Hi there!
Hi @JBin818, excuse me for no answer all this time, but I've been some time without playing the game.
I've several callout packs installed...
686 Callouts
Ambient Callouts
Coastal Callouts
Fire Callouts
United Callouts
Urban Callouts
Forestry Callouts
Attempted Crime Callouts
Basic Callouts
Fort Zancudo Callouts
Kuchera Callouts
I've noticed (I'm not 100% sure about that, but I've noticed it sometimes) that the problem occurs with the world events (a npc stealing a car, or a pedestrian fight for example). If the suspect runs away from me, the chase ends without extra time for localize the suspect, even when he has another cops just at the back; it is like... I don't know, like the game unspawns the npc.
I ve checked that I continue having this problem...
Thank you very much 😉