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K-9 police 9

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Everything posted by K-9 police 9

  1. It work's after the hot fix ( like being able to go into the police station ) so far so good tested GTA4 and GTA4 EFLC for bout 10-20 min each and no problem's yet don't wanna quite jinx myself yet lol only thing I noticed and is minor is there seem's to be lag or a delay when pushing some of the keys, and the / when pushing it for light pattern's seems to have a delayed response or sometimes not work like when you alrady pulled some1 over on a traffic stop But other that nice job
  2. so after the hot fix it seems to be working no stories yet butt just wanted to say its amazing how much more your fellow AI cops are interactive and better response there was 1 call for shots fired hadn't even called for back up and I had another unit wit 2 officer's show up automatically
  3. contact the people who made the car's
  4. they are just textures your gonna have to contact the people who made the car's
  5. Sorry another question do you know when an update or patch will be out for these problem
  6. well you know what unlike you some of still can't play LCPDFR 1.0 since its been out 5 days ago
  7. is this for both my problems in gta4 and gta eflc with crashing when going into a police station and not being able to do anything after typing forceduty
  8. except I don't have modded police peds and is still happens to me as well '?do=embed' frameborder='0' data-embedContent>>
  9. Another problem I have is in gta4 when i log into the computer and click enable ANLPR the game crashes to desk top After further testing I can't do anything after having to type force duty to go on duty anything I try just crashes gta4 eflc back to desk top on me Same thing happens in gta4 after i type forceduty I can't do anything police related (pull some11 over, use the comptuer etc) it just crashes back to desk top
  10. I've tried 6 times now and it'll still crash to desktop when trying to enter a police station on the 5th time don't know is this is important but it gave me this msg Files that help describe the problem: C:UsersEddieAppDataLocalTempWER6201.tmp.WERInternalMetadata.xml C:UsersEddieAppDataLocalTempWER788E.tmp.appcompat.txt C:UsersEddieAppDataLocalTempWER7AE0.tmp.mdmp Read our privacy statement online: http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409 If the online privacy statement is not available, please read our privacy statement offline: C:Windowssystem32en-USerofflps.txt Also I can push Alt P and it starts LCPDFR and if I type force duty I can go on duty I just can't enter the police station
  11. Hey my game is still crashing upon entering the police station in GTA 4 EFLC yes I did a complete clean install I went into my eflc folder and basically deleted everything out of it then reinstalled the game next i then used the automatic installer for lcpdfr 1.0 haven't tried on gta4 yet only gta4 EFLC not sure what you need here's the asi log // -- GTA IV ASI LOADER LOG -- // //-- © Alexander Blade 2008 -- // C:Windowssystem32dsound.dll is loaded, address 0x67480000 Hooking dsound proc named "DirectSoundCreate" "DirectSoundCreate" hooked, address 0x67487E3D Hooking dsound proc named "DirectSoundEnumerateA" "DirectSoundEnumerateA" hooked, address 0x674CD993 Hooking dsound proc named "DirectSoundEnumerateW" "DirectSoundEnumerateW" hooked, address 0x674CD9B0 Hooking dsound proc named "DllCanUnloadNow" "DllCanUnloadNow" hooked, address 0x674B41BB Hooking dsound proc named "DllGetClassObject" "DllGetClassObject" hooked, address 0x67487792 Hooking dsound proc named "DirectSoundCaptureCreate" "DirectSoundCaptureCreate" hooked, address 0x674CD2C5 Hooking dsound proc named "DirectSoundCaptureEnumerateA" "DirectSoundCaptureEnumerateA" hooked, address 0x674CD9CD Hooking dsound proc named "DirectSoundCaptureEnumerateW" "DirectSoundCaptureEnumerateW" hooked, address 0x674CD9EA Hooking dsound proc named "GetDeviceID" "GetDeviceID" hooked, address 0x674CD160 Hooking dsound proc named "DirectSoundFullDuplexCreate" "DirectSoundFullDuplexCreate" hooked, address 0x674CD429 Hooking dsound proc named "DirectSoundCreate8" "DirectSoundCreate8" hooked, address 0x674BDE69 Hooking dsound proc named "DirectSoundCaptureCreate8" "DirectSoundCaptureCreate8" hooked, address 0x674CD371 Loading ASI C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IV Episodes from Liberty CityEFLCAdvancedHookInit.asi ASI loaded : C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IV Episodes from Liberty CityEFLCAdvancedHookInit.asi, Address 0x74BC0000 Loading ASI C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IV Episodes from Liberty CityEFLCScriptHookDotNet.asi ASI loaded : C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IV Episodes from Liberty CityEFLCScriptHookDotNet.asi, Address 0x63A40000 and herer's my lcpdfr log [iNFO - 7:18:42 PM] [Log] Started [iNFO - 7:18:42 PM] [Main] Main: Initializing... [iNFO - 7:18:42 PM] [Main] Main: LCPDFR Engine © 2011-2013 LMS [iNFO - 7:18:42 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [iNFO - 7:18:42 PM] [PluginManager] Initialize: Loading custom plugins [WARNING - 7:18:42 PM] [settings] ReadSettings: Invalid entry [iNFO - 7:18:42 PM] [settings] ReadSettings: Suspect transporter POLICE [iNFO - 7:18:42 PM] [settings] ReadSettings: Suspect transporter