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TurkiFM85

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  1. Love
    TurkiFM85 reacted to Claymmorez for a file, LSPD Highway Checkpoint (CheckCheck with Animation)   
    My first mod for GTA 5 ! Feel free to check it out ! 
    This is a integrated Checkpoint for LSPDFR . By using Map Editor . 
    Location has been added in screenshot !
     
    There are 2 options to use : 
    1. Props only 
    2. Props and Peds 

    And 2 file formats : 
    .ini 
    .xml 

    1. you have to replace the texture (The Checkpoint Sign) 
    Use OpenIV to intall : 
    GTAV > x64f.rpf > levels > gta5 > props > roadside > v_constructions > prop_consign_02a.ydr 

    2. 
    .ini installation : put it in GTA 5 main folder . Use simple Trainer Spawn from objects.ini to spawn it ! Or put in scripts\Autoloadmaps\ to load it automatically (not sure if this work without Map Editor :P ) 

    (recommended) .xml installation : Install Map Editor first , https://www.gta5-mods.com/scripts/map-editor , then put it in scripts\Autoloadmaps\ folder , it will load automatically . 



    Good Day for you Officer :) 

    Notice : The Peds bug in screenshot are just something wrong with Rockstar Editor , everything is fine in game . :P 

    optional mods : Traffic Control plugin (for slow down traffic , or bikers will always crash into the barrier LOL)
    Breathalyzer , VehicleSearch  must for checkpoint :)

    Credits : Zomby991 for Checkpoint Sign Texture 
    Guadmaz Map Editor for creating this Checkpoint 

  2. Love
    TurkiFM85 reacted to MaNfr for a file, FireFighters Mod (Mode Sapeurs-Pompiers)   
    firefighters Mod V2.5A
    (Mode Sapeurs-Pompiers)
    Hi everyone ! i'm [StAfF]MaN a french modder !
    I present to you my script/mod, firefighter !
    In this mod you must respond to go in intervention. Inform the dispath when you are on route, on site, unavailable, be back, at the fire station and available !!
    You can have team mates, equipements and helmet, posed cone, and more coming soon :p
     
    WARNING : THIS IS AN ALPHA VERSION !!
     
    WARNING : Graphics setting to the maximum required to fully use the mode !!
    (Some items do not appear if the graphics setting are not high enough)
     
    ScriptHookV installation tutorial :
    HERE
    ScriptHookVDotNet installation tutorial :
    HERE
    NativeUI installation tutorial :   <---      /!\ NEW !!!! /!\ required to run the mod
    HERE
      vidéos : (fr)
     
     
     
     
    Video (EN) :
     
