRN: Assembly binding logging is turned OFF.
[4/11/2023 7:55:23 AM.491] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
[4/11/2023 7:55:23 AM.491] Note: There is some performance penalty associated with assembly bind failure logging.
[4/11/2023 7:55:23 AM.491] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[4/11/2023 7:55:23 AM.491]
[4/11/2023 7:55:25 AM.473] <UNLOADED PLUGIN>: Initializing input system
[4/11/2023 7:55:25 AM.474] <UNLOADED PLUGIN>: Initializing game console
[4/11/2023 7:55:25 AM.475] <UNLOADED PLUGIN>: Initializing forms manager
[4/11/2023 7:55:25 AM.741] LSPD First Response: [TRACE] Started loading LSPDFR
[4/11/2023 7:55:25 AM.742] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8021.24468)
[4/11/2023 7:55:25 AM.742] LSPD First Response: [INFO] Compiled on 17 Dec 2021 18:35:36 UTC
[4/11/2023 7:55:25 AM.742] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[4/11/2023 7:55:26 AM.163] LSPD First Response: [WARN] Failed to resolve EV_3
[4/11/2023 7:55:26 AM.432] LSPD First Response: [WARN] Failed to resolve CVW_1
[4/11/2023 7:55:26 AM.568] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[4/11/2023 7:55:30 AM.790] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/11/2023 7:55:30 AM.793] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/11/2023 7:55:30 AM.795] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[4/11/2023 7:55:30 AM.873] LSPD First Response: [WARN] No name for outfit variation at line 23
[4/11/2023 7:55:30 AM.873] LSPD First Response: [WARN] No name for outfit variation at line 31
[4/11/2023 7:55:30 AM.873] LSPD First Response: [WARN] No name for outfit variation at line 39
[4/11/2023 7:55:30 AM.874] LSPD First Response: [WARN] No name for outfit variation at line 64
[4/11/2023 7:55:30 AM.874] LSPD First Response: [WARN] No name for outfit variation at line 72
[4/11/2023 7:55:30 AM.874] LSPD First Response: [WARN] No name for outfit variation at line 80
[4/11/2023 7:55:30 AM.874] LSPD First Response: [WARN] No name for outfit variation at line 111
[4/11/2023 7:55:30 AM.874] LSPD First Response: [WARN] No name for outfit variation at line 138
[4/11/2023 7:55:30 AM.874] LSPD First Response: [WARN] No name for outfit variation at line 174
[4/11/2023 7:55:30 AM.874] LSPD First Response: [WARN] No name for outfit variation at line 207
[4/11/2023 7:55:30 AM.874] LSPD First Response: [WARN] No name for outfit variation at line 220
[4/11/2023 7:55:30 AM.874] LSPD First Response: [WARN] No name for outfit variation at line 259
[4/11/2023 7:55:30 AM.874] LSPD First Response: [WARN] No name for outfit variation at line 273
[4/11/2023 7:55:30 AM.876] LSPD First Response: [WARN] No name for outfit variation at line 309
[4/11/2023 7:55:30 AM.876] LSPD First Response: [WARN] No name for outfit variation at line 323
[4/11/2023 7:55:30 AM.876] LSPD First Response: [WARN] No name for outfit variation at line 363
[4/11/2023 7:55:30 AM.877] LSPD First Response: [WARN] No name for outfit variation at line 391
[4/11/2023 7:55:30 AM.879] LSPD First Response: [WARN] No name for outfit variation at line 425
[4/11/2023 7:55:30 AM.879] LSPD First Response: [WARN] No name for outfit variation at line 453
[4/11/2023 7:55:30 AM.879] LSPD First Response: [WARN] No name for outfit variation at line 484
[4/11/2023 7:55:30 AM.879] LSPD First Response: [WARN] No name for outfit variation at line 502
[4/11/2023 7:55:30 AM.880] LSPD First Response: [WARN] No name for outfit variation at line 529
[4/11/2023 7:55:30 AM.880] LSPD First Response: [WARN] No name for outfit variation at line 547
[4/11/2023 7:55:30 AM.881] LSPD First Response: [WARN] No name for outfit variation at line 581
[4/11/2023 7:55:30 AM.881] LSPD First Response: [WARN] No name for outfit variation at line 615
[4/11/2023 7:55:30 AM.881] LSPD First Response: [WARN] No name for outfit variation at line 650
[4/11/2023 7:55:30 AM.881] LSPD First Response: [WARN] No name for outfit variation at line 677
[4/11/2023 7:55:30 AM.881] LSPD First Response: [WARN] No name for outfit variation at line 711
[4/11/2023 7:55:30 AM.881] LSPD First Response: [WARN] No name for outfit variation at line 741
[4/11/2023 7:55:30 AM.891] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/11/2023 7:55:30 AM.891] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/11/2023 7:55:30 AM.891] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No name for outfit variation at line 25
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No name for outfit variation at line 32
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No name for outfit variation at line 39
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No name for outfit variation at line 47
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No name for outfit variation at line 56
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No name for outfit variation at line 85
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No name for outfit variation at line 92
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No name for outfit variation at line 100
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No name for outfit variation at line 129
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No name for outfit variation at line 136
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[4/11/2023 7:55:30 AM.893] LSPD First Response: [WARN] No name for outfit variation at line 143
