Do you know if it matters which vehicle models are being used? Noticed there are "reflective" & "non-reflective" models but I have no clue what each means 😅
The cars spawn and doesn't crash my game, but I had to change the _resource.lua to fxmanifest.lua to be able to use the handling file and re-organize some files & folders. Even so the cars roll around in corners or tip backwards on jumps. The acceleration & speed is correct with the handling.meta file but the physics are a bit weird. Other than that the vehicles themselves look great!