Unfortunatly my issue isn't an issue of forgetting to installing audio from call out packs or anything like that, the issue is that after a lot of testing it seems like for some reason, LSPDFR isn't able to access the audio files while using callouts, only audio provided. For example, a callout pack has a config file where you can specify a unit number and "call sign" which I left as default, 11 Adam. The callout will not be able to find any audio that is not within the lspdfr scanner audio folder, or within the callout packs own audio. However, if I go to POLICE_SCANNER.rpf in the GTAV audio folder, find the correct .wav container, and then find the correct audio file for say ADAM (the individual files in the wav container are almost all hashed, so I either have to manually check, or find the hashed value of the audio file via a document I found with a list of the containers, what each .wav says, and the hash. Then if I extract the wav file, rename it to what audio file is shown in the RPH log, and put it in a folder with the same name as the wav container folder (in this case 01_car_code_unit_type, put the wav file named ADAM in, and put that in lspdfr scanner audio folder, absolutely no problem. Ive also had to edit the names of a lot of the audio files in the lspdfr scanner audio in the streets folder, file names were not what callouts were calling for (like no "01" after this certain street, change STREET at the end of the file names to ST, etc.) I just have no idea what is causing this problem, and Im not exactly new with lspdfr and its...quirks, so I've done all the normal stuff already, and checked and done that stuff multiple times, so I'm just completely at a loss and trying to find anyone who understands at least a little about under the hood of lspdfr so to speak in terms of the process of calling back. Like, is there a communication problem between callouts and lspdfr, is there an issue with lspdfr for some reason not being able to unhash the file names in the GTAV police scanner folder, etc.