Everything posted by Saladass77712
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SuperCallouts
[26/03/2020 00:01:24.581] Started new log on 26/03/2020 00:01:24.581 [26/03/2020 00:01:24.583] ==================================================================================================== [26/03/2020 00:01:24.574] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log [26/03/2020 00:01:24.583] Log verbosity: Trivial [26/03/2020 00:01:24.584] Initializing input system [26/03/2020 00:01:24.586] Initializing game console [26/03/2020 00:01:24.593] Console key has been set to F4 (key code: 115) [26/03/2020 00:01:24.636] Initializing console variable "ConsoleScrollAmount". [26/03/2020 00:01:24.636] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [26/03/2020 00:01:24.653] Read value: <null> [26/03/2020 00:01:24.653] Initializing console variable "ConsoleKey". [26/03/2020 00:01:24.653] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [26/03/2020 00:01:24.654] Read value: <null> [26/03/2020 00:01:24.654] Initializing console variable "PluginTimeoutThreshold". [26/03/2020 00:01:24.654] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [26/03/2020 00:01:24.656] Read value: 20000 [26/03/2020 00:01:24.656] Setting value of console variable "PluginTimeoutThreshold" to stored value. [26/03/2020 00:01:24.656] Initializing console variable "AlwaysShowConsoleOutput". [26/03/2020 00:01:24.656] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [26/03/2020 00:01:24.657] Read value: <null> [26/03/2020 00:01:24.657] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [26/03/2020 00:01:24.657] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [26/03/2020 00:01:24.657] Read value: <null> [26/03/2020 00:01:24.657] Initializing console variable "ShowOnScreenWarnings". [26/03/2020 00:01:24.657] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [26/03/2020 00:01:24.657] Read value: <null> [26/03/2020 00:01:24.657] Console initialized [26/03/2020 00:01:24.657] Initializing forms manager [26/03/2020 00:01:24.658] Cleaning temp folder [26/03/2020 00:01:24.659] Version: RAGE Plugin Hook v1.78.1267.16039 for Grand Theft Auto V [26/03/2020 00:01:24.662] ================ RAGE Plugin Hook ================ [3/26/2020 12:01:24 AM.668] Detected Windows 10 Home (64-bit) (10.0.18362.0)! [3/26/2020 12:01:24 AM.669] Checking game support [3/26/2020 12:01:24 AM.769] Product name: Grand Theft Auto V [3/26/2020 12:01:24 AM.769] Product version: 1.0.1868.0 [3/26/2020 12:01:24 AM.769] Is steam version: True [3/26/2020 12:01:24 AM.770] Initializing DirectX [3/26/2020 12:01:24 AM.771] Initializing Direct3D [3/26/2020 12:01:24 AM.771] Getting game swap chain [3/26/2020 12:01:24 AM.793] Swap Chain created: 0x7FF7595424F8 [3/26/2020 12:01:24 AM.793] Swap Chain VTable: 0x2BEFDCE4AE0 [3/26/2020 12:01:24 AM.793] 0x7489480120C81EE9;0x8D48564157552024;0x170EC814890246C [3/26/2020 12:01:24 AM.793] D3D11Present: 0x7FFB76734670 [3/26/2020 12:01:24 AM.793] D3D11ResizeBuffers: 0x7FFB76749DE0 [3/26/2020 12:01:24 AM.793] D3D11ResizeTarget: 0x7FFB76797D90 [3/26/2020 12:01:24 AM.793] D3D11SetFullscreenState: 0x7FFB76751930 [3/26/2020 12:01:24 AM.794] Direct3D initialized [3/26/2020 12:01:24 AM.794] Initialized DirectX [3/26/2020 12:01:24 AM.794] Direct3D watcher thread spawned [3/26/2020 12:01:24 AM.845] Getting device [3/26/2020 12:01:24 AM.845] Retrieved device [3/26/2020 12:01:24 AM.845] Creating wrapper [3/26/2020 12:01:24 AM.894] Wrapper created [3/26/2020 12:01:24 AM.900] Effect created [3/26/2020 12:01:24 AM.900] Creating buffer [3/26/2020 12:01:24 AM.900] Created buffer [3/26/2020 12:01:24 AM.900] Creating blend state [3/26/2020 12:01:24 AM.900] Created blend state [3/26/2020 12:01:24 AM.900] Done with creation [3/26/2020 12:01:24 AM.952] Initializing texture system. [3/26/2020 12:01:24 AM.952] Initializing texture system; phase 1 [3/26/2020 12:01:24 AM.952] Initializing texture system; phase 2 [3/26/2020 12:01:24 AM.957] Initializing texture system; phase 3 [3/26/2020 12:01:24 AM.957] Initializing texture system; phase 4 [3/26/2020 12:01:24 AM.965] Initializing texture