ProdigyBoss101
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ProdigyBoss101 reacted to RicyVasco for a file, Combat EnhancedWelcome to Combat Enhanced, a small plugin that adds a couple of useful features to your patrolday.
Combat Enhanced makes some changes to melee combat so that you don't always have to knock the suspect out to win the fight but also adds a few useful tools to long range combat.
I would love if you might consider supporting me via PayPal. You can find the respective link under the Download button.
I’d also love to hear your thoughts - feel free to leave a review or comment, it helps me improve and make my plugins even better!
If you like my work, feel free to check out my other plugins
For support, questions or discussions, feel free to visit my Discord server:
https://discord.gg/AjGyy4cN6G
Reworked Melee combat -> Instead of having to rely on your taser you can now also go hand to hand without "killing" the suspect. If a suspect took enough punches he will now struggle and collapse before catching his breath again. Arrest Suspects on the ground -> If a suspect is laying on the ground (wether from being punched, tased, beanbagged or rammed from your vehicle) you will now have the option to get ontop the suspect and try to fight for an arrest. However the suspect will try to resist that. Disarming shots -> If you shoot a suspects weapon out of their hand (or make their hand unuseable) they will know drop their weapon and act accordingly. This also applies to them receiving thousands of volts from your taser. Beanbag shotgun -> A longer ranged alternative to your taser. The beanbag will knock a suspect down for a long time. However it is ineffective if said person is wearing bodyarmor.
Copy the contents of the Grand Theft Auto V folder into your main Grand Theft Auto directory (ex: .../steamapps/common/Grand Theft Auto V/) -> (If installed correctly it should look like this: Grand Theft Auto V/plugins/LSPDFR/CombatEnhanced.dll) Make sure to read the README file, especially if you are using STP!
The beanbag shotgun is given automatically once you go on duty. If you are using StopThePed, make sure to disable the RealisticWeaponSystem, otherwise StopThePed will remove it. You will find your beanbag in your inventory (Pumpshotgun MK2). To arrest a suspect on the ground, just go close to him. A prompt will appear to press the InteractionKey (default Y).
Inside the .ini file you will find the entry "ArrestKey". This has to be a number! You can find out the meaning of each number and their corresponding keys via this link.
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ProdigyBoss101 reacted to yoep for a file, Automatic RoadblocksAutomatic Roadblocks
Automatic Roadblocks allows the dispatching of roadblocks during a pursuit based on a selected pursuit level.
When roadblocks are deployed, custom scanner audio is played as well as for the indication that the pursuit level is automatically increased.
Next to automatic roadblocks, it allows you to place configurable manual roadblocks and traffic redirections.
Leave improvements, issues or feature requests in the comments.
Audio levels have been decreased as of version 0.8.0, please update all files provided in this plugin under "lspdfr/audio".
Features
Automatic roadblock placement during pursuits Roadblock cops automatically join the pursuit after a hit/bypass Request a roadblock during a pursuit Manual configurable roadblock placement Configurable traffic redirection Spike strips Junction/intersection roadblocks Police SmartRadio integration Grammar Police integration Road closure
Planned Features
Requirements
LSPDFR 0.4.9.0+ RageNativeUI 1.9.0.0+ (provided in ZIP)
Automatic roadblocks
Automatic roadblocks are deployed automatically or requested by the player during a pursuit.
Each roadblock is dynamically created based on the road location where it is deployed (no prefabs are used).
Each roadblock level has a unique setup and variation which makes it more difficult to pass the higher the level is.
Evening/night - Lights
Lights will be automatically placed within the roadblock during the evening/night.
This option can be disabled in the config file.
Automatic roadblock level increases
The levels of the roadblock are automatically increased based on the following conditions:
Roadblock levels
The roadblock levels are now fully customisable to your liking.
For more info, see the plugins/LSPDFR/Automatic Roadblocks/data/roadblocks.xml
Manual placement
Deploy a custom configured roadblock (outside of pursuits) through the in-game menu.
The manual placement option allows different variants of barriers, lights and vehicles.
Redirect traffic
Create a configurable traffic redirection for the current lane.
