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Cryptic Strolski

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Everything posted by Cryptic Strolski

  1. I'm looking for solid police siren sources for a game I'm developing in unreal engine. I'm curious if I can use any of the assets posted on lcpdfr in my game legally or if there is a license against it somewhere I'm not seeing.
  2. Currently I can't argue. I'm just saying that I have high hopes for 1013 from what I've seen and Matt has apologized for his controversial actions and words, it's just a matter of whether or not he follows through on it, but the goal still appears to be closer to LSPDFR than Patrol Duty's. But time will tell.
  3. lol everything 1013 aspired to be? I have to beg to differ. This game has horrid vehicle physics right off the bat, you can't actually pit a vehicle. Bugs aside, the game graphically looks like it was built about 5 years ago. So far the developers on patrol duty haven't even been able to communicate properly with their community. Their partner company did the latest news update and basically told the community, game is done, incomplete, don't plan on updating, have fun lol. The developers have openly said this is a false statement on certain discussion threads but still haven't managed to retract the news update and it's doing a pretty good job of rocking their reviews. Yeah 1013 is taking a long time to pull together, but at the same time, so far it looks nicer and seems closer to an LSPDFR standalone rather than yet another janky simulator game like patrol duty has turned out to be so far.
  4. Allow me to help you get started. I actually just put this list together for my brother recently. All pretty good deals, some free gifts. The RAM is built to be boosted up in speed on this specific motherboard in the bios. The processor is the last one you will need for likely the next 5-8 years. The only thing I would suggest upgrading is the graphics card if you have more funds in your budget, but a 1050 should do solid on most games these days. https://secure.newegg.com/Wishlist/SharedWishlistDetail?ID=Tl%2bZi0apHGh1pZQwKoX3Fw%3d%3d Check out the list, hope it helps!
  5. @LMS it was initially a robbery suspect, then when I pulled them over and attempted a plate check with smart radio, I pressed A to activate the plate check from my vehicle and it canceled the stop at the same time it checked the plates(Keybind conflict issue). So I re-pulled them over and got out and began asking for id's did a ped check on driver and he was wanted, asked him to step out of the vehicle and as he did, double crash(LSPDFR crashed twice in the same second, game continued running). RagePluginHook.log
  6. So we have the option to close down/slow traffic on roads during a traffic stop. I thought it would be cool if that task actually required an NPC officer to handle. So say you want to close down or slow the traffic in the lane you are in, you need to simply call for your lane to be closed or slowed and an officer will drive x distance from the scene, clear the cars already piled up and physically block off the lane. If you wanted to close down both sides of the street, you would need to request a full road block within x distance of your position and at least 2 officers would cover both sides of the road, clearing it and physically blocking it off. I think this would really add to the immersion aspect of traffic stops, shootouts and such where you really don't want civilians getting caught in the cross fire and at the same time don't want it to look like everyone magically decided to obey your closed off traffic rule.
  7. I'm new to all of this stuff. I'm 30 years old, been PC gaming since I was 13. I have become cozy with the concept of the Steam Workshop. So I have to ask, why are all of these mods not automated at this point? I figured with programming and technology we have available today, any type of modding system would have automated mod installation and addon installation. Just tell it where the game is installed(Even this appears to be able to be automated) and let it check for duplicate or latest versions and add the appropriate files each time you install an addon. This way everything is handled correctly the first time and all files are up to date(Because each file should have some kind of self check and auto updater when you launch the game). Is there a technical reason as to why we don't have this kind of ease of access? I am excitedly curious because I spent a little over 3 hours yesterday getting all of the basic essential LSPDFR mod addons on top of LSPDFR installed into my game, only to have errors pop up. I attempted to fix those errors with a rather creative auto troubleshooter but even that couldn't fix some of them due to permissions errors. So end of the day, why isn't an automated package installation system the standard with all this nifty stuff? Edit: An additional example of a modder's own automation could be say the Albo mods. You see quite a few of them on the website here. What if all you had to do was download one Albo installer. That installer self updated in the background and when you launch it, it lets you choose which of Albo's mods to add to your project, it then downloads them to your computer and installs them to the appropriate locations all the while checking for duplicate or out of date versions of files. This way you download one installer instead of 8 mods separately. EDIT Edit: OR LSPDFR team could take it one step further and all modders would simply submit their mods through a standardized format to them. They would provide one launcher that handles the installation of all mod developers' mods who are in this community. One launcher, select a modder, select which of their mods to install. Not sure if that's asking TOO much, but another idea.
  8. P.S. I have attempted to run the troubleshooter as administrator, no effect.
  9. RagRagePluginHook.logePlRagePluginHook.loguginHook.log I have run into these 3 errors that all say "Unable to obtain folder permissions. please close all other applications before trying again." I have attempted restarting my computer and only opening up the troubleshooter and still get the same errors.
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