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NightYield

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Everything posted by NightYield

  1. I assume that simple trainer - like many other repair options - just makes use of the rage plugin hook vehicle.repair(). That always results in fuel being restored for the car. There are not many options to prevent the fuel being restored and it definitely needs code changes on the trainer plugin itself. However, I could offer a solution via traffic suite. But I'm not sure if the users of my plugin have any interest in that? Options are: Car repair function via Traffic Suite menu, that does repair everything excluding an empty gas tank. Fuel Tracking system. Once any mod does change the fuel level, it will intercept and overwrite the fuel, setting it back to the last traffic suite known value (this could lead to the fuel bar flickering)
  2. @Jayden3rd206 you ignored the pinned comment, the troubleshooting section and the installation guide. Nowhere I ask for a screenshot. Read my comment from 22. January and follow the troubleshooting instructions, then I'm able to help you. Troubleshooting assistance is available via private message, I will not use the comment sections of my plugins to ping-pong messages, especially if the rage log file is missing. In addition, what you shared so far is covered by the installation guide and troubleshooting section. Why not just reading them?
  3. Sorry Mate, that's the wrong log file. The log file next to your Rage.exe is required. Please see my comment from January 22.
  4. Sure, why not? Edit your TrafficSuite.ini and customize the settings in the [Coroner] section. An up-to-date .ini file with all possible settings is included in the latest version.
  5. My recommendation -for all players new to modding- is to join the official Rage Plugin Hook discord and ask for support in the support channels. The link can be found on the Rage Plugin Hook website: https://ragepluginhook.net/. Everyone else is welcome to use the troubleshooting section and follow the instruction "If you still have problems contact me via private message and attach the RagePluginHook.log. I can't help you without this log file!"
  6. @LoneWolf911 thank you! I like that you shared a screenshot. Ultra wide + sunset looks so cool and it is interesting for me to see how others customize their vehicle instrument displays.
  7. Thank you for the feedback @Dani71. I will address this "issue" in the next update. Until then you can do one of the following options: Wait for daily payroll to grant you money (can be configured in .ini) Disable "Bank of Liberty" in the menu options Pick up money from the ground, like in normal Singleplayer.
  8. It's T by default, but you need to install RageNativeUI and double check the Traffic Suite.ini. If this sounds like nonsense to you -as you are new to modding- I recommend to seek for support in the support forums of lcpdfr.com. Create a new thread/topic there and tag me: https://www.lcpdfr.com/forums/forum/909-gta-v-rph-support/
  9. Patch 1.0.3 The next update is on it's way. It will fix the problem reported by Parzival and allow to configure the X Position freely (again). In addition I extended the default .ini, included in the download. The settings for the siren stop feature were already supported, but not advertised by me in the .ini. For anyone interested, here they are (numbers are in meters, a radius around your car): [SirenStopsTraffic] PlayerMustExitVehicle=False FreewayRadius=9 JunctionRadius=8 DefaultRadius=5
  10. @Parzival.Zio "it would be nice if I could move the fuel bar to wherever I wanted to be" Well I have excellent News for you, that is already possible! Open the Mod Menu Go to Settings Go to Fuel Bar Settings (Customize Fuel Gauge) Choose "Custom" as Position Type Modify X/Y values via menu to move the UI element to your favorite position Close the Menu Have Fun
  11. Hi, great Callout pack. I really love the country theme and the interaction menu. While I was playing the "Deputy Check" call, the plugin crashed. Find the log file attached. DeLuca_CC_Crash.txt
  12. My bad. I will add a pre-configured .ini to my next update. Sorry, I forgot it for 1.0.1. By default it is on T. You can get a config from the 1.0.0 download. Edit: 1.0.2 download now contains an .ini file again. It will cause the traffic to stop, like shown on the gallery. There should not be any drama, as the vehicles will patiently wait (except drunk/criminal drivers spawned by LSPDFR).
  13. Hi @Scott Dean, I just updated the "Known Bugs" section. Most likely I will upload an update next week. Here what I just added to the plugin description: Investigating: "Sync with system time" option in menyoo trainer can lead to an exception (month must be between 1-12), I'm still investigating this one but it will take some time. I assume this can be the case with all trainers manipulating the Date/Time. Possible work around: disable the Bank of Liberty in the .ini before starting your game ([Feature] section). (or don't manipulate time!) Update v1.0.1 is available, including a potential bug fix for the Date/Time problem.
  14. Good News, I just released my new mod Traffic Suite, a successor to Traffic Block. It has a function to do exactly what you asked for. About Traffic Blocks Future Traffic Block can still be used, but will stay in Maintenance mode. I plan to fix critical bugs (if reported), but I will not add new features here. Traffic Block will stay the light weight mod it is, running almost at zero (CPU) cost.
