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TheMCHammer

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Everything posted by TheMCHammer

  1. Hi, last week i was playing the game with no problem, but then, now, i started to get some random crash when i am going on duty or when a forceduty by console. Here is the main crash from RagePluginHook.log and i will upload the file itself here too. [3/30/2021 6:57:51 PM.970] LSPD First Response: [TRACE] Setting player to lspd from last agency [3/30/2021 6:57:52 PM.001] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/30/2021 6:57:52 PM.249] LSPD First Response: [TRACE] Player went on duty. [3/30/2021 6:57:52 PM.273] LSPD First Response: Folder is D:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [3/30/2021 6:57:52 PM.800] LSPD First Response: ALPRLite, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null [3/30/2021 6:57:52 PM.821] LSPD First Response: CompuLite, Version=1.5.2.0, Culture=neutral, PublicKeyToken=null [3/30/2021 6:57:52 PM.823] LSPD First Response: RichsPoliceEnhancements, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null [3/30/2021 6:57:53 PM.041] LSPD First Response: SimpleCallouts, Version=1.3.5.0, Culture=neutral, PublicKeyToken=null [3/30/2021 6:57:53 PM.044] LSPD First Response: StopThePed, Version=4.9.4.2, Culture=neutral, PublicKeyToken=null [3/30/2021 6:57:53 PM.067] LSPD First Response: UltimateBackup, Version=1.8.5.2, Culture=neutral, PublicKeyToken=null [3/30/2021 6:57:53 PM.072] LSPD First Response: Creating plugin: ‌‍‍‬‪‬‫‏‮‌‎‪‮‏‪‫‍‬‪‮‫‮‮ [3/30/2021 6:57:53 PM.158] LSPD First Response: Creating plugin: ‪‭‮‌‭‎‪‭‪‫‫‭‌‎‎‮‬‫‎‎‏‫‍‮ [3/30/2021 6:57:53 PM.356] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main [3/30/2021 6:57:53 PM.527] LSPD First Response: Creating plugin: SimpleCallouts.Main [3/30/2021 6:57:53 PM.600] LSPD First Response: Creating plugin: ‏‬‎‌‫‌‎‏‪‍‫‪‪‌‪‮‭‎‭‫‮ [3/30/2021 6:57:53 PM.805] LSPD First Response: Creating plugin: ‮‬‪‬‮‍‬‏‍‬‬‎‎‌‫‫‫‬‎‍‎‎‬‭‮ [3/30/2021 6:57:53 PM.940] LSPD First Response: Plugin ALPRLite v1.5.4.0 has been initialized. [3/30/2021 6:57:53 PM.940] LSPD First Response: Go on duty to fully load ALPRLite [3/30/2021 6:57:53 PM.941] LSPD First Response: Plugin CompuLite v1.5.2.0 has been initialized. [3/30/2021 6:57:53 PM.941] LSPD First Response: Go on duty to fully load CompuLite [3/30/2021 6:57:53 PM.950] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings [3/30/2021 6:57:53 PM.967] LSPD First Response: Plugin SimpleCallouts1.3.5.0has been initialized. [3/30/2021 6:57:53 PM.967] LSPD First Response: Go on duty to fully load SimpleCallouts [3/30/2021 6:57:53 PM.968] LSPD First Response: Plugin StopThePed v4.9.4.2 has been initialized. [3/30/2021 6:57:53 PM.968] LSPD First Response: Go on duty to fully load StopThePed [3/30/2021 6:57:53 PM.970] LSPD First Response: Plugin UltimateBackup v1.8.5.2 has been initialized. [3/30/2021 6:57:53 PM.970] LSPD First Response: Go on duty to fully load UltimateBackup [3/30/2021 6:57:53 PM.970] LSPD First Response: We have 2 callouts registered [3/30/2021 6:57:53 PM.971] LSPD First Response: CalloutManager initialized [3/30/2021 6:57:53 PM.972] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 0 events [3/30/2021 6:57:54 PM.051] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/30/2021 6:57:54 PM.053] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/30/2021 6:57:54 PM.074] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/30/2021 6:57:54 PM.144] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/30/2021 6:57:54 PM.145] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/30/2021 6:57:54 PM.147] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/30/2021 6:57:54 PM.389] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/30/2021 6:57:54 