    | I) Requirements
    |
    |  Allowing the use mode, you must have ScriptHookV, ScriptHookV .NET and NativeUI.
    | ___________________________________________________________________________________________________
    |
    | II) Installation
    |
    | Place the "FirefighterMod.dll" and "configuration.ini"files in the / scripts / main directory of GTA V.
    |
    | ___________________________________________________________________________________________________
    |
    | III) Start / Stop mode
    |
    | 1) Press F7 during play to start the mode status: "NOT ACTIVE".
    |
    | 2) To activate the missions press numpad 1.
    |
    | 3) To deactivate, Press F7.
    | ___________________________________________________________________________________________________
    |
    | IV) fashion Related Info
    |
    | Current version: V.2.5A
    |
    | Explanation of the different keys of shares:
    |
    | F7: -Activation mode: This will have the effect of changing your character firefighter and start version mode "NON ACTIVE".
    | -Désactivation Mode.
    | Numpad 1: You will be in status "Available", the mode is active and interventions are triggered.
    | Numpad 2: Change the status to "On Route."
    | Numpad 3: Change the status "On site".
    | Numpad 4: Change the status to "Unavailable".
    | Numpad 5: Change the status "Return."
    | Numpad 6: Change once the status "At the fireStation" and again in "Available".
    | I: Hide / Show informations about the intervention.
    | M: put cones on the road.
    | O: Delete the last cone placed.
    | L: Remove all cones.
    | *: Equip Accessories and helmet;
    | J: Have teammates;
    |
    | When the mod is activated in status "Available" for more fun you are invincible, the cops never seek you and the gang will not hit you.
    | Now that you have teammates, they will defend you if you made attack! It's pretty fun;)
    |
    |
    | When a basis for intervention, an information appears on the display indicating you:
    |
    | the starting pattern, eg "FIRE ...";
    | comments on the intervention, for example "** type of dwelling single storey **";
    | localization zone name, for example "Rancho".
    | localization street;
    | Distance between you and intervention;
    |
    |
    | A marker on the minimap is flashing red, indicating you the location of the intervention.
    | Once there and the white marker intervention and more blinking, you can switch status "on the scene".
    |
    |
    | Updating your status is also visible directly on the screen when the mode is started.
    | So you always know the latest status you spent.
    |
    | Also note that you can not pass certain statuses if you do not find you near some places.
    | (If you are too far from the intervention the marker will be flashing red, it must be fixed white to pass the statute, as well as the return to the barrack.);
    |
    |
    | The current version propose to you 37 differents interventions and 5 differents Fire Station:
    |
    | - Intervention in a construction site;
    | - Intervention for a home;
    | - Intervention for an accident on public roads;
    | - Intervention in a refinery;
    | - Intervention in a city (x4);
    | - Intervention to transport hazardous material;
    | - Intervention in a power plant;
    | - Intervention in the parking lot of a store abandoned;
    | - Intervention in a gas station;
    | - Intervention in a piece of land;
    | - Intervention in a warehouse storage;
    | - ...
    |
    | To help you in fulfilling your missions, you are equipped with a crowbar, a hatchet and a fire extinguisher.
    | Not to mention the launch of the truck is used in case of fire spread.
    |
    |
    | Once the off mode you will find the main person of game you were. (Franklin, Michael and Trevor);
    | However you will be in the same place during the deactivation mode.
    |
    | ___________________________________________________________________________________________________
    |
    | V) Rights and Permissions
    |
    | All rights reserved to the creator of fashion. -> [Staff] MaN
    |
    | Permission to use the method for personal purposes as well as videos.
    | If the mode is used in videos it must be mentioned in the credits.
    | The mode name of the creator does not need to be mentioned.
    |
    | ___________________________________________________________________________________________________
    |
    | VI) Contact and suggestions
    |
    | You have ideas to improve the way?
    | You are encoder and want to participate in the development of fashion?
    | Have a suggestion or want to go for information?
    |
    | Contact me by email with the subject line "ModeSapeursPompiers".
    |
    | gta22@laposte.net
    |
    | Good game !
    |
    | [Staff] MaN


  3. Love
    TurkiFM85 reacted to NDev for a file, EMS Mod   
    Hi everybody!
    Thanks for downloading my script!
     
    Current Version: 0.8.6
     
    In EMS Mod, you can choose between three kind of duty:
    1) Paramedic-> get on your ambo and go to save lives in Los Santos City!
    2) Medic-> you'll be called by Central in order to give first aid to patients. Decide later if you want to call for the EMS backup (it is mandatory if you start CPR!) or release the patient on scene!
    3) Helicopter-> start your duty in one of the two main heliports of LS!
     
    Callouts:
    -Cardiac Arrest: reach asap the patient and treat him if you want to save his life!
    -Unconscious person: a person has suddenly lost his consciousness. Medical treatment is needed as soon as possible!
    -Vehicle accident: unfortunately somebody had a serious vehicle accident and he's waiting for your arrival!
    -Trauma: treat an injured person and carry him/her to the hospital!
    -Person shot: somebody was shot, rush to the scene, but wait for the police before
    approaching the patient! Or, if you're bold enough, go and risk!
    -Person with fever: Central reported a vomiting person with fever. Is it a severe infectious disease? Be careful!
    -Transport: you only have to transport a person because him/her cannot go lonely to the hospital.
    -Person hit by a car: somebody was hit by a car and now needs your assistance!
    -Overdose/alcohol-induced coma: rush to the scene and check the vitals of someone who is in coma!
    -drunk person: check this person’s health and then transport him to the hospital.
     
    Don't worry, I'm planning to add in the next future more callouts and features!
     
     EMS MOD FORUM TOPIC
     

    REQUIREMENTS
    -ScriptHook (compiled with v1.0.877.1)
    -ScriptHook V .NET
    -latest NativeUI 

    FILES
    -EMS Mod.dll
    -EMS Mod.ini
    -README.txt

    ISSUE REPORTING
    It is very important for me to have all of my script issues reported with all the related details in order to let me fix them and make my mod better and better! Any info about the bug reporting can be found in the README.TXT file!
     
    Thanks for downloading!!!
     
