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Dmitrix16

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  1. Love
    Dmitrix16 reacted to DPZ for a file, Roleplay+ Animation Menu   
    (Previously using ScriptHookVDotNet, NOW USES RAGE Plugin Hook!)
     
    Roleplay+ is an animation menu featuring 60+ animations that you can easily key bind. I wanted to make a menu that features animations you can walk around while using.
     
    Features:
    Smoking animations Drinking animations Cop animations Arm animations Lean & Sit animations Exercise animations Dance animations Various object animations Walk Style animations Gestures animations Attach Submenu  
     
    Keybind System:
    Press Shift + Enter on the animation you want to keybind, then press any key you want to assign. It will automatically save to the ini. To delete a keybind, press Shift + Enter, then press Spacebar. You can change the Menu key and the Stop Animation key inside the menu.  
    Does Shift+Enter minimize your game?
    You can change the Shift modifier in the menu or ini file (InMenuChangeKeybindModifier=ShiftKey)  
     
    Installation:
    Put Roleplay+.dll and Roleplay+.ini in the plugins folder, NOT plugins/lspdfr folder, just plugins!! Load the plugin through RagePluginHook, two ways to do this are: Open the RPH Console in game with F4 and type "LoadPlugin Roleplay+.dll" OR you can open your RPH settings and have Roleplay+ load when you launch the game.  
     
    Default Keybinds:
    Open Menu: F6 Stop Animation: X  
     
    Requirements:
    RagePluginHook RageNativeUI  
     
    Here is a helpful installation/showcase video:
     
     
     
    3/22/2024 Minor Fixes
     
     
    NEW Update v1.2
     
     
    Update v1.1
     
  2. Love
    Dmitrix16 reacted to Scorpionfam for a file, [NON-ELS] Los Santos Metropolitan Police Department Pack   
    THIS PACK IS OUTDATED AND NOT UP TO MY CURRENT QUALITY STANDARDS. 
    MEANING IT WILL NO LONGER BE UPDATED!!!

    Hello Peeps
    Today i bring you a non els pack i have been working on for the past month.
    This pack was made because i wanted to learn how to do rotators in NON-ELS and this was the outcome.
    so it isnt meant to be perfect just meant to be a fun pack.

    this pack also comes with optional 8k textures (readme for the textures is in the file)

    i hope you enjoy the pack it includes 10 vehicles which are:

    ls11cvpi - 2011 Ford Crown Victoria - new/old design
    ls11cvpik9 - 2011 Ford Crown Victoria K9 - new/old design
    ls13exped - 2013 Ford Expedition - new/old design
    ls14chgr - 2014 Dodge Charger
    ls16exp - 2016 Ford Explorer
    ls18chgr - 2018 Dodge Charger
    ls19f250 - 2019 Ford F250
    ls20exp - 2020 Ford Explorer
    lsbike - 2014 Harley Electraglide

    I do plan on coming back to this pack in the future i just wanted to get it posted and out into the world.

    Here is an amazing showcase made by Kren0xx give him some love ❤️
    And another showcase by Nutty
    DO NOT rip or republish my work (Don't be one of those people)
    DO NOT Unlock ANY of my models
    and if able give me credit if this pack is used in yt vid or stream(Helps spread the word)
  3. Love
    Dmitrix16 reacted to MarcelWRLD for a file, Ransom Ambience   
    Ransom Ambience by MarcelWRLD
    Version: 1.6.7
     
    Ransom Ambience is a LSPDFR plugin that implements location-based ambient events to increase realism
    during your patrols across Los Santos and Blaine County.
     
