cool texture, the only thing that should be redone is 24h sticker
it's a police vehicle and non commercial so it should be removed i think
also 警POLICE察 should be on lightbar instead of RECOVERY
That was Mistake indeed.... it's happened on some police car and people got laughed cause of this. it should be re-done correct way because all of them got "警 POLICE 察" on it apart from that great mod and it's adapted for POLICET meta (carvariations handling and vehicles.) I've made me DLC of it (for private usage) things i changed there is windows tint value setting to get rid of blackened windows (actually lightbar was affected) and <Rewards /> (turned off weapon binding on player) (personally i always turning off this function because i love to joyriding off duty aswell)
Same situation... is switching it to false really helps?
When i turn lights and siren on AI don't react as well . Any tips?
>>>UPDATE
SOLVED by adding random digits into carvariations.meta >sirensettingsvalue = 1145
everyone pull over
Jeremy Dewitt,The Man! The legend! True chad Impersonator!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
yes false
yes under 3mb ytd
still wondering .......
well, I'm on vanilla GTA without graphic mods
just LSPDFR and 3 pack of callouts plus custom cars
but recently installed bus pack
maybe buses? most likely to me but i don't know YET
since my workplace PC went nuts I post it as comment
Admins please help, because my PC doesn't want to post it as a text... it goes spoiler always ....
i repeat my topic here and sorry for the troubles
please read below
go to vehicles.meta and open it >look for the <frequency value="100" /> set it to 20 or even 10 and then go and look for maxNum value and set it to 2 or 3
<frequency value="100" />
<swankness>SWANKNESS_4</swankness>
<maxNum value="999" />
>>>>>>>>change those numbers for EACH car (except planes and trains >lower them to 50~60 something) >>>>because you want trains in the city right? (buses are already 10 so don7t touch them lol they're already doomed to spawn rarely)
<frequency value="10" />
<swankness>SWANKNESS_4</swankness>
<maxNum value="2" />
at least it will give you smooth traffic with DIFFERENT vehicles and no FPS drops not to mention texture losses
plus Too many Hi-Poly mods will cause that
Note*** back up original file in case you want to return it back without lurking numbers
Yes that's High Polygon add-on cars (not 4k textures) and Overskinned cars e.g you're playing with the car which has over 10 skins in it's texture dict file
I am running LSPDFR on Laptop 6GB GPU and 32GB RAM (over 30 add on police cars) no texture loss
plus fun fact some so called Extras can cause texture loss e.g extra lightbar or etc (buggy 3D model in terms of coding/making whatever) and LODs even with LODs car may be buggy as hell...... so I hate to say that but if the car is buggy.... it should be retired from the beat......
I have 2 Packs from Lozano71 and my own packs made by myself from different developers and for those mods
i am always using Torture version of GTA which helps me to understand which mod is buggy and which is good Happy Patrolling guys! Cheers!