I really like this tool, pretty neat. I borrowed the wife's netbook last night and set it up beside me to have an 'MDT'(Shh don't tell her).
I would like to see a proper login for each officer, then when I attach myself to a call it would show up in my incidents area.
Another would be to come up with a database of dispositions available to the officer and perhaps make them editable for each officer. Say, have a database of in-service, out of service, on location, call complete(With further dispositions of Arrest, Summons issued, Warning, Citation, Report Written, Unable to locate, False complaint, Assignment complete), etc. When I say editable I mean let the officer assign a code for each disposition. In my area they use 10 codes for each major disposition and letter's for each call complete disposition. It could be stored to that officer's database and then in the reporting area you could simply check off your disposition code and it would report it to the rest of the users in plain text(IE: For myself I'd use 10-8 ADAM for in-service, arrest made) and it would show that as my last call in the incident reporting area and at the end of any report written for the call. If that is too much then just adding plain text dispositions would be great.
Eventually this would be good to port to an application, one that could run full screen(For users like me who would prefer to run it on another computer while playing) or windowed for those who have to switch applications. Call assignments could be assigned by dispatch(just text, too much work for audio and it would become boring to hear the same exact dispatch over and over) for officers in-service and sounds could be added to mimic the alert sounds that an MDT makes when an officer takes a call. A map would be cool too, it could be divided into smaller districts within the sections, so those of us not familiar with street names would have a better idea of where the call is coming from. After the map is implemented I'd be happy to help out with adding names for the various streets.
It really is too bad that multiplayer for IV w/mods is basic at best. This would make an awesome component to a role play server. That said, I think this is going to add a lot to my single player gaming. I patrol my beat and leave myself in-service in game and listen to the dispatch for priority calls and in the mean time I generate incidents through this tool for non-priority calls. It adds a part of the game I've been looking for. It gets boring speeding from one location to another code 3, going from one shooting to another. Role playing that you're responding to a call is boring when you have to think of everything yourself and takes the fun out of the randomness of calls. This has managed to change that up.
I enjoy what you've made so far and I look forward to the future implementations of this tool.