hi, so i did some fiddling and i made it so the noose helipilot (which has "normal" animations or w/e) would get the swat helmet instead of the helipilot helmet, so i could play noose without having to crouch all the time. However, i also wanted the balaclava model, so i just made it so the helipilot would use the swat textures, but since the head is different, it looks really weird ( the mouth opens up and stuff).
Is there any way to go around that besides having to use 3dsmax or something to change the animations?