Everything posted by T3knoiogy
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[Add-On][ELS]LSPD DB-11 Interceptor
- 1,296 downloads
- Version 0.1
Livery inspired by Need for Speed: Hot Pursuit !!! Set <Extra11 IsElsControlled="false" /> to <Extra11 IsElsControlled="true" /> in db11p.XML in order to activate takedown lights, I forgot to change it by mistake Planned Updates: More liveries Handling Improvements - Preview
- 20210920131309_1.jpg
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[Add-On][ELS]SAHP 2020 Chevrolet Corvette C8
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[Add-On][ELS]SAHP 2020 Chevrolet Corvette C8
I've put all the instructions in the ReadMe.txt. You should be able to find it as soon as you open the zip file. EDIT: I think I messed up the first line, it(the folder) should be 'c8p' not 'blazerp'. There are no mistakes other than that.
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[Add-On][ELS]SAHP 2020 Chevrolet Corvette C8
Thanks for your support I really appreciate that I plan to make DB11 and Challenger in the future (I really like sports&muscle cars🤣)
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[Add-On][ELS]SAHP 2020 Chevrolet Corvette C8
- 4,624 downloads
- Version Version 0.2
I hope you guys enjoy it! I'll be adding the laptop in the next version. Bugs found: Brake calipers rotates along with the wheel itself...i'll try to find a solution------FIXED AND If anyone knows how to disable those flashing brake lights on vanilla emergency vehicles, please tell me... I believe that conflicts the brake light of this car, The left brake light becomes a steady burn light and the right one somehow got disabled. Settings in ELS.xml can fix this, sort of, because they won't be symmetrical when they flash. Although It's better than steady burn on one side lol --------------------------------Ver.0.2------------------------------------ P.S. Sorry it should be Roughbook not Toughbook -
[Add-On][ELS] SAHP 2020 Chevrolet Blazer
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[Add-On][ELS] SAHP 2020 Chevrolet Blazer
I haven't found any suitable console yet so I put the siren controller and the radio on the stock one...but I'll try...It'll take time tho
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[Add-On][ELS] SAHP 2020 Chevrolet Blazer
- 1,244 downloads
- Version 0.2.5
A 2020 Chevy Blazer with Whelen Liberty, Visor Lightbars, Traffic Advisors and basic police equipments. It's my first time making a functional cop car so if there are problems please let me know in the comments. I haven't found any bug yet. EDIT: By the time I finished working on ver 0.2, the car is still pending approval. So you guys are seeing the final version of this car, but ver. 0.1 is still available.(if you want.) Changelog(0.1-0.2) Added Siderunners Replaced Whelen Liberty with Whelen Legacy Some changes to Traffic Advisor and the Livery Installation included in the rar file. btw you can activate/deactivate the pushbar using a trainer, its name is 'extra_12' -
wheels floating
NVM. I AM STUPID. I FORGOT TO CHOOSE ''SKELETAL'' WHEN EXPORTING. NOW THE CAR WORKS FINE.
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wheels floating
First i have to say i don't know what's happening...It's my first time using zm3 to make police cars So I tried editing multiple models(total of three cars) they all didnt crash the game but the wheels are floating outside of the cars edit:the stock model worked fine but the bug starts to appear as soon as i add things to it I tried to reinstall zm3, checking duplicate names of the parts, importing all added parts to the stock model, etc, basically every advice i saw in lspdfr&lcpdfr forum well clearly that didnt work... can anyone help me? i think that i messed up something but i dont know where... i created the lightbar and the pushbar collision box, could that be the problem? hierarchy screenshot below
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LSPD Skin Pack
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LSPD Skin Pack
Some preview and concepts
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ComminSoon (7).jpg
From the album: LSPD Skin Pack
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ComminSoon (6).jpg
From the album: LSPD Skin Pack
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ComminSoon (5).jpg
From the album: LSPD Skin Pack
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ComminSoon (4).jpg
From the album: LSPD Skin Pack
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ComminSoon (3).jpg
From the album: LSPD Skin Pack
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ComminSoon (2).jpg
From the album: LSPD Skin Pack
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ComminSoon (1).jpg
From the album: LSPD Skin Pack
- lspdcv.JPG
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lspdcv.JPG
From the album: LSPD Skin Pack
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[ADDON/REPLACE] Utah Highway Patrol Pack w/ Reflective Liveries
Nice work! It looks amazing, except one small texture thing I want to mention. I'm using the add-on version, and when I had a look of the explorer model in the OpenIV, the toughbook in it looked weird (all white), I immediately noticed it and when I spawned it in the game, the whole toughbook was covered with a bunch of spotlight texture which was kinda...horrible and alarming... So I tried to drag&drop the durango toughbook texture into the explorer, it worked perfectly Ya know, just noticing you this little bug. EDIT: although I don't know if this problem occurs in the replace finished one...hahah
- 20 comments
- 3 reviews