I have got an issue with my lcpdfr. Every time I play in multiplayer and arrest a ped, the game crashes, it says in the logs : Failed to update server stat arrests.
Here is the log:
[INFO - 5:45:42 AM] [Log] Started
[INFO - 5:45:42 AM] [Main] Main: Initializing...
[INFO - 5:45:42 AM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 5:45:42 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[INFO - 5:45:42 AM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 5:45:42 AM] [Settings] ReadSettings: Invalid entry
[INFO - 5:45:42 AM] [Settings] ReadSettings: Suspect transporter POLICE
[INFO - 5:45:42 AM] [Settings] ReadSettings: Suspect transporter POLICE2
[INFO - 5:45:42 AM] [Settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 5:45:42 AM] [Settings] ReadSettings: Invalid entry
[INFO - 5:45:42 AM] [Plugin.Main] Changing language to en-US
[INFO - 5:45:42 AM] [Main] Main: Initializing done
[INFO - 05:46:03] [ServerCommunication] InitializeConnection: Internet connection available
[INFO - 5:46:17 AM] [Plugin.Main] Running LCPD First Response LCPDFR 1.1 2011-2015 LMS (1.0.5557.28243) 3/20/2015 3:41:26 PM
[INFO - 5:46:17 AM] [Plugin.Main] Copyright © 2010-2015, G17 Media, www.lcpdfr.com
[INFO - 05:46:25] [ServerCommunication] InitializeConnection: Public IP Address is: 212.95.5.76
[INFO - 05:46:27] [ServerCommunication] InitializeConnection: Found configuration for the masterserver, going to use API server v2.legacy.os.g17media.net
[INFO - 05:46:27] [ServerCommunication] InitializeConnection: Establishing session with the LCPDFR server...
[WARNING - 05:46:28] [ServerCommunication] InitializeConnection: Failed to connect to the LCPDFR server (Die Anfrage wurde abgebrochen: Die Verbindung wurde unerwartet getrennt..). Multiplayer is deactivated
[INFO - 5:46:28 AM] [NetworkManager] NetworkManager: In network session: True Is host: True
[INFO - 05:46:28] [Authentication] Authentication: Server not available, trying to authenticate offline
[ERROR - 05:46:28] [Authentication] Authentication: Authentication failed. Couldn't reach server or no valid lease available
[INFO - 05:46:28] [Authentication] Authentication: User is in offline mode
[INFO - 5:46:28 AM] [] EventJoinedNetworkGame_EventRaised: Network game code patched
[INFO - 05:46:28] [NetworkManager] [DEBUG - 05:46:28] [Server] Listen: Server running on port: 1337
[INFO - 05:46:28] [NetworkManager] [DEBUG - 05:46:28] [Server] Listen: Attempting firewall traversal
[INFO - 05:46:28] [NetworkManager] [DEBUG - 05:46:28] [Server] FirewallTraversal: Searching for UPnP firewall...
[INFO - 05:46:31] [NetworkManager] [DEBUG - 05:46:31] [Server] FirewallTraversal: No UPnP firewall on the network.
[INFO - 5:47:17 AM] [NetworkManager] [DEBUG - 5:47:17 AM] [Server] SendToAll: Sending message...
[INFO - 5:47:17 AM] [NetworkManager] [DEBUG - 5:47:17 AM] [Server] SendToAll: Sending message...
[INFO - 5:47:17 AM] [NetworkManager] [DEBUG - 5:47:17 AM] [Server] SendToAll: Sending message...
[INFO - 5:47:17 AM] [NetworkManager] [DEBUG - 5:47:17 AM] [Server] SendToAll: Sending message...
[INFO - 5:47:17 AM] [NetworkManager] [DEBUG - 5:47:17 AM] [Server] SendToAll: Sending message...
[INFO - 5:47:17 AM] [NetworkManager] [DEBUG - 5:47:17 AM] [Server] SendToAll: Sending message...
[INFO - 5:47:17 AM] [NetworkManager] [DEBUG - 5:47:17 AM] [Server] SendToAll: Sending message...
[INFO - 5:47:54 AM] [NetworkManager] [DEBUG - 5:47:54 AM] [Server] SendToAll: Sending message...
[INFO - 5:48:13 AM] [NetworkManager] [DEBUG - 5:48:13 AM] [Server] SendToAll: Sending message...
[INFO - 5:48:15 AM] [NetworkManager] [DEBUG - 5:48:15 AM] [Server] SendToAll: Sending message...
[INFO - 5:48:16 AM] [NetworkManager] [DEBUG - 5:48:16 AM] [Server] SendToAll: Sending message...
[INFO - 5:48:17 AM] [NetworkManager] [DEBUG - 5:48:17 AM] [Server] SendToAll: Sending message...
[INFO - 5:48:18 AM] [Script.Ambient] Autosave is disabled
[INFO - 5:48:22 AM] [NetworkManager] [DEBUG - 5:48:22 AM] [Server] SendToAll: Sending message...
[INFO - 5:48:22 AM] [NetworkManager] [DEBUG - 5:48:22 AM] [Server] SendToAll: Sending message...
[INFO - 5:48:39 AM] [NetworkManager] [DEBUG - 5:48:39 AM] [Server] SendToAll: Sending message...
[INFO - 5:48:57 AM] [NetworkManager] [DEBUG - 5:48:57 AM] [Server] SendToAll: Sending message...
[INFO - 5:48:58 AM] [NetworkManager] [DEBUG - 5:48:58 AM] [Server] SendToAll: Sending message...
[INFO - 5:49:33 AM] [NetworkManager] [DEBUG - 5:49:33 AM] [Server] SendToAll: Sending message...
[INFO - 5:49:34 AM] [NetworkManager] [DEBUG - 5:49:34 AM] [Server] SendToAll: Sending message...
[INFO - 5:49:38 AM] [NetworkManager] [DEBUG - 5:49:38 AM] [Server] SendToAll: Sending message...
[WARNING - 05:49:52] [ServerCommunication] UpdateServerValue: Failed to update server stat: arrests
Maybe you guys can help me.