basically i start GTA V without lspdfr startup, and write on the rage plugin hook console: load lspdfr. But when I do that, GTA V just crashes. I tried to remove plugins and see the logs, but without success, I hope someone can help me. This is my RPH log:
[07/03/2021 16:35:19.909] Started new log on 07/03/2021 16:35:19.908
[07/03/2021 16:35:19.949] ====================================================================================================
[07/03/2021 16:35:19.880] Log path: C:\Program Files\Epic Games\GTAV\RagePluginHook.log
[07/03/2021 16:35:19.958] Log verbosity: Trivial
[07/03/2021 16:35:19.999] Initializing input system
[07/03/2021 16:35:20.047] Initializing game console
[07/03/2021 16:35:20.182] Console key has been set to F4 (key code: 115)
[07/03/2021 16:35:21.199] Initializing console variable "ConsoleScrollAmount".
[07/03/2021 16:35:21.200] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[07/03/2021 16:35:21.236] Read value: <null>
[07/03/2021 16:35:21.236] Initializing console variable "ConsoleKey".
[07/03/2021 16:35:21.236] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[07/03/2021 16:35:21.245] Read value: F4
[07/03/2021 16:35:21.245] Setting value of console variable "ConsoleKey" to stored value.
[07/03/2021 16:35:21.272] Console key has been set to F4 (key code: 115)
[07/03/2021 16:35:21.272] Initializing console variable "PluginTimeoutThreshold".
[07/03/2021 16:35:21.272] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[07/03/2021 16:35:21.283] Read value: 60000
[07/03/2021 16:35:21.283] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[07/03/2021 16:35:21.283] Initializing console variable "AlwaysShowConsoleOutput".
[07/03/2021 16:35:21.283] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[07/03/2021 16:35:21.285] Read value: <null>
[07/03/2021 16:35:21.285] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[07/03/2021 16:35:21.285] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[07/03/2021 16:35:21.286] Read value: False
[07/03/2021 16:35:21.286] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[07/03/2021 16:35:21.286] Initializing console variable "ShowOnScreenWarnings".
[07/03/2021 16:35:21.286] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[07/03/2021 16:35:21.287] Read value: <null>
[07/03/2021 16:35:21.287] Console initialized
[07/03/2021 16:35:21.287] Initializing forms manager
[07/03/2021 16:35:21.379] Cleaning temp folder
[07/03/2021 16:35:21.482] Version: RAGE Plugin Hook v1.85.1283.16159 for Grand Theft Auto V
[07/03/2021 16:35:21.579] ================ RAGE Plugin Hook ================
[3/7/2021 4:35:21 PM.670] Command line option "ignoreDifferentVideoCard-disableCustomLoadingScreen" is specified twice. Please remove one.
[3/7/2021 4:35:21 PM.888] Detected Windows 8 Home (64-bit) (6.2.9200.0)!
[3/7/2021 4:35:21 PM.888] Checking game support
[3/7/2021 4:35:23 PM.144] Product name: Grand Theft Auto V
[3/7/2021 4:35:23 PM.144] Product version: 1.0.2215.0
[3/7/2021 4:35:23 PM.144] Is steam version: False
[3/7/2021 4:35:23 PM.148] Initializing DirectX
[3/7/2021 4:35:23 PM.190] Initializing Direct3D
[3/7/2021 4:35:23 PM.194] Getting game swap chain
[3/7/2021 4:35:23 PM.248] Swap Chain created: 0x7FF74BA80810
[3/7/2021 4:35:23 PM.248] Swap Chain VTable: 0x188FA8E86D0
[3/7/2021 4:35:23 PM.248] 0x74894808245C8948;0x4120EC8348571024;0x41D98B48F28BF88B
[3/7/2021 4:35:23 PM.248] D3D11Present: 0x7FF8B9FA5790
[3/7/2021 4:35:23 PM.248] D3D11ResizeBuffers: 0x7FF9257B9DB0
[3/7/2021 4:35:23 PM.248] D3D11ResizeTarget: 0x7FF925807C50
[3/7/2021 4:35:23 PM.248] D3D11SetFullscreenState: 0x7FF9257C1910
[3/7/2021 4:35:23 PM.249] Direct3D initialized
[3/7/2021 4:35:23 PM.249] Initialized DirectX
[3/7/2021 4:35:23 PM.278] Direct3D watcher thread spawned
[3/7/2021 4:35:23 PM.457] Getting device
[3/7/2021 4:35:23 PM.457] Retrieved device
[3/7/2021 4:35:23 PM.457] Creating wrapper
[3/7/2021 4:35:24 PM.923] LoadingScreenMsg: Initializing game support
[3/7/2021 4:35:25 PM.174] Initializing game support
[3/7/2021 4:35:26 PM.361] Wrapper created
[3/7/2021 4:35:26 PM.461] Effect created
[3/7/2021 4:35:26 PM.505] Creating buffer
[3/7/2021 4:35:26 PM.505] Created buffer
[3/7/2021 4:35:26 PM.505] Creating blend state
[3/7/2021 4:35:26 PM.505] Created blend state
[3/7/2021 4:35:26 PM.505] Done with creation
[3/7/2021 4:35:27 PM.688] Initializing texture system.
