Everything posted by GoofierCard60
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Legacy Menu Lite - Interactions • Backup • MDT • Dispatch
Thank you so much for your feedback, I appreciate it. This version doesn't currently support custom backup behavior. To enable backups to leave the vehicle and follow-up, you'll need to add them to partner management and then assign them the follow task. This feature has already been automatically implemented in the full version of the project. I'll add that feature to this version as development progresses. it's definitely possible to improve how the backup arrives, I was evaluating some solutions for the next update, if you want to join the discord I occasionally give info on the development status there. As for the suspect's identity link, you will first have to request the ID or perform a patdown, after which you can create the arrest report, use the "use current stop" button if it is the ped you just asked for the documents or manually select the identity by clicking on the subject line, after which add the charge, then you can use observe and support to give more info and evidence to the court of what happened and have a more truthful outcome, after including the charges, arrest the suspect (if he is not already) and click on book then transport to request the transport directly. if you have any problems let me know💪🏼
- 6 comments
- 1 review
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Legacy Menu Lite - Interactions • Backup • MDT • Dispatch
Hi, currently the full paid version of the project v1.1 has Gemini integrated with NPCs, dispatch, and backup. It's a completely separate system, so there's no compatibility with other mods based on Policing Redefined or Stop The Ped.
- 6 comments
- 1 review
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Legacy Menu Lite - Interactions • Backup • MDT • Dispatch
- 6 comments
- 1 review
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Legacy Menu Lite - Interactions • Backup • MDT • Dispatch
- 231 downloads
- Version 1.0
Legacy Menu Lite aims to be a comprehensive alternative to Stop The Ped and Policing Redefined What is Legacy Menu Lite?Legacy Menu Lite is a gameplay expansion for GTA V Legacy & Enhanced / LSPDFR designed to make patrols more immersive, realistic, and organized. The project adds a complete in-game police management system with backup support, an interaction menu, scene control, evidence handling, partner management, pursuit tools, Legacy Computer integration, custom notifications, agency customization, and patrol utilities. Main FeaturesLegacy Menu Lite expands normal LSPDFR gameplay with: - Dispatch System - General patrol interaction menu - Ped and vehicle interaction tools - Backup requests - Convoy Mode - Manual Traffic Stop Position - Expanded Agencies - Panic Button - Partner system - Garage system - Wardrobe / outfit support for EUP & SUP - Scene Command - Evidence and field tests - K-9 support - Fire Rescue / EMS / service units - Prisoner transport - Pursuit backup support - Spike strips (highways) - Traffic blocks - Air support - Legacy Computer integration - Custom Legacy notifications The goal is to give players more control during patrols Backup, Agencies and Custom UnitsLegacy Menu Lite includes a broader default agency structure, organized around: Local State Federal Military (including air strike support) Rescue & Medical Services Each category can use its own vehicles, outfits, unit profiles, and response types. This allows different departments to feel distinct, with their own identity, vehicles, and uniforms instead of a single generic police setup. Legacy Menu Lite can provide pursuit backup, highway support, air units, spike strips (Currently for highways), traffic blocks, and scene control after the pursuit ends. Legacy Menu Lite supports: - Vanilla with expanded agencies - EUP uniforms - SUP uniforms - Custom agency outfit profiles - Custom vehicles - Custom backup configurations Scene Management and Unit PriorityLegacy Menu Lite includes a scene management system designed to keep large patrol situations organized, especially when multiple services are active at the same time. The goal is to avoid random unit behavior and make each unit respect its role on the scene. Legacy Menu Lite separates units by purpose, helping police, medical, fire, and service units maintain their intended roles on scene Scene Command currently supports: - Selecting active scene units - Moving a selected unit - Releasing a selected unit - Refreshing scene status - Showing the current scene reason Evidence, Tests and Legacy ComputerLegacy Menu Lite includes an evidence system for more structured investigations. Evidence features include: - Patdown evidence - Vehicle search evidence - Weapons - Ammunition - Substances - Cash - Phones and wallets - Field tests - Weapon checks - K-9 alerts Legacy Menu also includes Legacy Computer, used for records, citations, charges, history, reports, court/case data, and data management. Recommended InstallationFor the best experience, a clean and stable setup is strongly recommended. Recommended installation order: 1. Clean GTA V Legacy or Enhanced installation 2. RAGE Plugin Hook 3. LSPDFR or LSPDFR Enhanced 4. EUP & SUP, if used (by Alex Ashfold) 5. .NET Framework 4.8.1 required 6. (included) Common Data Framework 1.0.0.10 (by AstroBurgers and Rohit685) & (included) Rage Native UI 1.9.3 (by alexguirre) 7. Legacy Menu Lite Legacy Menu Lite can work with customized games, but stability and performance depend heavily on the full mod setup. A clean LSPDFR base with properly installed EUP/SUP content is recommended before adding Legacy Menu SUPPORT LEGACY DEVELOPMENTLegacy Menu Lite is provided completely free for the LSPDFR community. If you enjoy the project and would like to support its continued development, you can support me on Patreon. Your support helps maintain Legacy Menu Lite, Legacy