PM.389] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/30/2021 6:57:54 PM.389] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/30/2021 6:57:54 PM.389] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/30/2021 6:57:54 PM.395] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/30/2021 6:57:54 PM.396] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/30/2021 6:57:54 PM.398] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/30/2021 6:57:54 PM.401] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/30/2021 6:57:54 PM.401] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/30/2021 6:57:54 PM.401] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/30/2021 6:57:54 PM.498] LSPD First Response: Deserialized Aaron Paul [3/30/2021 6:57:56 PM.344] LSPD First Response: [RPE]: AmbientEvents are enabled. [3/30/2021 6:57:56 PM.344] LSPD First Response: [RPE]: AmbientBackup is disabled. [3/30/2021 6:57:56 PM.344] LSPD First Response: [RPE]: AISirenCycle is enabled. [3/30/2021 6:57:56 PM.345] LSPD First Response: [RPE]: SilentBackup is disabled. [3/30/2021 6:57:56 PM.345] LSPD First Response: [RPE]: TVI is disabled. [3/30/2021 6:57:56 PM.345] LSPD First Response: [RPE]: BOLO is enabled. [3/30/2021 6:57:56 PM.345] LSPD First Response: [RPE]: PriorityRadioTraffic is enabled. [3/30/2021 6:57:56 PM.346] LSPD First Response: [RPE]: AutomaticPursuitUpdates is enabled. [3/30/2021 6:57:56 PM.358] LSPD First Response: [RPE]: SuspectStamina is disabled. [3/30/2021 6:57:56 PM.358] LSPD First Response: [RPE]: SuspectTrip is enabled. [3/30/2021 6:57:56 PM.359] LSPD First Response: Rich's Police Enhancements V1.5.1.0 is ready. [3/30/2021 6:57:56 PM.421] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion [3/30/2021 6:57:56 PM.421] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon [3/30/2021 6:57:56 PM.421] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance [3/30/2021 6:57:56 PM.421] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose [3/30/2021 6:57:56 PM.421] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound [3/30/2021 6:57:56 PM.421] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman [3/30/2021 6:57:56 PM.421] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt [3/30/2021 6:57:56 PM.421] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter [3/30/2021 6:57:56 PM.421] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder [3/30/2021 6:57:56 PM.421] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant [3/30/2021 6:57:56 PM.421] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired [3/30/2021 6:57:56 PM.421] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker [3/30/2021 6:57:56 PM.421] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker [3/30/2021 6:57:56 PM.421] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar [3/30/2021 6:57:56 PM.693] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/30/2021 6:57:56 PM.693] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/30/2021 6:57:56 PM.693] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/30/2021 6:57:56 PM.693] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/30/2021 6:57:56 PM.704] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/30/2021 6:57:56 PM.806] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/30/2021 6:57:56 PM.809] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/30/2021 6:57:56 PM.838] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/30/2021 6:57:57 PM.104] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/30/2021 6:57:57 PM.107] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/30/2021 6:57:57 PM.235] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/30/2021 6:57:57 PM.235] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/30/2021 6:57:57 PM.237] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/30/2021 6:57:57 PM.240] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/30/2021 