PR Interactive Evidence
Interactive two-stage presumptive narcotics field testing for Policing Redefined
PR Interactive Evidence replaces the instant narcotics-test result from Policing Redefined with a physical, hands-on field-testing workflow.
Instead of selecting a test and immediately receiving a result, you interact directly with the evidence and test pouch:
VERIFY → OPEN → COLLECT → SEAL → CRUSH → SHAKE → OBSERVE → INTERPRET
The goal is simple: make narcotics evidence processing feel like an actual gameplay procedure rather than another menu action.
QUICK START
There are no additional gameplay keybinds.
Open the narcotics testing system through Policing Redefined as usual.
Select the evidence item.
Choose the drug family you want to test.
PR Interactive Evidence automatically takes over.
Complete the procedure using the mouse and the instructions shown on the workbench.
Video Tutorial
https://streamable.com/gtl2dv
The video demonstrates both:
a successful test progressing through Stage 1 and Stage 2,
an intentionally incorrect family hypothesis resulting in NO MATCH.
FEATURES
Interactive field-test workbench
The procedure is mouse-driven and based on direct interaction.
You physically:
verify the selected evidence item,
open a fresh test pouch,
collect a sample using the required tool,
transfer the sample into the pouch,
seal the sample port,
crush individual reagent ampoules,
mix the pouch,
wait for the reaction to stabilize,
compare the reaction with the active reference,
interpret the result yourself.
The interface uses purpose-built evidence, test-pouch, reagent and workbench visuals instead of simply displaying a result notification.
TWO-STAGE TESTING
PR Interactive Evidence uses a two-stage presumptive testing system.
Stage 1 — Family Screen
The drug family selected inside Policing Redefined becomes your testing hypothesis.
A fresh family-screen pouch is used and the completed A/B/C reaction is compared with the active family reference.
You then decide whether the reaction is:
MATCH
NO MATCH
INCONCLUSIVE
A Stage 1 MATCH only supports the selected drug family.
It does not identify the exact substance and does not automatically mark the evidence as fully analyzed.
Stage 2 — Specific Identification
After a supported Stage 1 match, a second fresh pouch can be used for more specific presumptive identification.
Stage 2:
uses a new trace of evidence,
uses the same exact evidence item,
produces a specific discriminator pattern,
allows the closest matching candidate to be selected,
can commit the completed result back to the corresponding Policing Redefined evidence item.
The plugin tracks the exact PR evidence item that started the procedure.
If that item changes, disappears or can no longer be verified while the test is active, the session is cancelled instead of applying the result to the wrong evidence.
EVIDENCE-SPECIFIC COLLECTION
Different physical evidence forms require different collection methods.
Depending on the evidence, the workbench can use tools such as:
micro scoop,
sterile swab,
tablet scraper,
transfer pipette,
tweezers,
high-risk trace handling.
Powders, residues, tablets, liquids, syringes, plant material and other evidence forms are not treated as interchangeable objects.
Custom evidence
v1.0.0 does not provide full support for arbitrary custom drug items.
This version is built around the evidence profiles mapped from the audited Policing Redefined 1.0.0.5 build.
A custom item may work if its evidence description matches a supported profile.
Completely new custom descriptions or unsupported physical evidence forms may be blocked with messages such as:
UNSUPPORTED_EVIDENCE_MORPHOLOGY
or
Interactive Evidence test blocked: no safe assay plan
This is intentional fail-safe behaviour.
The plugin will not guess the evidence morphology, collection method or test pathway when it cannot resolve them safely.
More flexible custom-evidence support is planned for a future update.
REQUIREMENTS
Grand Theft Auto V Legacy
RAGE Plugin Hook
LSPDFR 0.4.9
Policing Redefined 1.0.0.5
Mouse input
Important compatibility note
PR Interactive Evidence v1.0.0 is intentionally built around one audited Policing Redefined 1.0.0.5 binary.
The plugin performs an exact compatibility check before enabling the PR integration.
If an unsupported Policing Redefined build is detected, PR Interactive Evidence fails closed and leaves normal PR functionality untouched.
If you receive an UNSUPPORTED PR BUILD message, install the supported PR version rather than bypassing the compatibility check.
A future Policing Redefined update may require an updated version of PR Interactive Evidence.
INSTALLATION
Install and verify LSPDFR.
Install and verify Policing Redefined 1.0.0.5.
Open the PR Interactive Evidence archive.
Drag the included Plugins folder into your Grand Theft Auto V directory.
Merge folders when Windows asks.
Launch GTA V through RAGEPluginHook.exe.
Go on duty.
When loaded correctly, you should see:
PR Interactive Evidence ACTIVE: drug-test interception armed.
There is no separate gameplay menu to open.
Use Policing Redefined normally and begin a narcotics evidence test through PR.
CONFIGURATION
Configuration file:
Plugins\LSPDFR\PRInteractiveEvidence\PRInteractiveEvidence.ini
The default configuration is recommended for the first run.
TROUBLESHOOTING
If the plugin reports an unsupported Policing Redefined build, install the supported PR version instead of disabling the compatibility gate.
If a particular evidence item is blocked, include the exact evidence item and selected test family in your report.
When reporting a problem, attach:
RagePluginHook.log
PRInteractiveEvidence.log
PRInteractiveEvidence_HOOK_STATE.txt
PRInteractiveEvidence_RUNTIME_STATE.txt if generated
Also describe exactly which workbench step failed.
IMPORTANT
PR Interactive Evidence is a gameplay simulation of presumptive narcotics field testing.
It is not:
chemical training,
a real reagent guide,
laboratory analysis,
a real-world drug-identification procedure.
The reaction system and chemistry are designed for gameplay.
VERSION 1.0.0
Initial public release.
Highlights:
interactive physical testing workflow,
two-stage presumptive testing,
evidence-specific collection tools,
mouse-driven direct manipulation,
exact evidence continuity,
PR result writeback,
compatibility safety gate,
fail-closed unsupported evidence handling,
purpose-built workbench, pouch, evidence and reaction visuals.
PR Interactive Evidence is an independent LSPDFR add-on designed to integrate with Policing Redefined.
It is not affiliated with or endorsed by the Policing Redefined team, G17 Media, Rockstar Games, Take-Two Interactive or manufacturers of real-world field-test equipment.