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  1. I actually uninstalled the Epic Games version, re-installed the Steam version and its now working... not sure what caused it or what honestly fixed it but it's working so far.. trying not to jinx it ha! but wish me luck gonna start doing what I originally wanted with it... thanks for your help though!!
  2. They are all like this already and still doesn't work.
  3. Hey! I know there's a few people on here who have reported this and I honestly have looked at most if not all of the help threads they've made and I have no luck... I have 2 versions of GTA V, both Steam and Epic Games. Originally I had the Steam one installed and the Epic Games one not installed. I had this error on my Steam and so I uninstalled my steam version and then tried the Epic Games version, and still I'm encountering the same issue. I literally have 0 mods on here as I installed everything I wanted first on the Steam version but then when I installed the Epic Games version, I just started with the standalone LSPDFR, ScriptHookV & Simple Trainer and the problem continues to persist. (EDIT): I have tried adding it in Inbound Rules in Windows Defender. I've tried turning it off and running it too. I don't have a any other Anti-Virus software Wondering if anyone can assist and see if we can come up with a solution? Don't know if this is any help, but this is the ScriptHookV Log // GTA V SCRIPT HOOK (build Dec 20 2021, v1.0.2545.0) // (C) Alexander Blade 2015-2021 [14:39:11] INIT: Started [14:39:11] INIT: Success, game version is VER_1_0_2545_0_NOSTEAM [14:39:11] INIT: Registering script 'TrainerV.asi' (0x00007FFB176368B0) [14:39:15] INIT: Pool 1 extended [14:39:15] INIT: Pool 2 extended [14:39:15] INIT: Pool 3 extended [14:39:15] INIT: Pool 4 extended [14:39:21] INIT: GtaThread collection size 189 [14:39:21] INIT: wnd proc 0x00000000FFFF07AB [14:39:21] INIT: IDXGISwapChain 0x00007FFBA610DDD8 (0x00007FFBA60714D0) [14:39:21] INIT: IDXGISwapChain set [14:39:21] INIT: DX init started [14:39:21] INIT: DX feature level B000 [14:39:21] INIT: DX init succeeded I cant give you the Rage Plugin Hook Log as I don't think it's had the chance to actually create the log, it's usually in a folder of its own right? (Correct me if I am wrong lol) image.png - you will see the image below the error I receive when I try to run RPH.
  4. Well, I ended up doing so, removed all the plugins except the bog standard LSPDFR, and well, it even still crashes upon receiving a call. Pmsl ! I had a look in Windows Event Viewer; and it produces a .NET Runtime error: Application: GTA5.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: SlimDX.DirectSound.DirectSoundException at SlimDX.Result.Throw[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](System.Object, System.Object) at SlimDX.Result.Record[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](Int32, Boolean, System.Object, System.Object) at SlimDX.DirectSound.SoundBuffer.Play(Int32, SlimDX.DirectSound.PlayFlags) at sa`gS{="Eh}6F;rA4i>o"%Ib#+/^6T\]\,\+eEj\[ucI{"}1E\[k^#_$.eEeXn!T{}-`(Q^:P0q9|7*O_"(Q^:P0q9|7*O_"() at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Threading.ThreadHelper.ThreadStart()
  5. Hey, I removed all my callouts and it still crashes upon receiving a call! I'm going to try removing all plugins altogether and trying it that way. If not, I'll respond back
  6. Nah you're helping just fine Okay, I'll start on doing so tomorrow - my day off work is tomorrow so I'll have plenty of time to do all of this!
  7. Okay, tested it - It all works performing standard traffic stops, etc - however, once a call is dispatched, it crashes.
  8. Okay, tested it and it still doesn't work - I had a look of the requirements for RPH and it requires .NET Framework 4.6 or higher, which I have just installed 4.8 last night. Neither of the other two requirements needing updated having already having those up to date already. I'm going to try update my graphic drivers as there is an update for it, however I don't think the graphic drivers are the issue (the crash report said it could be the issue, not sure, one way to determine if it is that or not)
  9. Do you know what the .NET Version that LSPDFR Requires? I had a look on the LSPDFR 0.4 page and it doesn't specify Edit: I installed the updated .NET Framework (Version 4.8) - I will get back to you tomorrow if this does work or not, I gotta sleep for work!
  10. Hey Folks, I've been trying to fix an issue that I've had upon removing LSPDFR completely with all plugins to reset GTA to it's original state, which worked - then reinstalled LSPDFR updated version and added a couple of mods to my game, which are: - EUP Menu (along with the Law & Order Pack) - Sticky Wheels - Arrest Manager - CompuLite - Interaction+ - LSPDFR+ - Police Smart Radio - Stop the Ped - Assorted Callouts - Super Callouts - Traffic Policer I run the game, it loads into the game just fine. I load the plugins, which take about a minute to fully load up and it works, I force duty myself, and that works. I get into my police car, drive a bit and upon receiving a call, and any call, even the bog standard LSPDFR callouts, it freezes and sounds a couple beeps and crashes. Generated Crash Report: RagePluginHook.log has also been attached I hope to get this fixed, I do enjoy some patrol RagePluginHook.log
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