So there has been a issue of LSPDFR crash (But not the game) whenever i accept a callout, whether by pressing Y or using push to talk to respond to the callout through GrammerPolice.
it said that the origin of the crash was the CalloutManager, which i haven't installed nor installed it in past. This indicates this error is originating from the built-in LSPDFR CalloutManager... Can anybody check the log and tell me what is the issue? -
Note - Check the bottom of the log, its where you'll find the error.