    Features
    Variety: Ransom Ambience offers you plenty of events of which some even have different scenarios! This way you won't get bored and you don't have to play the same stuff over and over again. The plugin is also under active development which means that new events are added every update to keep you busy during your patrols across the whole map!
      Lightweight: Ransom Ambience isn't heavily scripted which gives you the full range of opportunities on how you want to deal with an event.
    You want to arrest the ped? Go on. You want let the ped go? Go on. You want to ignore the crimes they are commiting? Sure, go on. No annoying scripting that forces you to do something or react in some kind of way. It's just you and your own judgement!
      Location System: Ransom Ambience is dependent on the zone/neighborhood that you are currently in. Some events have a higher chance of occuring in certain areas while others have a lower chance of occuring or don't occur at all. Want action? Try patrolling in high-crime neighborhoods but pay close attention to your surroundings. Want to relax? Just patrol in a different area of the map, sit back and enjoy your chill patrol with only small crimes happening.
      Customizable: Don't like the probabilities of crimes in certain areas? Want to increase or decrease action in certain areas? Well, no problem! Ransom Ambience allows you to fully customize the chances of crimes occuring. Read the README of the 'RansomAmbience' folder for a (almost) step-by-step tutorial on how to adjust your game experience.
      Pursuit System: Ransom Ambience of course offers you plenty of situations where you are able to participate in a pursuit. However, can you still remember how I was talking about your freedom of dealing with events? Exactly: You are not forced to participate in a pursuit, instead you will be asked if you want to initiate a pursuit. If not, simply ignore the prompt and continue your patrol!   
    Requirements
    LSPDFR RAGE Plugin Hook StopThePed by Bejoljo (optional; recommended)  
    As already mentioned the ambient events are location-based meaning certain events have a higher chance of
    occuring at certain places while others have a lower chance.
     
    In order for events to spawn you have to make yourself available for calls which you can do using two ways:
    1. If you use "GrammarPolice" you have to change your status to "Available" (e.g. going 10-8/Code 4).
    2. You can open your LSPDFR interaction menu (default: M), go to "Police Radio" and switch "Available for calls" to "Yes".
    If you want events to happen regardless whether you are available for calls or not, head to the plugins config menu (default: F6) and tick "Always allow events". 🙂
     
    These are not callouts but events that may happen around you at random.

    Reports and Feedback
    Discord: marcelwrld
    If you experience bugs or crashes please contact me here or through discord so I can fix them for you.

    Showcase by @OfficerBenzo
     
    Credits
    LSPDFR Team: Creating this mod RAGE Plugin Hook Team: Providing GTA5 API Bejoljo: Creating StopThePed Ragemp Wiki: Providing zone names  
     
    Don't hesitate to reach out to me if you need help or if you have questions.
    Thank you for reading and have fun!
     
     
    This mod is fully compatible with Immersive Ambient Events!
     


    DO NOT republish or reupload this file to other websites. This plugin is only available on LCPDFR.com. If you stumble upon a reupload please let me know!
  4. Love
    Dmitrix16 reacted to Echooo for a file, Immersive Ambient Events   
    Immersive Ambient Events is an ambient events plugin designed to fill in gaps of your patrol where nothing happens for long periods of time, without interfering with callouts, pursuits, pullovers, or anything else you may be doing!

    Important: Due to how the severe weather event works, the game time cannot be frozen, or else the event will never end, there is a workaround in the FAQ below.
     
    Events:
    - Aggressive Driver
    - Drunk Driver
    - Gas Leak
    - Hotboxing
    - Severe Weather
    - Vehicle BOLO
    - Vehicle Trouble
    - Speeding
    - Street Racing
    - Driver on Phone
    - Drug Deal
    - Drinking On Beach
     
    Features:
    - Timer System:
    The plugins timer system constantly checks if you're available for calls and not doing anything significant. If you accept a callout or do anything else that would make the plugin consider you busy (Get into a pursuit, start a traffic stop, or otherwise set yourself as not available for calls) the plugins timer system stops and resets to the time you specify in the ini file, and it doesn't start again until you are no longer busy. Only one event in this plugin spawns at a time (with the exception of the Vehicle BOLO event, more on this below), to avoid overloading you with things to do. 
     
