Jump to content

Minemac

Members
  • Posts

    1
  • Joined

  • Last visited

 Content Type 

Forums

Gallery

Downloads

Tutorials

News Stories

Wiki

Community Guidelines

LSPDFR BOLO Series

GTA5 Native Database

GTA5 Native Parameters

Release Highlights

LSPDFR Mod Showcase

LML User Contributions

Everything posted by Minemac

  1. I'm using EUP and Ultimate BackUp to make all backup units to spawn with EUP uniforms. I have everything working except for some minor things. I need help getting the right texture in a file to appear. For example: The highway patrol ped code is: <Ped chance="70" comp_pants="26" comp_shoes="16" comp_accessories="54" comp_shirtoverlay="119">MP_M_FREEMODE_01</Ped> But the problem is that "26" has 7 different styles in it and I need to select #2. Any ideas on how to do that? If it helps in the Clothing Menu it is listed as: Lower 26 115 2 7 where "2" in the changing value. I also need to figure out supervisor uniforms what is the same problem just with the comp_decals For example: The police code is: <Ped comp_decals="9" comp_pants="36" comp_shoes="52" comp_accessories="59" comp_shirtoverlay="150">MP_M_FREEMODE_01</Ped> and the Clothing Menu is: Badges 9 62 2 4 where "2" is the changing value. Thanks for any helps you guys can offer.
×
×
  • Create New...