This will not close the road but redirect traffic to the next lane or around the location.
Close road
Close the current road for any traffic with roadblocks along the road or close the nearby intersection.
This feature will be expanded in the future with additional scenery items.
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Automatic Roadblocks is open source: https://github.com/yoep/AutomaticRoadblock
Feel free to contribute to the project 🙂
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ProdigyBoss101 reacted to Veteranfighter for a file, Urban CalloutsThis is Urban Callouts.
A mission styled callout pack by Veteranfighter.
Current Callouts:
Kidnapping: Prevent the kidnapper from committing a murder (added in 0.0.1) Suspicious Cargo: Drive to the caller's position and inspect the cargo. (added in 0.0.1) Pool Accident: A person fell drunk into a pool and swallowed a lot of water. Save her/him. (added in 0.0.1) Trespassing: A homeless person is sleeping on private property. Handle the situation appropriately. (added in 0.0.2) Stranded Whale: There have been several reports of a beached whale, get rid of it! (added in 1.1.0.0) Active Shooter: Investigate the reported location and stop the threat. (added in 1.1.0.0) Building On Fire: A structure caught fire. Respond to the location, let the fire fighters do their job and catch the arsonist. (added in 1.2.0.0) Plane Emergency: A commercial plane declared an emergency respond and handle the situation. (added in 1.3.0.0) Parking Offence: A civilian reported a wrong parked car, check for a permit. (added in 1.3.0.0) Diamond Casino Heist Act I: Help the N.O.O.S.E. Captain arresting the suspects robbing the casino, (added in 2.0.0.0) This is rather a mission than an actual realistic callout.
Ambient Callouts inspired by Wilderness Callouts:
Speeding Vehicle: A vehicle is driving way too fast. Catch the speeder! (added in 2.0.0.0) Armed Person: A person is walking with a gun in public, approach and handle the situation. (added in 2.0.0.0) BETA NOTICE: Ambient Callouts are in open beta, which means many bugs could potentially occur. Please reach out to me if you experience any issues.
Diamond Casino Heist Act II is cancelled due to a technical problem on my PC.
Support:
For LSPD:FR support join the Unofficial LSPDFR Support Server: https://discord.gg/xsdAXJb
For Urban Callouts support join my discord server: https://discord.gg/4zx2uXCmMe.
Keybindings:
Dialog: Y
End Callout: End
Interact: I
Those are the default keys. You can change them in
UrbanCalloutsConfig.ini
Car Unit name:
In the included .ini file you can modify your unit name, by default it is set to 1_ADAM_13 and can be changed to:
1_ADAM_5 1_ADAM_13 1_DAVID_4 3_LINCOLN_2 4_MERRY_5 7_EDWARD_7 Changing the car unit name will change the dispatch voice lines.
Requirements/Recommended:
LSPD:First Response -> Required: RageNativeUI by alexguirre -> Required: https://github.com/alexguirre/RAGENativeUI/releases/tag/1.8.1 GrammarPolice by Opus49 -> Recommended:
Installation:
Drag n' drop the content of the GTAV folder included in the .zip file in your GTA5 main folder.
Installation tutorial by HighwayTrooper:
Installation tutorial by GamingWithJamesTV:
Installation tutorial by Gamer Benny711:
Make sure to leave a sub on all of those three guys, the make great content.
Bugs:
I expect this callout pack to have a few bugs. If you find them, please report them. Without your reports it will take longer to find the bugs
and fix them.
Updates:
This callout pack will receive at least 1 more content updates including new callouts ambient events and more.
Suggestions:
Please visit my discord for further callout suggestions.
Old Changelogs:
Questions:
If you have any questions regarding to the callout pack, programming, or my person you can ask me on LSPDFR or on my discord.
Check this guy out, he makes some amazing models and liveries:
@PolarHusky99
Contact:
Email: *****@*****.tld
LSPDFR: Veteranfighter
Discord: Lenge#1475
Terms of Usage:
You may not pretend that this mod is yours.
You may not de-compile this plugin without my permission.
You may not upload this mod to any other website.
You may not share any file included in this callout pack.