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TheLastKnight2310

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Posts posted by TheLastKnight2310

  1. On 10/27/2023 at 11:34 PM, GTAbear said:

    One reason is that you do not have an assembly-statement.
    That is mandatory.
    The assembly goes right after your last uses-declaration, and sets some checks:

    [assembly: Rage.Attributes.Plugin("Plugin_name", Description = "bla bla ", Author = "You bla bla")]

     

    Try that.
    Then if you still have termination insert some debug fields into the code, that will help you understand where in the code the problem lies:
     

    Game.LogTrivial("Entering process ");

    If that does not shows in Rageplugin.log, then you know that the callout stepped out before you got to that point in the code.
    I dont think there are other issues than the missing assembly, btw.

    alright, thanks 

  2. 6 hours ago, LMS said:

    Does the mod manager crash? If so, please send me the link to the file. If the game crashes after an attempted conversion, that usually just means the conversion went wrong - sometimes not much can be done about that other than manually fixing up the mod.

    yes it crashes iv tried older versions + the new version it crashes my game, i have tried like 3 cars and all crashed when it automatically converts it in the game

  3. 6 hours ago, LMS said:

    If you are looking to create a blip that covers an area of the map, try using ADD_BLIP_FOR_RADIUS.

    ok thanks ill see what i can do 🙂

    6 hours ago, LMS said:

    If you are looking to create a blip that covers an area of the map, try using ADD_BLIP_FOR_RADIUS.

    if possible could you give me a example of how to use it?

  4. 5 hours ago, AdamP said:

    Yeah I know how to add skins in Open IV, but how can I assign specific skins to specific departments, so when they spawn, they have their right skins.

    just change it in openiv so if you want a skin to be on sheriff and different for Police just change the skin in the Sheriff.ytd

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