    CHANGELOG
     
    v 0.8.6 -Completely redefined “Go on duty” system! You can now choose the hospital or Fire department where you want to spawn!
                 -Backup menu added: call EMS backup if you are on duty as a Medic in order to transport the patient to the hospital.
                 -Redefined dispatch system: now you will not be called for a cardiac arrest on the other side of the map! PS: dispatch system may not work properly when on duty as Helicopter responder in some areas of the map, refer to README for further details.
                 -Miscellaneous fixes and improvements.
    v 0.8.5 -"Patient died. Coroner incoming." bug fixed.
                 - several bugs fixes and game improvements. 
    v. 0.8.4: -"Overdose/alcohol-induced coma" and "drunk person" callouts added.
                  -Partner: you can now have a partner and give him orders!
                  -Patient Menu: open this menu to obtain patient's history, to choose which treatment to do and so on!
                  -Now you can cancel a callout in any moment.
                  -Increased reality in several callouts.
    v. 0.8.3:  -A totally new menu thanks to NativeUI! NATIVEUI SUPPORT NEEDED.
                   -Enhanced realism during “Vehicle accident” callout.
                   -Other treatments added.
                   -Enhanced realism during CPR (with re-evaluation of vitals).
                   -Several bug fixes and improvements.
    v. 0.8.2 : - Added Medic and Helicopter Rescuer.
                   -Several bug fixes and improvements.
    v. 0.8 : first release.
     
    AUTHOR: NDev
  4. Love
    [This is a BETA version, please leave any bugs, complaints and requests in the comments/PM me!]
     
    Quick troubleshooting:
    If LSPDFR crashes MAKE SURE you have the newest RageNativeUI installed! You can get it from here: https://github.com/alexguirre/RAGENativeUI/releases
     
    Hello people!
    I got back into LSPDFR (modding and playing) and it bugged me, that there was no real way to either properly ticket parked vehicles for roleplay reasons (or the reason of how GTA places vehicles sometimes) and also no real way to just play as parking enforcement in general! Well now there is! This plugin comes with a full system to check if vehicles have paid for parking (you can choose the streets on which that is required!), ticket vehicles for various things (citations are editable!) and more to make Los Santos safer (and also richer)! It will either allow you to ticket parked vehicles that you just come by on duty or go out and enforce the city's parking regulations full time!
     
    Features:
     
    - Ticket menu when close to a vehicle
    - View previous parking citations of that vehicle
    - Check a vehicles parking ticket. Do they have one? Is it for the right zone? Is it still valid?
    - Give tickets with customizable offenses to a vehicle (ticket related like "expired parking ticket" and general like "parking on the sidewalk")
    - View tickets given out by you this shift
    - Edit the streets that require payment for parking (through an ingame menu)
    - Get attacked (rarely) by drivers who hate you now because you just ticketed them
     
    XML-Files:
    There are two XML-Files in the plugins own folder. Offenses.xml which contains the offenses you can put on tickets and Streets.xml (will generate at first start) which contains your selection of streets where payment for parking is not required! Feel free to edit the Offenses, leave the Streets alone, use the general menu ingame instead!
    You can share both those files with the community after editing them!
     
    How to use:
     
    F5 will bring up the ticket menu when close to a vehicle. Here you can handle the vehicle as you see fit!
    Q will bring up the general menu. Here you can view given out tickets and edit the streets as mentioned!
    The menus are quite self explainatory!
    You can edit keybindings and more in the provided ini file!
     
    Installation:
    Drag the provided files into your GTAV/plugins/LSPDFR directory, tadaaa!
     
    You will need RageNativeUI for this to work!
    For certain functions you do need StopThePed by Bejoljo (optional) which I highly recommend anyways!
     
     
    If you find any bugs, want to see things changed or added, either leave a comment or write me a PM. As this is a BETA there will be an update in the near future tackling bugs & implementing requests!
     
    Special thanks go out to all the guys on the Rage & LSPDFR Discord who are there to help whenever they can :)!
     
    Have fun collecting money for your favourite city!
     
    Make sure you check the WIP thread out 🙂 : 
     
    --Thruzzd--
  5. Love
    TurkiFM85 reacted to Rich for a file, Automatic Siren Cutout   
    Merged into Rich's Police Enhancements v1.6
    About
    Automatic Siren Cutout is a plugin created primarily for ELS users.  This script will automatically turn off your sirens while keeping your emergency lights on when you get out of emergency vehicles.  Be advised, this will not work if you use your mouse to exit your vehicle or toggle your lights.  Keyboard or controller only.
     