POLICE2 [iNFO - 7:18:42 PM] [settings] ReadSettings: Suspect transporter PSTOCKADE [WARNING - 7:18:42 PM] [settings] ReadSettings: Invalid entry [WARNING - 7:18:42 PM] [settingsFile] GetValue: Value not found: UsingPoliceStationMod (Main) [iNFO - 7:18:42 PM] [Main] Main: Initializing done [iNFO - 7:18:43 PM] [serverCommunication] InitializeConnection: Internet connection available [ERROR - 7:18:43 PM] [serverCommunication] GetPublicIP: Error when using local internet gateway as UPnP device: Invalid access to memory location [iNFO - 7:18:46 PM] [serverCommunication] InitializeConnection: Public IP Address is: 68.82.79.0 [WARNING - 7:18:47 PM] [serverCommunication] InitializeConnection: Couldn't reach server [WARNING - 7:18:47 PM] [serverCommunication] InitializeConnection: Failed to connect to the LCPDFR server. Multiplayer is deactivated [iNFO - 7:18:47 PM] [NetworkManager] NetworkManager: In network session: False Is host: False [iNFO - 7:18:47 PM] [Authentication] Authentication: Server not available, trying to authenticate offline [ERROR - 7:18:47 PM] [Authentication] Authentication: Authentication failed. Couldn't reach server or no valid lease available [iNFO - 7:18:47 PM] [Authentication] Authentication: User is in offline mode [ERROR - 7:20:02 PM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE. [ERROR - 7:20:02 PM] [] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object. at freval_314.eval_fr8() at freval_314.eval_fr9() at freval_214.eval_fr0(EStatType A_0, Int32 A_1) at freval_214.eval_fr1(EStatType A_0, Int32 A_1, Vector3 A_2) at freval_214.eval_fr1(EStatType A_0, Int32 A_1) at freval_138.fr6() at freval_138.eval_fr7() --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Delegate.DynamicInvokeImpl(Object[] args) at freval_162.fr1() at LCPD_First_Response.Engine.Main.fr2() Script hook Log start: Sun Dec 29 19:18:01 2013 ----------------------------------------------- [iNFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized [iNFO] Process base address: 0x1070000 [iNFO] Auto detecting game version [iNFO] Using game version EFLC 1.1.2 [iNFO] [scriptHookDotNet] Thread started [iNFO] [AdvScriptThread] Thread started and another advanced hook asi script log Log started on: 19:18:42 12-29-2013 ------------------------ [iNFO - 19:18:42] Gameversion - 1.1.2.0 [iNFO - 19:18:42] Data unprotected [iNFO - 19:18:42] Game patched [iNFO - 19:18:42] Xlive protections disabled [iNFO - 19:18:42] AdvancedHook 0.28 © 2010-2013 LMS - Initialized [iNFO - 19:18:42] Permission granted for LCPDFR only [iNFO - 19:18:42] Thanks to listener, aru and #iv-modding [iNFO - 19:18:42] Attaching exception handler... [iNFO - 19:18:42] Exception handler attached [iNFO - 19:18:42] Patching game functions... [iNFO - 19:20:2] An exception occured [iNFO - 19:20:2] Process: C70000 Address: 7739C41F (µ±^) Code: E0434352 Registerdump - EAX: 64C3EBA0 EBP: 64C3EBF0 EBX: 5 ECX: 5 EDI: 1 EDX: 0 EIP: 7739C41F ESI: 64C3EC60 ESP: 64C3EBA0 and my Advanced hook init log Log started on: 19:18:1 12-29-2013 ------------------------ [iNFO - 19:18:1] Gameversion - 1.1.2.0 [iNFO - 19:18:1] AdvancedHookInit 0.3 © 2013 LMS - Initialized [iNFO - 19:18:1] Attaching hooks... [iNFO - 19:18:1] CPools::InstallHooks: Hooking CPool__Initialize [iNFO - 19:18:1] CPools::InstallHooks: Hooking CPedFactory [iNFO - 19:18:1] Data unprotected [iNFO - 19:18:1] Game patched [iNFO - 19:18:1] Xlive protections disabled [iNFO - 19:18:1] Disabling network connection check [iNFO - 19:18:1] Spawning patcher thread [iNFO - 19:18:1] Patching files [iNFO - 19:18:13] Disabling loading screens [iNFO - 19:18:14] Increasing size of "PtrNode Single" pool from 8 to 10 [iNFO - 19:18:14] Increasing size of "PtrNode Double" pool from 16 to 20 [iNFO - 19:18:14] Increasing size of "Building" pool from 112 to 132 [iNFO - 19:18:14] CPool__Initialize: Size: 132 - Name: Building - EntrySize: 32000 if any1 needs anything else let me know
  12. thats funny gotta love those liberty city paramedic's
  13. noose sounds like they are useful and sounds so cool to see
  14. nice Job SAm LMS J ay Sniper and the rest of the dev team and community team can't wait to play it
  15. I'm still waiting for it to install but figured we could use this thread to tell your LCPDFR tales stories and adventures ( instead of th forum getting spammed with lcpdfr 1.0 topics like whats starting to happened ) I would start but its taking forever to install
  16. all the dumb little kids sitting here waiting to download it crashing the server go the hell to bed for some of them its way way past their bed time **** and no i'm not talkin bout us vets that are on this forums every day **** ------ talkin bout the dumb 1500 + guests that don't have an account that sat on the website and ruined the launch / crashed it and the ones who ddosed waiting right until it was released, 3 different internet browsres did nothin to help and I still can't down load it / getting an error
  17. 35 min funny how many people online on the website waiting around
  18. yes this topic had a point look at page 1 when we all suspected / kind of guessed about LCPDFR 1.0
  19. ^ needs to be a voice over or annoucer or something going off that video and its freakin awesome LCPDFR 1.0 Is this gonna support the current ccall out script's out there still ? like bravheart, Abraaxas, and vocosol vp call outs

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