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Jaaskaa

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  1. Could it be linked to the ``show taser on model`` line in the ini? Anyone tested that by setting it to false? (DON'T beat me with a stick, it's just a suggestion)
  2. If you point a firearm, be it fake or real, at any person or even show it as a threat or in a public place, you can be arrested. (Threat with lethal firearm or imitation of it in the first case, possession of a concealed firearm or imitation in the second, public mischief in the third.) As for the badge, impersonating an officer of the peace, shall it be a marshal, sheriff, federal agent or police officer, is considered as impersonating an officer of the law. In some countries even a security guard badge may require to have the proper training/qualification. Prison guards, border guards and custom officers badges are also illegal to reproduce in most countries. If you are in the US, you may want to consult with your county or city or state to know what kind of badge are legal. One thing is sure though, if you even PRETEND by you actions to be a law enforcement member, you may end up prosecuted. So my best advice to you is keep it to the game and try to re-apply in at least five years. In the meantime do not commit any other felony.
  3. That game is named Die Polizei 2013 in german. A quick search on youtube will give you plenty of results. It's basicly the same as the previous version except the map is slightly bigger, you can now use 3 marked vehicles ( A 2 doors, a 4 doors and a mini-truck) as well as an undercover car. Now seriously there is a very small difference between the use of all the marked and unmarked vehicle. Speed slightly differ and none of them gives you extra ability. As a matter of fact you get the same reaction to your presence if you use a marked or an undercover car : Suspect either flee or attack you. The game generaly revolves around this : A long loading time for each day of work (30 minutes shifts) where you are given a main objective like arrest 3 drug dealers or locate a missing person. While you are trying to accomplish this main objective, calls come in and you are the only response unit in the city. Calls are usualy about mugging, car accident or crime scene where you collect evidences and rush back to the lab so they can tell you in a matter of seconds who is the culprit. Then the same game mechanic comes in : You rush to the suspect location or estimated whereabout, you jump out of the car, sprint with your handcuffs out and when you are in a 10 meters range, you cuff the guy (unless he turns belligerent, then you must first hit him a couple of times on the head with the nightstick). Once that is done you cannot (and that sucks) bring the guy to the station. You must call in a transport who picks up the guy for you and drive him away. Same with cars and victims : You have nothing to do but to dispatch proper services on location. At some point the game should almost be renamed Dispatch Simulator. As for similarities with Emergency 4 I say this: Imagine you are playing emergency 4 controlling only 1 police unit and in 3rd person view. The driving patterns and style for the AI are the same as emergency 4. Graphics are also very similar (if not exactly the same). Vehicle physic is awful too. On foot physhic too. Your cop can sprint 2km (a mile) without getting tired but can't jump over a fence or vault over a small obstacle. Those cops are so curteous they won't even walk on flowers (Solid objects, block you in your track.). The game is good if you got half an hour to waste once in a while. So in general I would wrap this up by saying : Poor AI, poor graphics, poor logic, poor physic, minimalist concept which result in a product presented with a lack of efforts, lack of interest to pursue the game (No special units or roles to unlock, no story driven content, you are never really free of your actions either ... IE: If you wish to make a radar op, forget about it you will receive calls interrupting all the time which leads to my next point.), the fact that you are the only response unit for a town of that size is ridiculous! Police work is all about team work, not just 2 player controlled characters, which I must also add cannot be individualy controlled NO! If you move one of them, the other one follows. So forget about tactical planning, the game is all about rushing on the bad guys, give them a few (poorly animated) hits or a pepper spray shot (that only the female carries.... Rapist alert maybe? I wonder...) and then handcuff. The game becomes redundant after 2 shifts (1 hour) to the point where even the most patient players will take a break. Maybe the guys who developed this game should do a few ride along with some police officers because we are far from reality or even decent simulation. Also did I say you cannot give tickets/fines ? Yes you can use a radar camera but it only make a snapshot, without effect or sometimes tell you : This person is wanted, go get him tiger! If you are looking for a good police game, I shall suggest the old DOS games (Yeah graphics are shitty but concepts are awesome!) such as Police Quest 1, 2 and 3 as well as Blue Force. If you are looking for fun all around, open gameplay and action, keep playing LCPD:FR and have fun! Cheers Please be advised the opinion expressed here is the one of the author.
  4. It's a good idea indeed. And if the car had more than 1 parking ticket, it would force you to tow it or something like that. As for the shooting part, that is just too extreme at some point but it is very common to see people escalate so I figure that if the person comes out you would have the choice to cancel the ticket/towing and ask him to move his vehicle OR proceed anyways. In any case, even if we let it go, some people just stay mad and keep escalating. While in some cases, people are just happy and leave and finally some will just insult you but that's it.
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