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darkydread

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Everything posted by darkydread

  1. So should I remove the 32-bit redistrubutable package? Since I'm using a 64-bit OS.
  2. After reading some of the posts of the support forum, I found out that I had the 64-bit and 32-bit version of C++ Redistributable. Should I uninstall the 64-bit version? Anyway, I have my GTA IV folder set not to read-only. Launched LaunchGtaIV.exe in Admin mode and game works perfectly. Except for NO MODS WORKING. No mods work, not even the trainer or ragdoll. I removed LCPDFR scripts and tried trainer but still doesn't work. Vice-versa. EDIT: This is the diagnostic report of the tool without the trainer. BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 Ultimate (6.1.1.0 Build: 7601) Service Pack:Service Pack 1 System RAM (GB): 7.98 CPU cores: 8 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2012-07-21 17:31:25 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0) 2012-07-21 17:32:10 - Direct3D device created! 2012-07-21 17:32:11 - SEARCHING FOR SCRIPTS... 2012-07-21 17:32:11 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ... 2012-07-21 17:32:11 - ...found script 'FirstResponse.Main.EmergencyLights'! 2012-07-21 17:32:11 - ...found script 'FirstResponse.Main.Start'! 2012-07-21 17:32:11 - ...found script 'CSharp.Engine.Core'! 2012-07-21 17:32:11 - ...found script 'FirstResponse.Debugging'! 2012-07-21 17:32:11 - ...found script 'FirstResponse.DeletionList'! 2012-07-21 17:32:11 - ...found script 'FirstResponse.Hardcore'! 2012-07-21 17:32:11 - ...found script 'FirstResponse.TextDraw'! 2012-07-21 17:32:11 - ...found script 'FirstResponse.LCMD.Main'! 2012-07-21 17:32:11 - ...found script 'FirstResponse.LCMD.Functions'! 2012-07-21 17:32:11 - ...found script 'FirstResponse.LCPD.Carboot'! 2012-07-21 17:32:11 - ...found script 'FirstResponse.LCPD.Disarm'! 2012-07-21 17:32:11 - ...found script 'FirstResponse.LCPD.Frisk'! 2012-07-21 17:32:11 - ...found script 'FirstResponse.LCPD.PullOver'! 2012-07-21 17:32:11 - ...found script 'FirstResponse.LCPD.Actions'! 2012-07-21 17:32:11 - ...found script 'FirstResponse.LCPD.Debug'! 2012-07-21 17:32:11 - ...found script 'FirstResponse.LCPD.Flashlight'! 2012-07-21 17:32:11 - ...found script 'FirstResponse.LCPD.Functions'! 2012-07-21 17:32:11 - ...found script 'FirstResponse.LCPD.Partner'! 2012-07-21 17:32:11 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2012-07-21 17:32:11 - ...found script 'FirstResponse.LCPD.Start'! 2012-07-21 17:32:11 - ...found script 'FirstResponse.LCPD.Various'! 2012-07-21 17:32:11 - DONE! 21 valid scripts found! 2012-07-21 17:32:11 - STARTING SCRIPTS... 2012-07-21 17:32:11 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2012-07-21 17:32:11 - ...successfully started script 'FirstResponse.LCPD.Various'! 2012-07-21 17:32:11 - ...successfully started script 'FirstResponse.LCPD.Start'! 2012-07-21 17:32:11 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2012-07-21 17:32:11 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2012-07-21 17:32:11 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2012-07-21 17:32:11 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2012-07-21 17:32:11 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2012-07-21 17:32:11 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2012-07-21 17:32:11 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2012-07-21 17:32:11 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2012-07-21 17:32:11 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2012-07-21 17:32:11 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2012-07-21 17:32:11 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2012-07-21 17:32:11 - ...successfully started script 'FirstResponse.LCMD.Main'! 2012-07-21 17:32:11 - ...successfully started script 'FirstResponse.TextDraw'! 2012-07-21 17:32:11 - ...successfully started script 'FirstResponse.Hardcore'! 2012-07-21 17:32:11 - ...successfully started script 'FirstResponse.DeletionList'! 2012-07-21 17:32:11 - ...successfully started script 'FirstResponse.Debugging'! 2012-07-21 17:32:11 - ...successfully started script 'CSharp.Engine.Core'! 2012-07-21 17:32:11 - ...successfully started script 'FirstResponse.Main.Start'! 2012-07-21 17:32:11 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2012-07-21 18:00:52 - Direct3D device lost! 2012-07-21 18:00:52 - SCRIPTS TERMINATED! ===============END .NET SCRIPTHOOK LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: wB4VErFWpovrQzjJSVgM3Q==
  3. Screw this game. *FLIPS DE TABLE*
  4. I use the steam version of GTA. I'm sure it's the latest version (1.0.7.0) and I downloaded Windows Live when I got the game since I needed it for multiplayer and singleplayer. The Windows Live is patched on the latest version.
  5. For some reason, my GTA doesn't allow mods to run unless I use xliveless.dll. I tried a lot of other methods and I just can't get mods to work unless I use xliveless. Is there any other solution so I can use mods online in LIVE? Thanks.

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