Hi guys, here's my problem :
I just downloaded a vehicle texture pack based on the homeland security agency. I just needed one file for one vehicle. The first problem was I already had a texture for that vehicle, and I didn't want it was replaced by this new one. So I just renamed the texture file like "exp_sign_2" instead of "1" in police3.ytd file, in result I have two liveries. The major problem is as the follow : I don't want that the AI use the Homeland texture. So, in order to resolve this problem, I searched a topic which talks about it, and I found a one with as answer that I should try to edit the backup file in the lspdfr/data, and replace "<Vehicle>police2</Vehicle>" with "<Vehicle livery="1">police3</Vehicle>". But I think the topic date from the LSPDFR 0.3 version, because in 0.4 it's with the "agency" xml file.So I edited it and launched my game, and for the first minutes there weren't vehicles with that livery in the streets and near police stations, but when I engaged a pursuit and called local patrol backup, some vehicles with the homeland agency texture appeared, and I didn't understand why it happened ?! Does anyone have the solution for my problem ? Maybe it is because I use the Ultimate Backup plugin, and so itsn't the same xml file ?
PS : My apologizes if my english is not really clear, it is not my native language.
agency.xml