    - Two Menus:
    The plugins menu allows you to customize all your ini values in game, and save them to the ini file. It even allows you to change the keybinds for the menu in game! The menu also has multiple other uses, like interacting with peds in specific events through the interaction submenu. 
    The plugin also has a second menu, which can be accessed in the RPH F4 console using the command "IAEOpenForceEventMenu" This second menu will allow you to forcefully spawn any event in the plugin, as well as forcefully end the current event that's active.
     
    - Error Handling System:
    We've all been there, you're enjoying a nice patrol on LSPDFR, then suddenly one plugin has an error and it crashes LSPDFR. This plugin has an error handling system that will help prevent that from happening! If for any reason an error happens within the plugin, a notification will be displayed, notifying you that an error occurred, it will log the error, and it will prevent a full LSPDFR crash. If the error happens to come from an ambient event and not one of the plugins backend systems, the plugin will log the error, display a notification, and forcefully end the event and continue on spawning new events like nothing happened. However, this system is not full-proof, so there is still a (small) chance that LSPDFR might crash if there's an error. I will continue to improve this system in future updates. 
     
    - In Depth Vehicle BOLO System:
    One of the events, Vehicle BOLO, saves between game sessions. Meaning that if you don't catch the guy during your patrol and get off LSPDFR, that exact same suspect(s) and vehicle will be there waiting for you in the same BOLO the next time you hop on. There's even a chance that an AI unit could locate the BOLO suspect and initiate a pursuit. Pay close attention to the details regarding the crime, as it can hint as to how the suspect will react when trying to be pulled over. This event is designed to be as randomized as possible for maximum replayability, even the amount of details you get on the vehicle is randomized. Sometimes you may get the make and model, sometimes maybe the make and a partial plate, etc etc. "But what if I have custom vehicles installed that replaces AI traffic?" Well I have good news for you, I included a file (bolomodels.json) within the Immersive Ambient Events folder that allows you to customize the names of the make, model, and class of vehicles in the notification. With this file you can even add new vehicles to the list of vehicles used in the event. Because this event usually lasts long periods of time, it runs on its own timer that's independent from the other ambient events. 

    - Realistic Severe Weather Event:
    No more patrols where the weather stays the exact same unless you manually change it. With the severe weather event, a storm (or blizzard if the current weather is a snow based one) can roll in at any moment, and even have the potential to knock out power across the map, making it extremely dark if it happens to be late at night. Hopefully your vehicle has spotlights or takedowns! 

    FAQ:
    How can I patrol during a specific time of day while having the severe weather event enabled?:
    In simpletrainer, go to the time settings, and enable "Real Time Duration" what this does is it makes one minute in game the same as one minute in real life. Then you can change the ini setting for the severe weather event and set "HoursItLasts" to 0, and set the minutes option to be however long you want the storm to last. 
     
    How can I tell when an ambient event is happening?:
    Events will either display a notification of some sort, or a yellow question mark blip will appear on the minimap where the event is happening.
     
    The question mark blip for an event disappeared when I got close to the event or exited my vehicle, is this normal?:
    Yes, most events automatically delete the blip once you get close enough to be considered participating in the event, the events also take into consideration whether you're on foot or not before deleting the blip as well.
     
    Why is the "Interaction" item on the plugins menu greyed out?: 
    The interaction submenu is only enabled whenever there's an active event that uses it. If it is greyed out, that means no event that uses that system is active.

    Why am I not getting updated sightings for the Vehicle BOLO event?:
    For the Vehicle BOLO event, you need to be set as available for calls for the blip to update and for you to receive a notification. By default the event is set up to not show updated sighting notifications unless you are within 1000 meters of the area, however this can be changed in the BOLO event section of the plugins menu
     
    Why can't I pull over the vehicle involved with the Vehicle Trouble event?: 
    This is done on purpose, to prevent the pullover from interfering with tasks given to the driver. Don't worry, this is temporary and once the event is finished, you can pull that driver over if needed!

    Wanna see what the mod is all about? Check out these videos!
     
    This mod is also compatible with RansomAmbience!