6:57:57 PM.241] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/30/2021 6:57:57 PM.242] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/30/2021 6:57:57 PM.252] LSPD First Response: [RPE Ambient Event]: Common events: 4, Uncommon events: 0, Rare events: 0 [3/30/2021 6:57:57 PM.252] LSPD First Response: [RPE Ambient Event]: Common Frequency: 70, Uncommon Frequency: 20, Rare Frequency: 10 [3/30/2021 6:57:57 PM.253] LSPD First Response: [RPE Ambient Event]: Pre-event loop initialized. [3/30/2021 6:57:57 PM.265] LSPD First Response: [RPE BOLO]: BOLO fiber started with a timer of 10 minutes. [3/30/2021 6:57:57 PM.350] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [3/30/2021 6:57:59 PM.191] LSPD First Response: [3/30/2021 6:57:59 PM.191] LSPD First Response: ============================== [3/30/2021 6:57:59 PM.191] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [3/30/2021 6:57:59 PM.191] LSPD First Response: ------------------------------ [3/30/2021 6:57:59 PM.191] LSPD First Response: Origin: Game fiber "LoadingSpinner". [3/30/2021 6:57:59 PM.191] LSPD First Response: ------------------------------ [3/30/2021 6:57:59 PM.191] LSPD First Response: Exception type: System.ArgumentException [3/30/2021 6:57:59 PM.191] LSPD First Response: Exception message: An item with the same key has already been added. [3/30/2021 6:57:59 PM.191] LSPD First Response: ------------------------------ [3/30/2021 6:57:59 PM.191] LSPD First Response: Inner exceptions: [3/30/2021 6:57:59 PM.191] LSPD First Response: ------------------------------ [3/30/2021 6:57:59 PM.191] LSPD First Response: Stack trace: [3/30/2021 6:57:59 PM.191] LSPD First Response: at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) [3/30/2021 6:57:59 PM.191] at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) [3/30/2021 6:57:59 PM.191] at ‬‏‮‌‪‫‪‬‎‌‪‎‏‬‪‬‮‬‭‎‎‍‌‎‮.‮‬‌‏‌‮‎‍‍‫‫‭‎‍‎‍‬‏‮(String ) [3/30/2021 6:57:59 PM.191] at ‬‏‮‌‪‫‪‬‎‌‪‎‏‬‪‬‮‬‭‎‎‍‌‎‮.‏‫‪‏‭‪‭‍‌‬‏‍‫‏‌‪‍‏‮() [3/30/2021 6:57:59 PM.191] at ‬‏‮‌‪‫‪‬‎‌‪‎‏‬‪‬‮‬‭‎‎‍‌‎‮.‍‫‌‬‍‫‮‌‌‎‏‏‭‭‭‭‏‮‏‎‍‍‏‫‮() [3/30/2021 6:57:59 PM.191] at ‮‬‪‬‮‍‬‏‍‬‬‎‎‌‫‫‫‬‎‍‎‎‬‭‮.‭‌‬‎‎‮‮‍‍‭‭‬‌‮‍‎‏‪‏‬‏‭‮(Boolean ) [3/30/2021 6:57:59 PM.191] at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty) [3/30/2021 6:57:59 PM.192] at sLqgfpDWBdLEiprTctfUjycipMpNA.rVFjXUtgqPMIudUvapXqwdssMNs(Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 69 [3/30/2021 6:57:59 PM.192] at sLqgfpDWBdLEiprTctfUjycipMpNA.mGlsCjhXOAvrBfXeDgRSPTMbvUhD(Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 371 [3/30/2021 6:57:59 PM.192] at sLqgfpDWBdLEiprTctfUjycipMpNA.xZuDtMgqeEeQIdwAZieoEjIGvDpmc(Boolean , Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 291 [3/30/2021 6:57:59 PM.192] at eVGUvujepTTtCCoZSXAfiOhimYRn.YUAZsIIBTMCtlZpfjjgNfDypLJZr() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\DutyMenu.cs:line 235 [3/30/2021 6:57:59 PM.192] at WNBBVrOBXgqiZuHjbHhuCNiqBGGR.syHLdcumyNcVpzikGzGbIPpHIIvEA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\LoadingSpinner.cs:line 42 [3/30/2021 6:57:59 PM.192] at Rage.GameFiber.Main() [3/30/2021 6:57:59 PM.192] LSPD First Response: ============================== [3/30/2021 6:57:59 PM.192] LSPD First Response: [3/30/2021 6:57:59 PM.240] LSPD First Response: [FATAL] Forced termination [3/30/2021 6:57:59 PM.243] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [3/30/2021 6:58:06 PM.758] LSPD First Response: [INFO] LSPDFR has shut down Also, i have a question, it seems the LSPDFR don't properly load the data/custom files, because, i get a lot of [WARN] messages in the RagePluginHook, so, the LSPDFR are having problems when loading custom .xml files? RagePluginHook.log
  2. The trailer for the 9.0 version is really well edit and produced. Congrats buddy!

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