Callouts, and Legacy Radar, while also supporting the continued development of the current generation of the project Legacy Menu v1.1, including Legacy AI and future Legacy systems. Thank you to everyone who downloads, tests, reports bugs, shares feedback, or supports the project. Every contribution helps Legacy continue to grow. Patreon: https://www.patreon.com/cw/GoofierCard60 Join the Legacy Server: https://discord.gg/ttt4gffMmb FEEDBACK & SUGGESTIONSLegacy Menu Lite is still at an early stage of its public development, even though the project has already gone through extensive testing. Because every LSPDFR setup can be different, player feedback is extremely valuable for identifying unexpected issues and improving existing systems If you encounter any problems, notice unusual behavior, or have suggestions that could improve the experience, please share your feedback through the Legacy Discord or here in the comments. Your reports and ideas directly help shape the future development of Legacy Menu.- 6 comments
- 1 review
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Legacy Callouts
Thanks for letting me know. I checked the current code for the High-Value Stolen Vehicle callout, and it is not programmed to treat the vehicle itself as the suspect. When the pursuit starts, both the driver and the active passenger are added to the LSPDFR pursuit as individual suspects. The vehicle only has a temporary red blip before the pursuit begins so the player can locate it. The vehicle is also never given a weapon, and there is no code that makes the car, hood, or engine fire bullets. The occupants are armed, so any gunfire should originate from one of the peds, not from the vehicle itself. The callout does not use the destruction of the vehicle as an ending condition either. It ends only after every suspect has been arrested, killed, or otherwise resolved. Blowing up the vehicle could only end it indirectly if a suspect was still alive or stuck inside and was killed by the explosion. I have also tested the current version and have not been able to reproduce the behavior you described. It may have been an isolated GTA/LSPDFR issue, a vehicle model issue, or an interaction with another plugin. Please make sure you are using the latest version. If it happens again, please send me your RagePluginHook.log and, if possible, a short video showing the issue so I can check exactly what occurred.
- 53 comments
- 4 reviews
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Legacy Callouts
- 53 comments
- 4 reviews
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Legacy Callouts
I'll try to do the best I can, Thanks to you for the support.💪 We’ll see what Rockstar delivers with GTA 6, it will certainly last another 10 years, but it will likely be a totally different experience compared to GTA 5. I expect Liberty City or some other location outside the main map to be included.
- 53 comments
- 4 reviews
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Legacy Callouts
I will try to incorporate your suggestions into future versions of the Legacy Menu, thank you very much for these ideas and the visual representation. I’ll let you know if I manage to implement them💪
- 53 comments
- 4 reviews
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Legacy Callouts
Hey Tony, thank you so much for the compliments and the amazing suggestions! This is exactly what I'm aiming for with my latest plugin, Legacy Menu. Naturally, projects of this scale require an enormous amount of time and need to be economically sustainable. Since the project is brand new, I'm currently focusing on stability and polishing the huge amount of features it already offers. The main goal is to put a tool in the hands of the players that gives them full control over scene management. Currently, there are already features that modify how the AI behaves during pursuits or in any other context. For example, helicopters have specific commands to dictate whether they should use weapons or not; officers responding Code 1, 2, or 3, as well as partners, react differently depending on whether a hostile ped is armed or not. There are custom hand-mapped traffic blocks for all highways and certain city zones—the same goes for spike strips. There are also scene management submenus with priorities based on the different services, and ways to reposition units in-game. (There is also the idea of a database that persists across multiple sessions). I think your idea is definitely doable. However, it would require interacting with and completely overhauling the police AI so that everything is driven by the user's choices. It will take time for sure, but I don't see why I shouldn't give it a try, especially considering that GTA 6 probably won't be moddable right at launch. If you are interested in following the project, feel free to join my Discord and sign up for free on my Patreon. Right now, I'm working on a compatibility patch for the newest GTA update.💪
- 53 comments
- 4 reviews
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Legacy Callouts
- 53 comments
- 4 reviews
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Legacy Callouts
Hey bro, if you want to try it out, there is a free trial. It's an interaction menu featuring advanced scene management and an integrated computer; this is just the base version future updates will add support for legacy radar and dispatch. It is currently in beta and is a long-term project, so I need feedback regarding stability and new features. New videos will be released to showcase all the features.
- 53 comments
- 4 reviews
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Legacy Callouts
- 53 comments
- 4 reviews
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Legacy Callouts
For the most powerful criminals, you need the strongest police force ever seen before. And they're coming. It's just the beginning, big news coming soon stay tuned on youtube and patreon!
