Definitely marvelous pack!
You know these days it's really hard to find a pack with proper collision on the rambar, but Ripple you've done the good job!
I really appreciate this pack!
But I've also seen some bugs:
1. all cars' els file are not correctly set: the cruise and takedown lights are not functioning.
2. when I install the 2016explorer to the sheriff2 slot and 2013tahoe into the pranger slot, their lightbars on the top become black and won't flash, but the one in the trunk works properly.
3. no collision on some of the pushbars( actually every one except the 2013taurus)
hope you can fix these problems and turn this pack into a perfect LAPD collection!
Thank you so much for producing such a great pack!
Oh, thanks a lot for the detailed instruction. However, I followed exactly every step you mentioned and the police cars in the game is still the original ones( the ones spawned at police stations or the ones that shows up after a 911 call), and I'm pulling my hair out...
And now I came up with the idea of changing the model name( .yft and .ytd) in to "policeX", as well as the names in the vehicle.meta & carvariation.meta in the dlc.rpf, will that work fine? Or will the handling& lights encounter any problem?
I see in your dlc.rpf that all the cars had a name like 'lspdX', so this means that all the car in the dlc.rpf will appear in a way of addons, but there will be no car in this pack appearing on the road. So how can I change this? I just want to see those NPC cops driving these cars around, so it will be a much more pleasant experience.
generally great, but I think the light next to the license plate is not necessary, and the window shall be tinted as it's intented to be a low-profile detective style.