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No name for outfit variation at line 151
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No name for outfit variation at line 160
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No name for outfit variation at line 189
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No name for outfit variation at line 196
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No name for outfit variation at line 204
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No name for outfit variation at line 233
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No name for outfit variation at line 240
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No name for outfit variation at line 247
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No name for outfit variation at line 255
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No name for outfit variation at line 264
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No name for outfit variation at line 293
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No name for outfit variation at line 300
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No name for outfit variation at line 308
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[4/11/2023 7:55:30 AM.904] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No name for outfit variation at line 494
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No name for outfit variation at line 520
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No name for outfit variation at line 546
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No name for outfit variation at line 572
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No name for outfit variation at line 598
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No name for outfit variation at line 624
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No name for outfit variation at line 732
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No name for outfit variation at line 764
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No name for outfit variation at line 796
[4/11/2023 7:55:30 AM.906] LSPD First Response: [WARN] No name for outfit variation at line 828
[4/11/2023 7:55:30 AM.907] LSPD First Response: [WARN] No name for outfit variation at line 951
[4/11/2023 7:55:30 AM.907] LSPD First Response: [WARN] No name for outfit variation at line 976
[4/11/2023 7:55:30 AM.907] LSPD First Response: [WARN] No name for outfit variation at line 1002
[4/11/2023 7:55:30 AM.907] LSPD First Response: [WARN] No name for outfit variation at line 1028
[4/11/2023 7:55:30 AM.907] LSPD First Response: [WARN] No name for outfit variation at line 1054
[4/11/2023 7:55:30 AM.907] LSPD First Response: [WARN] No name for outfit variation at line 1133
[4/11/2023 7:55:30 AM.907] LSPD First Response: [WARN] No name for outfit variation at line 1160
[4/11/2023 7:55:30 AM.907] LSPD First Response: [WARN] No name for outfit variation at line 1187
[4/11/2023 7:55:30 AM.907] LSPD First Response: [WARN] No name for outfit variation at line 1214
[4/11/2023 7:55:30 AM.907] LSPD First Response: [WARN] No name for outfit variation at line 1241
[4/11/2023 7:55:30 AM.907] LSPD First Response: [WARN] No name for outfit variation at line 1268
[4/11/2023 7:55:30 AM.907] LSPD First Response: [WARN] No name for outfit variation at line 1297
[4/11/2023 7:55:30 AM.907] LSPD First Response: [WARN] No name for outfit variation at line 1330
[4/11/2023 7:55:30 AM.907] LSPD First Response: [WARN] No name for outfit variation at line 1363
[4/11/2023 7:55:30 AM.907] LSPD First Response: [WARN] No name for outfit variation at line 1396
[4/11/2023 7:55:30 AM.907] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[4/11/2023 7:55:31 AM.328] LSPD First Response: [TRACE] Adding Ben J. as character
[4/11/2023 7:55:31 AM.443] LSPD First Response: [TRACE] Adding Michelle Meto as character
[4/11/2023 7:55:31 AM.444] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[4/11/2023 7:55:31 AM.445] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[4/11/2023 7:55:31 AM.555] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/11/2023 7:55:31 AM.557] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/11/2023 7:55:31 AM.557] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[4/11/2023 7:55:31 AM.566] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/11/2023 7:55:31 AM.567] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/11/2023 7:55:31 AM.570] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[4/11/2023 7:55:31 AM.617] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/11/2023 7:55:31 AM.617] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/11/2023 7:55:31 AM.617] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[4/11/2023 7:55:31 AM.652] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/11/2023 7:55:31 AM.652] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/11/2023 7:55:31 AM.652] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[4/11/2023 7:55:31 AM.660] LSPD First Response: [TRACE] Failed to parse as chance
[4/11/2023 7:55:31 AM.664] LSPD First Response: [TRACE] Player was in vehicle: False
[4/11/2023 7:55:31 AM.664] LSPD First Response: [TRACE] Is first run
[4/11/2023 7:55:31 AM.664] LSPD First Response: [TRACE] Loading dummy character
[4/11/2023 7:55:31 AM.666] LSPD First Response: [INFO] Changing current player character to Ben J.
