The model I've edited shows up in OpenIV, but not ingame. Any ideas?
https://imgur.com/a/vZodW1R
Edit: I can spawn it ingame, but it isn't attached to the bones correctly. The default weight values of the original model(working condition) screw the mesh over once the edited model is exported.
https://imgur.com/a/TbzRnaf
Though some scripts allow functional crouching for thirdperson, none work for first. Someone mentioned adjusting certain parameters in the weaponsanimations meta to make it work, I just need help knowing which