    Future Plans:
    - Many new ambient events
    - Updates to existing events
     
    Want to report bugs? See previews of future mods? Suggest things related to my mods? 
    Join the Discord Server!
  5. Love
    Dmitrix16 reacted to volac. for a file, [ELS] [R&B and B&B] Los Santos Police Department Mini-pack   
    DESCRIPTION:

    INSTALLATION INSTRUCTIONS:

    SHOWCASES/VIDEOS:
     
    CREDITS:

    DISCLAIMER:
     
  6. Love
    Dmitrix16 reacted to OJL Designs for a file, [ELS] 2011 Unmarked Crown Victoria   
    Just a little unmarked CVPI using a Whelen Flatlight with a minimal setup, I might expand on this and add more cars but who knows. - Who knows? I do! As of the 10th of July 2023 I am revisiting the project after someone reported a pretty big bug that has annoyed me. Whilst remaking the CVPI from scratch, why not add more cars?
     
    Phoenix Development Discord: https://discord.gg/swBn5B5FSQ
     
    Planned for remake/addition (Statuses = Complete, WIP, Not Started)
    1998 CVPI - Cancelled due to model issues. Update: 2011 CVPI (Found a new bug, rear left door has broken collision, this breaks the animation + you can't close it. Repair the car to close as a temp fix until I remake from scratch once the other cars are all added. 2018 Charger - Pending release 2014 Tahoe - Pending release 2019 Tahoe  
    New features planned for future updates: 
    Reverse light flashers. Amber warning lights in rear of vehicles. Takedown lights.  
    New lighting preview: 
     
  7. Love
    Dmitrix16 reacted to rcsd2007 for a file, Russell County AL Sheriff Dept Mega Pack   
    Includes Real and BCSO, LCSO Lore friendly liveries. All liveries come in both 4k and 2k.  Lighting is 90% realistic. Its a small department and deputies are allowed to add their own lights, I went with the configurations I see most of the time. Ive included the templates for you to make your own liveries. Come default all blue. I have included red/blue files. Also comes default with the BCSO2k Liveries. The K9 unit has the names of the actual K9's on the side.
     
    Instructions are included for how to have more than just sheriff and sheriff2 patrolling.
     
    This is both a DLC and a Replace pack. Sheriff and sheriff2 just require a drag and drop but for the dlc the following line needs to be added to the dclist.xml file
          <Item>dlcpacks:/rcsopack/</Item>
     
    There is a readme included. READ IT...  There is install instructions as well as suggestions on how to fix some issues you may run into, and also how to make more than just sheriff and sheriff2 show up in game. Also there are a lot of youtube tutorials out there. 
     
    Vehicles included are:
     
    ⦁    Sheriff: 2020-22 Dodge Durango
    ⦁    Sheriff2: 2020 Chevy Tahoe
    ⦁    Sheriff3: 2016-2020 Dodge Charger
    ⦁    Sheriff4: 2016-2019 FPIU
    ⦁    Sheriff5: 2007-2014  Chevy Tahoe
    ⦁    Sheriff6: 2005-2010 Dodge Charger
    ⦁    Sheriff7: 2011-2014 Charger
    ⦁    Sheriff8: 2017 Dodge Ram
    ⦁    Sheriff9: 2011 CVPI
    ⦁    Sheriffk9: 2020 Chevy Tahoe K9 unit (featuring the names of the real k9's)
     
    This pack is optimized to use with this siren mod. I will also be adding the default els files soon. I have also added a separate download if you wish to use the default els files
    For those having trouble with the DLC addon part of the pack, here is a great tutorial from the amazing Benzo. Its obviously not my pack, but exact same principle.
     
     
  8. Like
    Dmitrix16 reacted to maxter paradise for a file, PACK DE SIRENAS ESPAÑA   
    Esto es un pack que contiene 3 sirenas usadas en España, con el tiempo irá aumentando el catálogo.
     
    Contiene: 
    Fed. Sig. Vama As-320
    Aplic. Tec. Vama AS-201
    ISAE 2006 ECO
     
    Review:
     
     

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