My LSPDFR crashed during Gang Attack.
LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[10/15/2020 2:25:20 PM.219] LSPD First Response: ------------------------------
[10/15/2020 2:25:20 PM.219] LSPD First Response: Origin: Game fiber "GangAttack [UnitedCallouts]".
[10/15/2020 2:25:20 PM.219] LSPD First Response: ------------------------------
[10/15/2020 2:25:20 PM.219] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[10/15/2020 2:25:20 PM.219] LSPD First Response: Exception message: Operation is not valid because the specified Rage.Ped is invalid.
[10/15/2020 2:25:20 PM.219] LSPD First Response: ------------------------------
[10/15/2020 2:25:20 PM.219] LSPD First Response: Inner exceptions:
[10/15/2020 2:25:20 PM.219] LSPD First Response: ------------------------------
[10/15/2020 2:25:20 PM.219] LSPD First Response: Stack trace:
[10/15/2020 2:25:20 PM.219] LSPD First Response: at Rage.Ped.get_IsFemale()
[10/15/2020 2:25:20 PM.219] at obvGdOcuwqaUtjXyiPxHTPHnocKvA..ctor(Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPed.cs:line 57
[10/15/2020 2:25:20 PM.219] at yPnHCBInGzxchjmXPzmIztxRtmcM.geDhTlLQaQIcmztBkwMtJxTlXWTf(Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 33
[10/15/2020 2:25:20 PM.219] at LSPD_First_Response.Mod.API.Functions.IsPedArrested(Ped ped) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\API\Functions.cs:line 617
[10/15/2020 2:25:20 PM.219] at UnitedCallouts.Callouts.GangAttack.<Process>b__15_0()
[10/15/2020 2:25:20 PM.219] at Rage.GameFiber.Main()
[10/15/2020 2:25:20 PM.219] LSPD First Response: ==============================
[10/15/2020 2:25:20 PM.219] LSPD First Response:
[10/15/2020 2:25:20 PM.230] LSPD First Response: [FATAL] Forced termination
[10/15/2020 2:25:20 PM.231] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[10/15/2020 2:25:21 PM.964] LSPD First Response: [INFO] LSPDFR has shut down
[9/17/2020 4:48:12 PM.507] LSPD First Response: Error while processing callout: AssaultOnBus: Operation is not valid because the specified Rage.Ped is invalid. at Rage.Entity.get_IsDead()
[9/17/2020 4:48:12 PM.507] at Rage.Entity.get_IsAlive()
[9/17/2020 4:48:12 PM.507] at YobbinCallouts.Callouts.AssaultOnBus.End()
[9/17/2020 4:48:12 PM.507] at YobbinCallouts.Callouts.AssaultOnBus.Process()
[9/17/2020 4:48:12 PM.507] at EEUVGzJhfZCnkbPIILrIqALshKUeb.DPJADYHMtFqUPnhkMXaRQHfGKxVRA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 171
[9/17/2020 4:48:12 PM.508] LSPD First Response: EndCurrentCallout: Finishing...
[9/17/2020 4:48:12 PM.509] LSPD First Response: Failed to free callout properly: AssaultOnBusOperation is not valid because the specified Rage.Ped is invalid. at Rage.Entity.get_IsDead()
[9/17/2020 4:48:12 PM.509] at Rage.Entity.get_IsAlive()
[9/17/2020 4:48:12 PM.509] at YobbinCallouts.Callouts.AssaultOnBus.End()
[9/17/2020 4:48:12 PM.509] at EEUVGzJhfZCnkbPIILrIqALshKUeb.yYAlJyoMWqUOLqxDhotnMkPAGAzy() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 490
[9/17/2020 4:48:12 PM.510] LSPD First Response: [TRACE] Launching new encounter for Felix Johnson
[9/17/2020 4:48:12 PM.510] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[9/17/2020 4:48:12 PM.727] LSPD First Response: STP: RELEASE PED FROM STOP
[9/17/2020 4:48:16 PM.603] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
[9/17/2020 4:48:24 PM.201] LSPD First Response: [TRACE] navigated away later on after load
[9/17/2020 4:49:39 PM.880] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in STRAW using SpawnsAmbiently
[9/17/2020 4:49:39 PM.881] LSPD First Response: [TRACE] Preloading POLICE3
[9/17/2020 4:49:39 PM.881] LSPD First Response: [TRACE] Preloading POLICE3
[9/17/2020 4:49:39 PM.881] LSPD First Response: [TRACE] Created police3 at X:208.5179 Y:-1328.01 Z:29.97987
[9/17/2020 4:49:39 PM.881] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3