[3/7/2021 4:35:27 PM.688] Initializing texture system; phase 1
[3/7/2021 4:35:27 PM.689] Initializing texture system; phase 2
[3/7/2021 4:35:27 PM.790] Initializing texture system; phase 3
[3/7/2021 4:35:27 PM.810] Initializing texture system; phase 4
[3/7/2021 4:35:27 PM.972] Initializing texture system; phase 5
[3/7/2021 4:35:28 PM.010] Initializing texture system; phase 6
[3/7/2021 4:35:28 PM.012] Initializing texture system; phase 7
[3/7/2021 4:35:28 PM.017] Initializing texture system; phase 8
[3/7/2021 4:35:28 PM.020] Initializing texture system; phase 9
[3/7/2021 4:35:28 PM.022] Initializing texture system; phase 10
[3/7/2021 4:35:28 PM.030] Initializing texture system; phase 11
[3/7/2021 4:35:28 PM.030] Initializing texture system; phase 12
[3/7/2021 4:35:28 PM.032] Initializing texture system; phase 13
[3/7/2021 4:35:28 PM.032] Initializing texture system; phase 14
[3/7/2021 4:35:28 PM.306] Direct3D watcher thread ended
[3/7/2021 4:35:31 PM.872] LoadingScreenMsg: Velocity limit removed
[3/7/2021 4:35:32 PM.306] Compatibility level: 0
[3/7/2021 4:35:32 PM.306] Supported version detected
[3/7/2021 4:35:32 PM.306] ==================================================
[3/7/2021 4:35:32 PM.306] LoadingScreenMsg: Patching code
[3/7/2021 4:35:32 PM.557] LoadingScreenMsg: Waiting for game initialization
[3/7/2021 4:35:32 PM.809] Waiting for game initialization
[3/7/2021 4:35:32 PM.910] LoadingScreenMsg: Initializing core
[3/7/2021 4:35:33 PM.160] Initializing hook
[3/7/2021 4:35:38 PM.351] LoadingScreenMsg: Completing interoperability
[3/7/2021 4:35:38 PM.602] Completing interoperability
[3/7/2021 4:35:38 PM.602] Initialization code 1.
[3/7/2021 4:35:38 PM.602] Initialization code 2.
[3/7/2021 4:35:38 PM.602] Initialization code 3.
[3/7/2021 4:35:38 PM.628] 1 Address: 0x00007FF7499544C8
[3/7/2021 4:35:38 PM.628] Calling func 1
[3/7/2021 4:35:38 PM.689] 2 Address: 0x00007FF74A4D9E96
[3/7/2021 4:35:38 PM.689] 3 Address: 0x00007FF748F25D42
[3/7/2021 4:35:38 PM.786] Address: 0x00007FF74A4D9E40
[3/7/2021 4:35:38 PM.786] Unknown var: 0x00007FF74B510C40
[3/7/2021 4:35:38 PM.786] Initialization code 4.
[3/7/2021 4:35:38 PM.786] Initialization code 5.
[3/7/2021 4:35:38 PM.786] Completing interoperability, phase 1
[3/7/2021 4:35:38 PM.786] Completing interoperability, phase 2
[3/7/2021 4:35:38 PM.786] Completing interoperability, phase 3
[3/7/2021 4:35:38 PM.786] Completing interoperability, phase 4
[3/7/2021 4:35:38 PM.786] Completing interoperability, phase 5
[3/7/2021 4:35:38 PM.786] Completing interoperability, phase 6
[3/7/2021 4:35:38 PM.786] Completing interoperability, phase 7
[3/7/2021 4:35:38 PM.786] LoadingScreenMsg:
[3/7/2021 4:35:39 PM.076] LoadingScreenMsg: Loading Story Mode
[3/7/2021 4:35:52 PM.917] Initializing console variable "IsDeveloperModeEnabled".
[3/7/2021 4:35:52 PM.917] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[3/7/2021 4:35:52 PM.918] Read value: <null>
[3/7/2021 4:35:52 PM.918] Initializing console variable "TimeScale".
[3/7/2021 4:35:52 PM.918] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/7/2021 4:35:52 PM.918] Read value: <null>
[3/7/2021 4:36:08 PM.647] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\LSPD First Response.dll