ultraTCT
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ultraTCT reacted to Abraxas in vdH PoliceHelper 1.2.0 betaOK. New and hopefully last closed beta is available for testers... and anyone with leaked mod ;) Link in game.
Many parts of code were redone. After long long tests I've managed to make thieves driving a bit less stupid. They still can stuck somewhere forever, but now they should at least try to drive around.
EFLC paths (don't confuse with patch) check is now on, so if you play EFLC thief will never drive to hideout. You can still enable that feature by removing/renaming (DO BACKUP!) pats.img file that is located in EFLC/TBoGT/pc/data/cdimages and EFLC/TLaD/pc/data/cdimages
I hope that this version will be stable enough to call it RC and release to everyone.
Oh and if you are grammar nazi feel free to correct texts in mod. That's all for now. Time to get some sleep. I wanted to add one more scenario for bait car this weekend but it can be difficult as my car broke down and I have to find some temporary replacement for this French pile of junk. Thankfully I still have my bikes :D
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ultraTCT reacted to Abraxas in vdH PoliceHelper 1.2.0 betaI think it will be something like that
GTA IV - all bait car features
EFLC - all bait car features except driving to hideout (wandering around still would be available)
+ option in .ini to switch hideouts on for people that are not scared to delete their paths.img file for EFLC side-stories (it should work just as normal GTAIV but can cause bugs when you want to play story missions in game, not LCPDFR).
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ultraTCT got a reaction from Pengi in Game crashing after playing for a bit.Like skins on cars and stuff?
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ultraTCT got a reaction from Pengi in Game crashing after playing for a bit.Thanks for the reply Troll, I finaly got GTA 4 completly uninstalled from my computer and reinstalled, installed the mod and all seems to be good so far. Was not easy to on with steam game. :)
Will let you know in a few day if it is fixed.
Thanks again.