system; phase 5 [3/26/2020 12:01:24 AM.966] Initializing texture system; phase 6 [3/26/2020 12:01:24 AM.967] Initializing texture system; phase 7 [3/26/2020 12:01:24 AM.969] Initializing texture system; phase 8 [3/26/2020 12:01:24 AM.970] Initializing texture system; phase 9 [3/26/2020 12:01:24 AM.971] Initializing texture system; phase 10 [3/26/2020 12:01:24 AM.973] Initializing texture system; phase 11 [3/26/2020 12:01:24 AM.973] Initializing texture system; phase 12 [3/26/2020 12:01:24 AM.975] Initializing texture system; phase 13 [3/26/2020 12:01:24 AM.975] Initializing texture system; phase 14 [3/26/2020 12:01:29 AM.795] Direct3D watcher thread ended [3/26/2020 12:01:56 AM.124] LoadingScreenMsg: Initializing game support [3/26/2020 12:01:56 AM.375] Initializing game support [3/26/2020 12:02:01 AM.884] LoadingScreenMsg: Velocity limit removed [3/26/2020 12:02:02 AM.193] Compatibility level: 0 [3/26/2020 12:02:02 AM.194] Supported version detected [3/26/2020 12:02:02 AM.194] ================================================== [3/26/2020 12:02:02 AM.194] LoadingScreenMsg: Patching code [3/26/2020 12:02:02 AM.446] LoadingScreenMsg: Waiting for game initialization [3/26/2020 12:02:02 AM.696] Waiting for game initialization [3/26/2020 12:02:02 AM.797] LoadingScreenMsg: Initializing core [3/26/2020 12:02:03 AM.047] Initializing hook [3/26/2020 12:02:08 AM.069] LoadingScreenMsg: Completing interoperability [3/26/2020 12:02:08 AM.320] Completing interoperability [3/26/2020 12:02:08 AM.320] Initialization code 1. [3/26/2020 12:02:08 AM.320] Initialization code 2. [3/26/2020 12:02:08 AM.320] Initialization code 3. [3/26/2020 12:02:08 AM.327] 1 Address: 0x00007FF75744C654 [3/26/2020 12:02:08 AM.327] Calling func 1 [3/26/2020 12:02:08 AM.342] 2 Address: 0x00007FF757FC029A [3/26/2020 12:02:08 AM.343] 3 Address: 0x00007FF756A3631A [3/26/2020 12:02:08 AM.368] Address: 0x00007FF757FC0244 [3/26/2020 12:02:08 AM.368] Unknown var: 0x00007FF758FE1CA0 [3/26/2020 12:02:08 AM.368] Initialization code 4. [3/26/2020 12:02:08 AM.369] Initialization code 5. [3/26/2020 12:02:08 AM.369] Completing interoperability, phase 1 [3/26/2020 12:02:08 AM.369] Completing interoperability, phase 2 [3/26/2020 12:02:08 AM.369] Completing interoperability, phase 3 [3/26/2020 12:02:08 AM.369] Completing interoperability, phase 4 [3/26/2020 12:02:08 AM.369] Completing interoperability, phase 5 [3/26/2020 12:02:08 AM.369] Completing interoperability, phase 6 [3/26/2020 12:02:08 AM.369] Completing interoperability, phase 7 [3/26/2020 12:02:08 AM.369] LoadingScreenMsg: [3/26/2020 12:02:08 AM.620] LoadingScreenMsg: Loading Story Mode [3/26/2020 12:02:21 AM.350] LoadingScreenMsg: Loading and Populating Game World [3/26/2020 12:02:21 AM.601] LoadingScreenMsg: [3/26/2020 12:02:38 AM.735] Initializing console variable "IsDeveloperModeEnabled". [3/26/2020 12:02:38 AM.735] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/26/2020 12:02:38 AM.736] Read value: <null> [3/26/2020 12:02:38 AM.736] Initializing console variable "TimeScale". [3/26/2020 12:02:38 AM.736] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/26/2020 12:02:38 AM.736] Read value: <null> [3/26/2020 12:02:40 AM.948] <UNLOADED PLUGIN>: Initializing input system [3/26/2020 12:02:40 AM.949] <UNLOADED PLUGIN>: Initializing game console [3/26/2020 12:02:40 AM.950] <UNLOADED PLUGIN>: Initializing forms manager [3/26/2020 12:02:41 AM.379] LSPD First Response: [TRACE] Started loading LSPDFR [3/26/2020 12:02:41 AM.380] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7383.491) [3/26/2020 12:02:41 AM.381] LSPD First Response: [INFO] Compiled on 18 Mar 2020 23:16:21 UTC [3/26/2020 12:02:41 AM.381] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/26/2020 12:02:46 AM.534] LSPD First Response: [TRACE] Thread CopManager #1 initialized This time the application just shut during the start game loadscreen
- 1,007 comments
- 63 reviews
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SuperCallouts
Hey I was just wondering once I actually download everything the game doesnt start up how do I fix this?
- 1,007 comments
- 63 reviews