Reputation Activity
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Officer034 got a reaction from JBin818 in Arresting dead pedsFOR THOSE OF YOU WHO WANT THIS FEATURE!
He actually made it! Have yet to conduct a test with the mod and will be sure to give updates on stability or issues but its awesome to see this become a feature and see Faya willing to not just work with the concept of having peds be in cuffs after death but expanding it to give a reason to have peds in handcuffs after death! My only scary mindset is how it interacts with Stop the ped and Better EMS since Better EMS really hates compatibility for some reason but only one way to find out. Thanks so much Faya for making this come to life!
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Officer034 got a reaction from Yasd in Arresting dead pedsFOR THOSE OF YOU WHO WANT THIS FEATURE!
He actually made it! Have yet to conduct a test with the mod and will be sure to give updates on stability or issues but its awesome to see this become a feature and see Faya willing to not just work with the concept of having peds be in cuffs after death but expanding it to give a reason to have peds in handcuffs after death! My only scary mindset is how it interacts with Stop the ped and Better EMS since Better EMS really hates compatibility for some reason but only one way to find out. Thanks so much Faya for making this come to life!
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Officer034 reacted to Husek in Arresting dead pedsI support this suggestion
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Officer034 reacted to Faya in Arresting dead pedsGreat idea for a plugin, I'm developing it right now.
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Officer034 got a reaction from Luce.Benson in Arresting dead pedsI feel like this should be an immersion addition but being able to place downed/dead peds in handcuffs. I have looked and looked and have never found one, you always assume a suspect is alive and ready to fight until a medical professional states otherwise, so you always slap cuffs on them. I feel awesome approaching a suspect and picking their weapon up to disarm them permanently (at least to my knowledge) but not being able to take that last little precaution leaves me wanting it. It isnt fully immersion breaking but it would add to the gameplay to fully secure a scene in such a way.