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Vincentsgm

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Everything posted by Vincentsgm

  1. I had made that feature for Beta Testers on my Discord server, but it was glitchy as the driver would come back in his car, leave it, and repeat it a few times, probably an interference with StopThePed. If I ever find a solution I'll make the feature available. This is from March
  2. I'll make it customizable inside the .ini in the next update, along with the surrender time for Stop your vehicle
  3. Thanks! And yes it has been slowed down, see in the changelog "- Added a 2.5s delay after you speak before the effects take place, for added realism" The effects were taking place right after you pressed the button, which wasn't realistic as your character didn't finish talking, also humans have a reaction time
  4. The "Stop on foot" features removes the peds that decide to surrender from the pursuit. I had a problem with a feature because of interference with StopThePed so I disabled it. Though you might still see some yellow StopThePed blips when doing some actions, sadly there's not much to do, otherwise there's not any known interference
  5. Thanks ! If you encounter any problem please join my Discord to report it in the future
  6. It's probably normal, personally I can't feel the potential FPS drops as my FPS is already low enough, and none of my beta testers reported it to me, but thanks for sharing. And that is indeed probably caused by the computations. It takes every ped & vehicle that are presents in the world, make checks on them (if they're alive, cop, human, persistent, close enough to the player), and then make them move, which probably uses a lot of CPU for a few seconds. Nothing I can do about that as far as I'm aware of
  7. @zOoOm Hi, do we have permission to re-use this model etc? Add your own ToS to the file description or idk
  8. Include links to vehicles that you know those liveries fit..
  9. Yes, I'm reusing the GTA Online hacking minigames for the bomb defusal. I also started making vehicles so I'll try to create a custom robot. If you have other question, ask them in my Discord server.
  10. Thanks a lot! I can, I had already tried it, but would require an other menu with the mini voices added. Certain sounds not working is normal, it's due to the fact that not all audios are in the game. Would be the same if I included MINI voices, as they have very different audio files from the FULL voices. If you're talking about having the same lines but without the megaphone effect, there's nothing I can do about it as that's how the files are. I know how to make a default voice sound like a megaphone, but not the inverse sadly. The aggressiveness level depends on what you are choosing, that's why I duplicated some options with "2" or "warning" at the end (that's how they do it in the game files too). The best option would be to make those files external in a separate folder but I don't know yet how to make external sounds play in the 3D world and not frontend, and it would increase the download size from a few kilobytes, to an enormous hundreds of megabytes files. "Megaphone UI by Vincentsgm29" is the 1.0.0, "Megaphone UI 2.0" is the 2.0.0 so the latest
  11. I don't really see the point of adding the mini cops as they only have few megaphone files. I have an other idea but it would severely complicate the plugin
  12. Unless it's from an other plugin that I use, Rage has default "Wash" and "Repair"/"Fix" commands I think
  13. Oh that's what I thought happened. I see on his file that you asked his permission, did he give it to you?
  14. I don't think the authors of the vehicles would let you reupload the whole .ytd files. Also it's better to only include the textures, so that someone not using those vehicles can easily install them on an other one. I like the skins.
  15. I know how to change patterns, what I'm saying is that there aren't 3D parts on the grill which represents lights, while there is still corona lights flashing there
  16. You forgot to rename the VCFs for the addon version, also you should make the addon/Fivem versions a separate ZIP, the file size is 543Mb which is huge ^^
  17. Hello sir, will you consider making an add-on version? Nice to see rotators
  18. gta 5 folder/lspdfr/data You will find many .xml files there where you can select other vehicles to respond/be selectable in the police garage @Aus Post I don't know if this comes from my game, but the windows look weird. Also I don't see where do the lights come from in the grill (the coronas come when I activate stage 1, 2, 3, but there aren't any part on the grill)
  19. U shouldn't label it "FiveM Ready" in the description if you didn't upload the actual RESIDENT.rpf. For the instructions, specify it is a .oac file and not a text file that you need to select. Otherwise great siren
  20. If you experience crashes with this plugin, please join my Discord server for assistance (it's in the file description). Also reminder that this has to be installed in the "plugins" folder, and not the "plugins/LSPDFR" as it is a plugin for RagePluginHook and not LSPDFR. But you can use it while having LSPDFR running
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