[4/11/2023 7:55:31 AM.677] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[4/11/2023 7:55:31 AM.678] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[4/11/2023 7:55:31 AM.679] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[4/11/2023 7:55:32 AM.135] LSPD First Response: [WARN] Player Persona voice was empty, generated new as: s_m_y_cop_01_white_mini_04
[4/11/2023 7:55:32 AM.136] LSPD First Response: [TRACE] CharacterSelected: 1
[4/11/2023 7:55:32 AM.138] LSPD First Response: [TRACE] Character changed, creating new stats object
[4/11/2023 7:55:32 AM.146] LSPD First Response: [TRACE] Initialized telemtry service
[4/11/2023 7:55:32 AM.181] LSPD First Response: We have 4 appartments registered
[4/11/2023 7:55:32 AM.185] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[4/11/2023 7:55:32 AM.190] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[4/11/2023 7:55:32 AM.191] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[4/11/2023 7:55:32 AM.192] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[4/11/2023 7:55:32 AM.194] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[4/11/2023 7:55:32 AM.195] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[4/11/2023 7:55:32 AM.196] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[4/11/2023 7:55:32 AM.196] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[4/11/2023 7:55:32 AM.196] LSPD First Response: ApartmentManager initialized
[4/11/2023 7:55:32 AM.198] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[4/11/2023 7:55:32 AM.199] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[4/11/2023 7:55:32 AM.199] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[4/11/2023 7:55:32 AM.239] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[4/11/2023 7:55:32 AM.275] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[4/11/2023 7:55:32 AM.276] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[4/11/2023 7:55:32 AM.276] LSPD First Response: [TRACE] Saved apt:
[4/11/2023 7:55:32 AM.284] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[4/11/2023 7:55:32 AM.288] LSPD First Response: [TRACE] Thread Marker #1 initialized
[4/11/2023 7:55:32 AM.322] LSPD First Response: [TRACE] Thread Marker #2 initialized
[4/11/2023 7:55:32 AM.322] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[4/11/2023 7:55:32 AM.322] LSPD First Response: [TRACE] Thread Marker #3 initialized
[4/11/2023 7:55:32 AM.323] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[4/11/2023 7:55:32 AM.323] LSPD First Response: [TRACE] Thread Marker #4 initialized
[4/11/2023 7:55:32 AM.324] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[4/11/2023 7:55:32 AM.520] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[4/11/2023 7:55:32 AM.593] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[4/11/2023 7:55:32 AM.597] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[4/11/2023 7:55:32 AM.602] LSPD First Response: [TRACE] Set title to Ben J. for Interaction Menu
[4/11/2023 7:55:32 AM.602] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[4/11/2023 7:55:32 AM.603] LSPD First Response: [TRACE] Set title to Ben J. for Police Radio
[4/11/2023 7:55:32 AM.609] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[4/11/2023 7:55:32 AM.611] LSPD First Response: [TRACE] Set title to Ben J. for Vehicle Options
[4/11/2023 7:55:32 AM.615] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[4/11/2023 7:55:32 AM.616] LSPD First Response: [TRACE] Set title to Ben J. for Inventory
[4/11/2023 7:55:32 AM.617] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[4/11/2023 7:55:32 AM.619] LSPD First Response: [TRACE] Set title to Ben J. for Settings
[4/11/2023 7:55:32 AM.621] LSPD First Response: [TRACE] Saved apt:
[4/11/2023 7:55:32 AM.657] LSPD First Response: [TRACE] Requested Audio
[4/11/2023 7:55:32 AM.684] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[4/11/2023 7:55:33 AM.062] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[4/11/2023 7:55:33 AM.245] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/11/2023 7:55:33 AM.245] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/11/2023 7:55:33 AM.245] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[4/11/2023 7:55:33 AM.260] LSPD First Response: [INFO] Vinewood Police Station
[4/11/2023 7:55:33 AM.260] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[4/11/2023 7:55:33 AM.260] LSPD First Response: [INFO] La Mesa Police Station
[4/11/2023 7:55:33 AM.260] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[4/11/2023 7:55:33 AM.260] LSPD First Response: [INFO] Rockford Hills Police Station
[4/11/2023 7:55:33 AM.260] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[4/11/2023 7:55:33 AM.260] LSPD First Response: [INFO] Vespucci Police Station
[4/11/2023 7:55:33 AM.260] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[4/11/2023 7:55:33 AM.260] LSPD First Response: [INFO] Downtown Police Station
[4/11/2023 7:55:33 AM.260] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[4/11/2023 7:55:33 AM.260] LSPD First Response: [INFO] Davis Sheriff Station
[4/11/2023 7:55:33 AM.260] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[4/11/2023 7:55:33 AM.261] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[4/11/2023 7:55:33 AM.261] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[4/11/2023 7:55:33 AM.261] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[4/11/2023 7:55:33 AM.261] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[4/11/2023 7:55:33 AM.261] LSPD First Response: [INFO] Beaver Bush Ranger Station
[4/11/2023 7:55:33 AM.261] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[4/11/2023 7:55:33 AM.261] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[4/11/2023 7:55:33 AM.261] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[4/11/2023 7:55:33 AM.261] LSPD First Response: [INFO] Bolingbroke Penitentiary
[4/11/2023 7:55:33 AM.261] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[4/11/2023 7:55:33 AM.266] LSPD First Response: [TRACE] Auto started component Debug #1
[4/11/2023 7:55:33 AM.266] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[4/11/2023 7:55:33 AM.266] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[4/11/2023 7:55:33 AM.267] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[4/11/2023 7:55:33 AM.267] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[4/11/2023 7:55:33 AM.267] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[4/11/2023 7:55:33 AM.267] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[4/11/2023 7:55:33 AM.268] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[4/11/2023 7:55:33 AM.268] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[4/11/2023 7:55:33 AM.269] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[4/11/2023 7:55:33 AM.269] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[4/11/2023 7:55:33 AM.269] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[4/11/2023 7:55:33 AM.269] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[4/11/2023 7:55:33 AM.270] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[4/11/2023 7:55:33 AM.271] LSPD First Response: [TRACE] Preloading node data
[4/11/2023 7:55:34 AM.443] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[4/11/2023 7:55:34 AM.443] LSPD First Response: [TRACE] Terminal server version: 0.2
[4/11/2023 7:55:34 AM.443] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 1916a7dc-af26-46e1-b70e-f821e0343f16. Enhanced features available.