  15. Thank you 🙂 I appreciate your comment as my first one for my new mod. Before the release I was so excited but also worried if everything will work out as planned. You don't have to, but I recommend it. In theory they can run in parallel, but than you have the features twice in your game. "Traffic Block" will stay in maintenance mode. I will fix critical bugs (if reported) but not add features anymore to "Traffic Block". My effort goes into the Traffic Suite. Well ... basically yes. 🙂 See my answer above. @Antovehat Please send me a private message here on lcpdfr. Include: Your .ini configuration, especially the [BANK] section Please tell me the country you live in (or even better, what is the DATE/TIME configuration of your Windows?)
    • 27,412 downloads
    • Version 1.3.2
    Traffic Suite is a standalone plugin, bundling traffic and vehicle related features Do you need Help with this plugin? Read the "Troubleshooting" section! Features All features are developed from scratch by me. I hope you will enjoy them. I'm aware that there are other talented mod authors out there, also providing some of the features I have implemented by my own. That's why I designed this plugin to be highly configurable. You can disable almost any feature by it's own if you prefer another mod for that. Quick Overview Speedometer - Vehicle Dashboard - Fuel Gauge Barriers & Cones Block Traffic with your parked Emergency Vehicle Fuel Simulation & Interactive Gas Stations Repair Shops Coroner Roadside Assistance Mechanic Tow Truck Bank of Liberty (Money Simulation) Customizable Vehicle Exit Fully Optional Cheats Menu Automatic Turn Signals Vehicle Instruments This mod comes with a speedometer, fuel gauge and vehicle dashboard. They will work with cars, trucks, bikes and quad-bikes. You can configure the position, size and more while playing via an in-game menu. The speedometer does support km/h and mp/h. The dashboard displays the following values: open doors warning, headlight status, engine status, tire-pressure monitoring system, fuel warning, hand-brake and emergency light status. A symbol that turns yellow wants to draw your attention to a problem. Let's assume the tire was damaged, now there's a tire misalignment and your vehicle tends to pull slightly in one direction. This changes the air pressure. The display turns yellow. If the tire has completely burst and you are riding on the rim, the display turns red. Barriers & Cones v2.0 I decided to keep Traffic Block (my predecessor mod) the light weight mod it is and implement barriers and cones v2.0 into Traffic Suite. You may ask yourself what is new? Based on user feedback I added more barriers, the option to choose how barriers should be removed (last, nearby, all) and more options. There is also a brand new easy build option, where you can build barriers via key-bind while the menu is closed. Block Traffic with Emergency Vehicle v2.0 "This feature allows you to operate on a street in case of an emergency, without having NPCs driving around you. Traffic stops will not be blocked by this feature, because it triggers only when you park your car diagonally to the road" - quoting myself. Based on user feedback this feature can now be disabled/enabled in-game via menu or key-bind. In addition I improved the detection of valid road block scenarios, it should now be more easy to park your car diagonally to the road and block the traffic. All .ini settings supported by "Traffic Block" are also supported by Traffic Suite, they were just renamed. See version 1.0.3 and above, a pre-configured .ini comes with the download. You can find the settings in the [SirenStopsTraffic] section of the .ini. Fuel Simulation If you wish, fuel consumption is simulated for the vehicle you currently drive. My aim was to have a somehow realistic calculation (7.5L per 100 Kilometers, you can configure it in the .ini). In addition you can choose the simulation factor in-game via menu, to increase the fuel consume. Fuel consume on quad-bikes and bikes is reduced compared to cars and trucks. Gas Stations Drive to a gas station, exit your vehicle and accept the offer (configured action key, by default Y). Your vehicle will start refueling. Different gas station brands offer different prices. May the hunt for the cheapest gas station begin! Repair Shops 15 Repair Shops in San Andreas will wait for you to repair any body and engine damage to your vehicle. Drive to the shop, exit your vehicle and accept the offer via Y. Your vehicle will be fully repaired while your fuel level will not change. In case your car was almost empty, the repair shop gives you just enough fuel to make it to the next gas station. Services Coroner, Tow Truck and a Roadside Assistance Mechanic are 24/7 at your service. Apart from the coroner each service will cost you 500$ per provided service (read more about this in the "Bank of Liberty" chapter). In case the service is not available, the Service Dispatch will inform you about the problem. Limitations: the Tow Truck can only tow cars and quad-bikes. The roadside assistance mechanic can only repair fuel and engine related problems. Both limitations can be overwritten in-game, but I guarantee nothing. Consider not to call too many services at once, more than two may lead to chaos. Bank of Liberty The Bank of Liberty does authorize and handle payments for Tow Trucks, Roadside Assistance, Gas Stations and Repair Shops. This feature supports playing as Michael, Trevor, Franklin or custom LSPDFR character (custom characters are limited to 65.000$). A daily payroll at ~0:00 AM (midnight) will add money to your account - configurable via the Traffic Suite config file. Of course the Bank of Liberty can be disabled via menu - if you wish to play without this feature. As additional income you can get a share from towed vehicles - but this optional feature must be enabled by you. Customizable Vehicle Exit Leave your vehicle with style! You decide if the driver door should stay open or not, if indicator lights should be active or if the wheels stay steered. This feature is fully supported by the Traffic Suite