- 53 comments
- 4 reviews
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Legacy Callouts
- 53 comments
- 4 reviews
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Installing LSPDFR
Guys, I noticed that the XInput1_4 file in the lspdfr enhanced folder is probably causing crashes. Replacing it with the one in the scripthook folder makes the game work. I don't know if this could be the problem, it worked for me.
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Legacy Callouts
- 53 comments
- 4 reviews
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Legacy Callouts
AHAHAHAH, I'm glad you're having fun, in my opinion the Chaos callout is the funniest, be careful when you get close to the vehicle
- 53 comments
- 4 reviews
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Legacy Callouts
Perfect, I'm glad you made it, let me know if you like Legacy Pursuits Callouts, there will be an update on my patreon soon regarding Legacy Pursuits Callouts and new mods, stay tuned💪
- 53 comments
- 4 reviews
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Legacy Callouts
okay no problem, in some cases it's the right choice even if it was probably the gameconfig. Now, after reinstalling lspdfr and all the requirements go into the game and check that everything works, create your character and go on duty. Then download Legacy Pursuits Callouts, Niko's Ped, and CJ's Ped. For CJ's Ped, I recommend reviewing the tutorial for legacy users on YouTube, as you'll need to make changes to the original folder of cj ped. For Niko, you'll need to select only the nb folder from the downloaded file, the path in Niko's original file is update\x64\dlcpacks\nb , and using Open IV in edit mode, place it in mods\update\x64\dlcpacks. Then you'll need to go to mods\update\update.rpf\common\data, edit the dlclist, and add the line <Item>dlcpacks:/nb/</Item>, then save. That's it for Niko. For cj the tutorial has timestamps that differentiate legacy and enhanced players, follow it step by step, if there are further problems let me know, add the ragepluginhook.log if possible, thanks for installing Legacy Pursuits Callouts Make sure you have installed the ASI Loader and Open IV. ASI files via the Open IV ASI Manager panel.
- 53 comments
- 4 reviews
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Legacy Callouts
does the game crash as soon as it starts? Can you upload the ragepluginhook log? Even if you have the requirements, double-check that you have the latest versions of these installed in your main GTA V folder, the path for the gameconfig is mods\update\update.rpf\common\data: HeapAdjuster (ASI) https://www.gta5-mods.com/tools/heapadjuster PackfileLimitAdjuster (ASI) https://www.gta5-mods.com/tools/packfile-limit-adjuster A custom Gameconfig.xml the path for this is mods\update\update.rpf\common\data https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars when you installed niko's ped did you also use the gameconfig present in that folder? If so, replace it with the new one you downloaded
- 53 comments
- 4 reviews
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Legacy Callouts
Hi mate, I saw your comment, let's start from the beginning and I'll help you install both of them, which version of gta are you currently using? Do you have all the requirements listed installed?
- 53 comments
- 4 reviews
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Legacy Callouts
Thanks a lot man!💪 And this is just the beginning, I decided to continue the development even during these months of university exams. Make sure to stay tuned to my YouTube channel, because I'll be sharing some news very soon. The heist of the century is being planned right now. The upcoming major update will completely overhaul pursuits, add support for add-on vehicles, and introduce heists! A release date hasn't been set just yet, but it will likely drop on Patreon to help support the development.
- 53 comments
- 4 reviews
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Legacy Callouts
Hey! Thank you so much for the awesome ideas! For the update I literally just released (v1.3), my main focus was bringing Carl Johnson "CJ" into the pack and expanding the callout variety for the entire All-Stars roster. However, I wanted to let you know that your previous comment is actually what inspired me to create the new 'Strip Club Showdown' callout included in this release! I do have to put mod development on pause for a few months now, as I need to focus entirely on my university studies and upcoming exams. I'll be back at it around September, and I'll definitely keep your Liberty City escape idea saved in my notes for when I return to coding! Thanks again for the support, and I hope you enjoy the new San Andreas update (and the Strip Club shootout!) CJ is here now! I hope you enjoy the new update!
- 53 comments
- 4 reviews
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Legacy Radar (Modular Speed/ALPR System)
Thanks a lot! It's actually a completely custom design. I wanted to create something modern, clean, and fully modular that naturally fits into the screen without cluttering your patrol. Enjoy it!💪
- 4 comments
- 2 reviews
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- lspdfr plugin
- rph
- enhanced
- legacy
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Legacy Callouts
Thank you very much! i'm glad you appreciate it. Ahaahaha a callout to the stripclub would be interesting. I'll see if it's possible to bring Toni Cipriani to Los Santos, he likes Liberty City but anything is possible;) At the moment someone originally from Grove Street has been spotted in the area with other wanted persons
- 53 comments
- 4 reviews