    Included Features
    Friendly Honk:  A fun little feature that makes other emergency vehicles honk their horn or blip their siren at you if you honk or blip your siren at them. Traffic Light Control:  Turn traffic lights green as you approach intersections with stage 3 lighting enabled.  This does not affect AI traffic. Traffic Yielding  AI will drive around your vehicle when you are stopped with stage 3 lighting on.
  6. Love
    TurkiFM85 reacted to Bxbugs123 for a file, RADIANCE V   
    This work is licensed under a
    Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. By downloading this file you agree to the TERMS OF USE AND DISTRIBUTION, If you can not abide by those terms then do not download this file.
  7. Love
    TurkiFM85 reacted to alexguirre for a file, Spotlight   
    Installation 
    Install RAGEPluginHook 1.74+.  Drop the "Spotlight.dll" file and "Spotlight Resources" folder into the "Plugins" folder in your game directory.  
    Controls
    This plugin has 3 input layouts:
    Keyboard:
    For toggling the spotlight press I.
    For moving it use the NumPad (NumPad4, NumPad6, NumPad8 and NumPad2). 
    For tracking peds or vehicles press NumPad3. Controller:
    For toggling the spotlight press LB + X.
    For moving it use the left stick. You can change this to the right stick or the DPad in the General.ini file. Mouse:
    For toggling the spotlight press I.
    For moving it hold down the left control key and move your mouse.  
    And to open the in-game editor press F11.
     
    Check General.ini file to change which keys/buttons should be used, or if any controls should be disabled. 
     
     
    Source code
  8. Love
    TurkiFM85 reacted to YobB1n for a file, Door Control   
    Door Control
    By YobB1n | Version 1.0.0.0 | Released November 25, 2020
    Discord Server Link: https://discord.com/invite/Wj522qa5mT
    This is a simple LSPDFR Plugin that allows you to change when the door stays open after exiting your police vehicle, and makes managing your police vehicle while on duty a touch easier and more realistic. It requires you to be on duty through LSPDFR. It is not intended as a direct replacement for KTFDO, as it is not a standalone RPH plugin. It rather implements a feature I personally wanted to add to LSPDFR. Door control, as well as the menu, only works for police vehicles.
    Features
    DOOR CONTROL - The door of your police vehicle will always remain open after exiting. DOOR CONTROL ONLY ON TRAFFIC STOPS/PURSUITS - More Realistic, the door of your police vehicle will only remain open when on a traffic stop, active pursuit, or if the player is in combat. This was the main reason I made this plugin, I wanted a more realistic option - The main times a police officer will leave the door open is for cover, usually on a pursuit, traffic stop, or other high-risk pullover. OTHER VEHICLE OPTIONS - Including Opening/Closing police vehicle doors, cleaning/repairing police vehicle, teleporting to your most recent police vehicle, and spawning your favourite police vehicle. FULL CONTROLLER SUPPORT - The Default Controller Key to Exit the Vehicle is set to 'Y'. If Door Control does not engage, you may have to change it in the .ini. The default menu toggle key is Right Control Key, and there is none for Controller, so you will also have to add it in the .ini if you do not want to use the keyboard. If you have KTFDO already installed, this plugin is still compatible. Simply set "Load Door Control on Startup" to false in the .ini settings, and you can still choose whether or not to keep the door open with the key press. If you enable Door Control on Pursuits/Traffic Stops Only, this makes it very convenient.
    Requirements
    LSPDFR 0.4.8 (Or Newer, if applicable)
    RagePluginHook 1.81.1410.16064 (Or Newer, if applicable)
    RageNativeUI
    Most Recent, Legal Copy of GTAV (Retail, Epic Games, or Steam all Work)
    Installation
    Unzip the file. Copy ALL of the Contents of the “Grand Theft Auto V” folder into your MAIN “Grand Theft Auto V” or “GTAV” Directory, which contains “GTAV.exe” in it.
    How to Use
    Go on duty, either by using a police station or typing 'forceduty' into the RPH console. Do NOT load this plugin through the RPH console. This plugin will load automatically once you go on duty. If you can load this plugin through RPH console, you did not install it correctly. Press "Right Control Key" or Whatever You Changed the Key to, to open the menu.  By Default, Door Control will be enabled on startup. Door Control only during traffic stops and Pursuits is not. You can change what is enabled on startup in the .ini Settings file, or enable/disable features in-game, using the menu. Please note, if you enable/disable Door Control while currently in a police vehicle, you will have to exit, then re-enter the vehicle for the changes to take effect. What to Do if you Have a Bug/Recommendation
    Please, report any/all bugs or issues so that I can work on them. Do NOT report bugs in the review of the plugin. Instead, leave a message in my discord server, or comment on the plugin page of LSPDFR (the page you downloaded this pack from) with a concise description of the problem and a solution if you have one. 
    Support the Effort 
    If you enjoy my plugins, please share them with your friends and leave a positive review, and report bugs so the experience can be better for everyone. Also, it would mean a lot if you consider supporting me on PayPal, https://paypal.me/pools/c/8sIvqh6VGs
     
    Thanks a lot, and Enjoy!

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