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shellj062

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Everything posted by shellj062

  1. update!!! This did work leaving the name as "police"! My file sizes seem to be normal now. Thank you very much for that fix. The only issue i am still having now is spawning it in game. I am still getting the error code ERR_STR_Failure_3.
  2. Thanks for the tip. I did definitely have it set to ALL. Although I did just change it and it still exported 0. Just to be 100% sure, should I be changing the file name to “police_hi” before exporting? Or leave it as “police” for both the yft and _hi.yft? Thank you again. I changed it to auto detect now.
  3. I am very new to zmodeler and am looking to make some nice cars for the community. I have been watching numerous tutorials and researching everywhere on how to make vehicle files correctly. I have followed all of my resources information as perfect as I possibly could and recently finished my first model in Zmodeler. The only issue I am having is attempting to export my files. I have the yft file come out no problem, but the _hi.yft continuously is being exported at 0kb. I have searched up and down everywhere to try and fix this issue, but have not solved this problem in three days now. Any help would be great. One last notation is when i try to spawn the car in game (I didn't think it was going to work, but figured I would try anyway) it comes up with error code ERR_STR_FAILURE_3. Thank you to anyone who see's this and is able to help in any way in advance.
  4. I’m having similar issues! Very new to modding. Actually this is my first attempt with z modeler all together and first car I’m trying to put together. The car looks great in ZModeler3 and I managed to get the “police” file exported. But when I try to export “police_hi” it comes up as having 0kb. I believe I did everything correctly up to this point. I can get the car to show up in open iv with the yft and ytd file and it looks great (other than no paint textures yet). Any help as to why it won’t export my “hi” file correctly would be greatly appreciated!!

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