[4/11/2023 7:55:34 AM.468] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[4/11/2023 7:55:34 AM.469] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[4/11/2023 7:55:34 AM.469] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[4/11/2023 7:55:34 AM.529] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[4/11/2023 7:55:36 AM.234] LSPD First Response: [TRACE] Done preloading node data
[4/11/2023 7:55:36 AM.234] LSPD First Response: [TRACE] Preloading node data
[4/11/2023 7:55:36 AM.234] LSPD First Response: [TRACE] Done preloading node data
[4/11/2023 7:55:36 AM.236] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[4/11/2023 7:55:36 AM.253] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[4/11/2023 7:55:36 AM.253] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[4/11/2023 7:55:36 AM.253] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[4/11/2023 7:55:36 AM.253] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[4/11/2023 7:55:36 AM.253] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[4/11/2023 7:55:36 AM.253] at Rage.World.GetBlipByHandle(PoolHandle handle)
[4/11/2023 7:55:36 AM.253] at ObNDgKUZZTnfnvzsqkUaAzzLOQcu.DhYLxbrxZsnFlaKEpsCHyimoVnHo() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[4/11/2023 7:55:36 AM.253] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[4/11/2023 7:55:36 AM.254] LSPD First Response: [TRACE] Disabling ambient game police chases
[4/11/2023 7:55:36 AM.260] LSPD First Response: [TRACE] Disabled ambient game police chases
[4/11/2023 7:55:36 AM.260] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[4/11/2023 7:55:36 AM.262] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[4/11/2023 7:55:36 AM.265] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[4/11/2023 7:55:36 AM.265] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[4/11/2023 7:55:37 AM.425] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[4/11/2023 7:55:37 AM.425] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[4/11/2023 7:55:37 AM.455] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[4/11/2023 7:55:37 AM.456] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[4/11/2023 7:55:37 AM.456] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[4/11/2023 7:55:37 AM.456] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[4/11/2023 7:55:37 AM.456] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[4/11/2023 7:55:37 AM.456] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[4/11/2023 7:55:37 AM.459] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[4/11/2023 7:55:37 AM.463] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[4/11/2023 7:55:37 AM.463] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[4/11/2023 7:55:37 AM.463] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[4/11/2023 7:55:37 AM.464] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[4/11/2023 7:55:37 AM.467] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[4/11/2023 7:55:37 AM.470] LSPD First Response: [TRACE] Thread Marker #5 initialized
[4/11/2023 7:55:37 AM.470] LSPD First Response: [TRACE] Thread Debug #1 initialized
[4/11/2023 7:55:37 AM.473] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[4/11/2023 7:55:37 AM.473] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[4/11/2023 7:55:37 AM.483] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[4/11/2023 7:55:37 AM.486] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[4/11/2023 7:55:37 AM.488] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[4/11/2023 7:55:42 AM.670] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[4/11/2023 7:55:42 AM.670] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[4/11/2023 7:55:42 AM.670] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[4/11/2023 7:55:42 AM.670] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[4/11/2023 7:55:42 AM.670] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[4/11/2023 7:55:42 AM.670] at Rage.World.GetBlipByHandle(PoolHandle handle)
[4/11/2023 7:55:42 AM.670] at ObNDgKUZZTnfnvzsqkUaAzzLOQcu.DhYLxbrxZsnFlaKEpsCHyimoVnHo() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[4/11/2023 7:55:44 AM.685] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[4/11/2023 7:55:44 AM.685] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[4/11/2023 7:55:44 AM.685] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[4/11/2023 7:55:44 AM.685] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[4/11/2023 7:55:44 AM.685] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[4/11/2023 7:55:44 AM.685] at Rage.World.GetBlipByHandle(PoolHandle handle)
[4/11/2023 7:55:44 AM.685] at ObNDgKUZZTnfnvzsqkUaAzzLOQcu.DhYLxbrxZsnFlaKEpsCHyimoVnHo() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[4/11/2023 7:55:46 AM.702] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[4/11/2023 7:55:46 AM.702] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[4/11/2023 7:55:46 AM.702] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[4/11/2023 7:55:46 AM.702] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[4/11/2023 7:55:46 AM.702] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[4/11/2023 7:55:46 AM.702] at Rage.World.GetBlipByHandle(PoolHandle handle)