menu and can be configured in-game. Optional Cheats Menu When you activate this feature before starting your game, the Traffic Suite menu will contain a new sub-menu called "Cheats". The Highlight of the new Cheats menu is the vehicle repair function, that will only repair your car but not fill the gas tank. From now on you can fix your vehicle and still experience the fuel simulation and gas station feature. Automatic Turn Signals Drive left, drive right or in a straight line: your turn signals will react to it and let others know what you are up to. This feature can be configured ingame via the Traffic Suite menu. Requirements A legal copy of GTA V RAGE Plugin Hook RageNativeUI 1.9.2+ ( https://github.com/alexguirre/RAGENativeUI/releases ) Installation Ensure Rage Native UI is installed (it's not included in my download) Copy the plugin folder into your GTA V folder Configure the .ini to your needs Enable the plugin in the Rage Hook Settings. You can find more detailed instructions within the ReadMe file. Known Bugs The mechanic is not very familiar with sports cars: Wrong position or animation with rear engines. Given that you reload my plugin while playing, the fuel calculation for your last vehicle might be wrong. The Tow Truck driver is still in training. Help him by parking the vehicle to be towed well aligned on the road. Otherwise the driver might chooses the sidewalk. Vehicle dashboard light status does not work in broad daylight (you should turn off lights anyhow 😉) Troubleshooting Ensure that you have followed the instructions within the ReadMe Ensure that the plugin was installed into GTA/plugins Ensure that you have at least RageNativeUI 1.9.2+ Acknowledge: Controller / Game-pad input is not officially supported by me for this plugin Acknowledge: By downloading another mod you may have downgraded your RageNativeUI, see point 4. Acknowledge: by using the "repair" console command (or any script that does auto-repair this way) your vehicles fuel tank will be set to full again. Avoid these commands if you want to play with fuel consume. If you still have problems contact me via private message or on discord (see down below) and attach the RagePluginHook.log. I can't help you without this log file! The Ragepluginhook.log is located in the GTA main folder. Do not share screenshots of your console. Special Thanks @Albo1125 for your awesome mods & inspiring me @alexguirre for the awesome RageNativeUI Sakis25 "Fuel Script V Mod 1.0.3" (2021) mod on "gta5-mods" for inspiration @Parzival.Zio for testing the patches & feature updates @Antovehat for helping with the repair shop coordinates and testing the v1.1.0 update For more credits, look at the credits tab of this plugin. @Michael21107 for reporting bugs and giving me feedback on Traffic Suite License You are allowed to use my plugin for free. No warranty is grated to you. You are allowed to create and upload video content about this plugin. You are allowed to share the plugin with your friends. You are not allowed to upload my plugin to any public available website or service. You are not allowed to upload a modified version of Traffic Suite. You are not allowed to make use of my textures (all vehicle instrument textures) without my permission. In case you want to do something with my plugin which is not covered by this license, you must get my permission. You can contact me here on www.lcpdfr.com via IM. For Mod Creators The Bank of Liberty feature just uses "Game.LocalPlayer.Character.Money". If your mod does too, Traffic Suite should work fine with it. For the fuel calculation and fuel gauge I make use of "Vehicle.FuelLevel". If your mod does too, Traffic Suite should work fine with it. You like to share feedback or need assistance? Join the MCCallouts Discord Server! Thanks to my partnership with MCCallouts you will find text-channels for my plugins there, instead of forcing you to join yet another tiny discord server only for my plugin 😉 https://discord.gg/tde7BJf5cZ
  16. Hey @Parzival.Zio, I really love your idea! Sadly this is beyond what I'm capable of. My plugin use a rather simple method to stop the traffic with the siren traffic stop feature. I don't know how to manipulate the traffic like you asked for. Hopefully one day another mod creator will create a plugin based on the video.
  17. Sorry but I will not integrate dependencies to other mods. I like that my mods are standalone. Having standalone mod reduces my development efforts and I don't want to force dependencies on my users. Additionally I like to use the little time I have for coding to implement new unique content, instead of 3rd party mod integration. Just by the way, there was a video uploaded to YouTube last week in which my mod was played and callout interface was active at the same time. So it seems to work already to some extend.
  18. @DavidJD051 there is no way to deactivate the roadblock manually while outside your police vehicle.
  19. No online connection required. I don't like this myself. You can play all my plugins (... two 😅) offline.
  20. @MaksimHand thank you for sharing your log via PM. I just released an update that should help you and others who experienced crashes while talking to peds.
  21. I just dusted off the code, build it without changing and played the callout. It works like a charm with all variations the callout has to offer. If the sawmill case is not working, your installation is faulty. For the motel case, see what @unitedOrange66 posted.
  22. The plugin simply stops traffic within a certain radius around the car. You can configure this in the ini. There is no detection of lanes.
  23. Traffic Block is designed to be simple and light-weight. While I think your idea is great, this is something for more complex mods to implement. Traffic Block is really just about stopping the traffic. It does not know about the specific car's, path's and more. It just does one thing, blocking the road 😅
  24. Thank you for using Traffic Block. You found a bug! Motorcycles are now supported, I just released a new version.

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