Everything posted by HappyAccident
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ELS color fade at a distance?
Does anyone know what causes some vehicle's ELS lights to retain their color at a distance, while others seem to fade to a white-ish color? I'm working on a pack of my own right now, but attached to this post is an image of a pack I currently have downloaded, and you can see the vehicle on the left retains its blue-ness at a distance, while the vehicle on the right turns more of a white color. Both vehicles use the same textures on their emergency lights, and this is a similar issue of what I'm running into with my personal vehicle pack development. Is this related to carcols.meta file in some way? I'm really stumped in how to fix this.
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[ELS][DLC] FHP/SHP Pack
Quite possibly one of the greatest sets of cars I have every downloaded on this site. Wonderful work. As a side question, is there a particular setting to keep the light bar color still blue-ish, the further away from the cars I am? I find that if I'm about 20+ feet away from each vehicle, the lightbar/lights turn to a white color. Other cars I have installed do not do this, and retain the color of the emergency lights, even at a large distance. So i'm wondering if this is a file setting I could look into, to be able to play with els color at a distance for these particular vehicles. Side note, the whitening of the els at a distance does NOT seem to happen with the Tahoe models in this pack, if that helps at all. Thanks! Image for reference. On left is the Tahoe, on the right is the FPIU 2019. Tahoe retains its blueness at a distance, while the FPIU starts to turn white.
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Anyone know the texture/Emissive responsible for dial brightness?
Have been working on creating a car mod pack, and am preemptively trying to dim the bright interior areas for folks who have bright Radiance V installed. I have everything Dimmed how I would like, however I cannot for the life of me find the texture/emissive responsible to get the Bright dial light seen in the screenshot, to dim. I'm starting to wonder if it's even related to a texture in the ytd at all at this point. Anyone dealt with this before, or know where I can dim that bright orange dial arrow's brightness? Edit: There's a few vehicles in my pack (vhci, 2010 Tahoe) that this is also happening for, and I'm not seeing similar dash textures matching between them.
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STANIER LE CRUISER and Bravo Gauntlet Interceptor from dlc CHOP SHOP
Thank you, I got it and got what I needed changed/fixed!
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Anyone know the texture/Emissive responsible for dial brightness?
Have been working on creating a car mod pack, and am preemptively trying to dim the dials for folks who have bright Radiance V installed. I have everything Dimmed how I would like, however I cannot for the life of me find the texture/emissive responsible to get the Bright dial light seen in the screenshot, to dim. I'm starting to wonder if it's even related to a texture in the ytd at all at this point. Anyone dealt with this before, or know where I can dim that bright orange dial arrow's brightness? Edit: There's a few vehicles in my pack (vhci, 2010 Tahoe) that this is also happening for, and I'm not seeing similar dash textures matching between them.
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STANIER LE CRUISER and Bravo Gauntlet Interceptor from dlc CHOP SHOP
I too would like to know this