[4/11/2023 7:55:46 AM.702] at ObNDgKUZZTnfnvzsqkUaAzzLOQcu.DhYLxbrxZsnFlaKEpsCHyimoVnHo() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[4/11/2023 7:55:48 AM.713] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[4/11/2023 7:55:48 AM.713] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[4/11/2023 7:55:48 AM.713] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[4/11/2023 7:55:48 AM.713] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[4/11/2023 7:55:48 AM.713] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[4/11/2023 7:55:48 AM.713] at Rage.World.GetBlipByHandle(PoolHandle handle)
[4/11/2023 7:55:48 AM.713] at ObNDgKUZZTnfnvzsqkUaAzzLOQcu.DhYLxbrxZsnFlaKEpsCHyimoVnHo() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[4/11/2023 7:55:50 AM.732] LSPD First Response: [TRACE] Preloading SHERIFF
[4/11/2023 7:55:50 AM.732] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[4/11/2023 7:55:50 AM.733] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[4/11/2023 7:55:50 AM.733] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[4/11/2023 7:55:50 AM.733] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[4/11/2023 7:55:50 AM.733] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[4/11/2023 7:55:50 AM.733] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[4/11/2023 7:55:50 AM.733] at Rage.World.GetBlipByHandle(PoolHandle handle)
[4/11/2023 7:55:50 AM.733] at ObNDgKUZZTnfnvzsqkUaAzzLOQcu.DhYLxbrxZsnFlaKEpsCHyimoVnHo() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[4/11/2023 7:55:50 AM.747] LSPD First Response: [TRACE] Preloading SHERIFF
[4/11/2023 7:55:50 AM.799] LSPD First Response: [TRACE] Created sheriff at X:-86.1698 Y:601.3483 Z:208.7419
[4/11/2023 7:55:50 AM.847] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[4/11/2023 7:55:50 AM.848] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[4/11/2023 7:55:50 AM.993] LSPD First Response: [TRACE] Johnny Jett (S_M_Y_SHERIFF_01) was set as a cop
[4/11/2023 7:55:51 AM.009] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[4/11/2023 7:55:51 AM.010] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[4/11/2023 7:55:51 AM.011] LSPD First Response: [TRACE] Jay Lagna (S_M_Y_SHERIFF_01) was set as a cop
[4/11/2023 7:55:51 AM.023] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[4/11/2023 7:55:51 AM.373] LSPD First Response:
[4/11/2023 7:55:51 AM.373] LSPD First Response: ==============================
[4/11/2023 7:55:51 AM.373] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[4/11/2023 7:55:51 AM.373] LSPD First Response: ------------------------------
[4/11/2023 7:55:51 AM.373] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[4/11/2023 7:55:51 AM.373] LSPD First Response: ------------------------------
[4/11/2023 7:55:51 AM.373] LSPD First Response: Exception type: System.AccessViolationException
[4/11/2023 7:55:51 AM.373] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[4/11/2023 7:55:51 AM.373] LSPD First Response: ------------------------------
[4/11/2023 7:55:51 AM.373] LSPD First Response: Inner exceptions:
[4/11/2023 7:55:51 AM.373] LSPD First Response: ------------------------------
[4/11/2023 7:55:51 AM.373] LSPD First Response: Stack trace:
[4/11/2023 7:55:51 AM.373] LSPD First Response: at DNwjpuFZbZoWBxCRZRJOOYzZQeUD.OuqfdJGMaHrQduUPplNnpgNZAdlvA(Ped , UInt32 ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\RagePedExtension.cs:line 1517
[4/11/2023 7:55:51 AM.373] at ALLsZzBoHRZoRphGaVPzQsDCMcND.SgAcaTXpixecbGIfXLutrFUnAUSDA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPed.cs:line 966
[4/11/2023 7:55:51 AM.373] at ALLsZzBoHRZoRphGaVPzQsDCMcND.wtxEwQUzHoryAcUBWHJrrQrMPZPu() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPed.cs:line 1074
[4/11/2023 7:55:51 AM.373] at ALLsZzBoHRZoRphGaVPzQsDCMcND.MSwyQJYKlMrUVsDzhyBWDBvnpuPR() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPed.cs:line 597
[4/11/2023 7:55:51 AM.373] at IUNBhsbqOQbbDTbIJHOugZOmjMxS.MSwyQJYKlMrUVsDzhyBWDBvnpuPR() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 54
[4/11/2023 7:55:51 AM.373] at AxwRCLtYjHRlqDjZbOfaaxZxShTn.MSwyQJYKlMrUVsDzhyBWDBvnpuPR() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 54
[4/11/2023 7:55:51 AM.373] at BJjhIvKeFEqyAdnpHpQairwAbSgFA.bzyDpLzerBTPPnketfttengFQqjx() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 799
[4/11/2023 7:55:51 AM.373] at Rage.GameFiber.Main()
[4/11/2023 7:55:51 AM.373] LSPD First Response: ==============================
[4/11/2023 7:55:51 AM.373] LSPD First Response:
[4/11/2023 7:55:51 AM.377] LSPD First Response: [FATAL] Forced termination
[4/11/2023 7:55:51 AM.379] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[4/11/2023 7:55:52 AM.794] LSPD First Response: [INFO] LSPDFR has shut down
, but then 10-20 seconds LSPDFR crashes, and the game soon after plz help.